The Legend of Zelda: Skyward Sword Public Service Announcement (Impressions)
Posted on 14 years ago by Austin(@NE_Austin) in Features, Wii | 1 Comment

I’ve never really wanted to jump off of a bridge before, so the feeling sort of came as a surprise. It happened while I was in line waiting to play Skyward Sword for the second time at E3. I was watching person after person ahead of me waggle their Wii remotes, trying to defeat skulltulas and moblins when an insurmountable frustration overtook me. I began glancing around frantically, looking for something incredibly high to throw myself off of, but the only thing in sight was the balcony of the VIP section in Nintendo’s giant castle booth thing. Unfortunately, I wasn’t a VIP.
After a few moments I came to grips with myself and tried to figure out why I had nearly just Link’d myself, but I could not figure it out. It wasn’t until it was my turn to play that I realized the problem: Nobody knows how to f*cking playing f*cking Skyward Sword.
3 Things About Metal Gear Solid 3D That Will End The Franchise On 3DS
Posted on 14 years ago by Austin(@NE_Austin) in 3DS, Features | 1 Comment

The way I see it, Metal Gear Solid 3D is a test to see if the 3DS audience is interested in having more entries to the series on the system.. Sort of like the re-release of Klonoa, or Rayman 3D, only for a franchise that people really care about.

Best movie evar.
This is great, because everybody loves Metal Gear Solid. It’s funny, it’s got a great story, it’s got killer gameplay, and it’s always nice and long so you never feel like you got ripped off. There’s just one problem: We’re not gonna get anymore Metal Gear Solid on 3DS. Why? Because Metal Gear Solid: Snake Eater 3D is not going to sell well. Why? Because it sucks.
Resident Evil: Revelations – Unfortunately, I Can’t Make Fun of This Game
Posted on 14 years ago by Austin(@NE_Austin) in 3DS, Features | 1 Comment
Note: We’ll have a bunch more impressions for you guys to read tonight, including Super Mario 3D, Metal Gear Solid 3D, and Sonic Generations. Stay glued to the site!

When was the last time you jumped from being scared? Whether it was from a video game, a movie, or an all-too-tall man walking into your room at night, I bet it was pretty recently. Perhaps, though, not as recently as me; I was scared just yesterday by the video game Resident Evil: Revelations.
Oh, and it’s a portable game that I was playing in a crowded, well lit room with far too much background noise.
E3 Day One: Full Overview Impressions [Podcast/Roundtable]
Posted on 14 years ago by Austin(@NE_Austin) in 3DS, DS, Features, Wii, Wii U | 1 Comment

So, the internet in our hotel is about dial up speed, which means I had to let this upload overnight and then attempt to put it up this morning. Basically we just talked about everything we played yesterday, such as Super Mario 3D, Kid Icarus, Skyward Sword, etc etc, and then we answer your questions as well! It’s a good time overall, so check it out and listen to it while you continue to catch up on all the E3 news!
Impressions from Day One at E3
Posted on 14 years ago by Austin(@NE_Austin) in 3DS, DS, Features, Wii, Wii U | 0 comments
*Note- this feature article was not written by me. I did not write this. This is not from me. It was written by somebody else. It was written by Jack from GamingEverything.
Day One at E3
After arriving at the Los Angeles Convention Center in downtown LA with Laura via bus, Austin, Laura, and I walked into a gigantic line, which we presumed to be the line to determine your place in line for the major company’s demo booths. Since waiting in line is a bit less fun than eating, we decided to check out the media hospitality room to grab some free grub. Unfortunately, we were greeted with another line, and after a thirty minute wait while chatting and taking photos with a cool dude from XboxPulse.com, we received some filling chicken sandwich meals.
Once we got done stuffing ourselves with free food, we hopped on over to the enormous West Hall to see all that Nintendo had to offer. Austin was the only one of us who got to see the Nintendo press conference in person (or at all, for that matter), and since I had been busy getting to the convention center earlier that morning, I had only heard secondhand reports of the goings-on in the Nokia Theater at that point. I was very excited to see the new system in person, to demo all of the announced 3DS games, and hopefully to put my Skyward Sword fears to rest. Once again however, there was a monstrous line waiting for us, so monstrous that we were unable to get hands-on with the freshly christened ‘WiiU’ that day (you’ll be able to see the six hour line in all its glory in That One Show: Episode 17).
Star Fox 64 3D Multiplayer – Perfect Blend of Old and New
Posted on 14 years ago by Austin(@NE_Austin) in 3DS, Features | 0 comments

Remakes and rehashes are becoming ridiculously popular these days, and I can only assume it’s for the simple reason that they’re cheaper to produce than creating a whole game from scratch, and they have a higher chance of success than their more original counterparts. That being said, remaking an old classic isn’t always a bad thing, but you really have to be careful with how you portray it.
Mario Kart 3D – Shaken, Not Stirred
Posted on 14 years ago by Austin(@NE_Austin) in 3DS, Features | 0 comments

I don’t know what that title means, but Mario Kart 64, when I was a kid, seemed like a bit of a magical venture. The courses, music, and multiplayer functionality were just too good to be true at the time, but as I grew older I began to appreciate more the subtleties with which the games were created; from drifting and drafting, to the distribution of items and item effects. When I sat down (errr.. I think I was technically standing up) with Mario Kart 3D today, 19 years after the original released for the SNES, I came to a very happy conclusion: It’s mostly more of the same, but that’s definitely a good thing.
Kirby: Mass Attack – A Hidden Gem Among E3 Giants
Posted on 14 years ago by Austin(@NE_Austin) in DS, Features | 0 comments

I was waiting in line to try out Nintendo’s new Skyward Sword demo when one of the gazillion representatives who seemed almost entirely uninterested in video games (I give them credit for pretending, though) walked up to me with a DSi XL and a game that I had heard very few things about. It was Kirby: Mass Attack, the incredibly interesting and intriguing side-scrolling RTS made for the old school DS that I had avoided playing like the plague for two reasons:
3 Announcements From Nintendo’s E3 Press Conference (That Completely Disappointed)
Posted on 14 years ago by Austin(@NE_Austin) in 3DS, Features, News, Wii | 8 Comments
Sitting down inside the Nokia Theater for the first time to see Nintendo’s E3 press conference was incredibly electric. Everyone knew that we’d be seeing the first of a new system today, and after each trailer finished and announcement was wrapped up, everything would lean forward hoping that the next order of business was the mysterious ‘Project Cafe’. After half an hour or so, our wishes were granted, and we saw footage of what everyone was waiting for. Still, I couldn’t help but feel a little underwhelmed at the whole thing.
Sure, the curtain was pulled back on the WiiU, we got some new info on games like Skyward Sword and Super Mario 3D, and there were a plethora of new game announcements from third party developers, but at the end of the day, everything felt a little under-done.
E3 2011 – What do you want to see from Nintendo?
Posted on 14 years ago by Brian(@NE_Brian) in Features | 0 comments
E3 is so, so close. We’re just a few days before Nintendo spills their guts about their brand new console and many other games that fans will be looking forward to. It’s such a strange feeling that their conference is almost here, since, to me at least, it feels like E3 2010 just ended! Perhaps I’m still on a high after the impressive showing Nintendo had last year.
E3 2011 is comparable to last year’s event for many reasons. In particular, we know that Zelda: Skyward Sword will once again be prominently featured. Also just like 2010, we know of a bunch of titles that will be at the show: Ocarina of Time 3D, Star Fox 64 3D, Kid Icarus: Uprising, and Super Mario 3D, just to name a few. Arguably, those titles alone would be enough to say that Nintendo had a successful E3.
Yet that’s just the tip of the iceberg. If you’re a gamer, chances are that you have at least some interest in Project Cafe. Not everyone will be planning on purchasing it day one. But surely it piques one’s curiosity at least somewhat. After all, new hardware always receives attention.