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System: Switch
Release date: June 21, 2019
Developer: Beenox
Publisher: Activision


As far as remakes go, Crash Team Racing is top notch. The trick with this particular remake is that the team didn’t have to significantly change anything aside from the visuals. Originally pegged as the PlayStation’s response to Mario Kart 64, Crash Team Racing has always been the more evolved kart racer. The tracks remade from the original PlayStation 1 Crash Team Racing are faithfully laid out, and its original mechanics preserved. Even with the most recent game in its rival franchise, Mario Kart 8 Deluxe might be the more refined game – some might call it stagnant – but Crash Team Racing, faithfully remade, still feels fresh and ultimately more interesting.

E3 2019 was a fantastic time for Mana fans. Not only was Collection of Mana finally announced for the west, but Trials of Mana was also revealed to be getting a full 3D remake.

At the show, we were treated to a behind-closed-doors gameplay demo, and also met with a few of the game’s developers: producers Shinichi Tatsuke and Masaru Oyamada as well as project assistant Kohei Kuroda. Tatsuke and Oyamada answered a number of our questions about how the Trials of Mana remake came to be, how difficult it was localizing the original game for Collection of Mana, what the future looks like for the series, and more.

This month at E3 2019, Nintendo kindly invited us to their booths for a private look at their most important upcoming titles of the year. In part two of this series, we’ll be taking a look at the most unexpected game of the lot: Marvel Ultimate Alliance 3.

You can check out footage of Oni Dino playing games from E3 on our YouTube and hear Oni Dino chat about E3 impressions from the show floor on our weekly podcast (available on iTunes, Spotify, and many more platforms).

For more detailed impressions of Marvel Ultimate Alliance 3, check below the break.

This month at E3 2019, Nintendo kindly invited us to their booths for a private look at their most important upcoming titles of the year: Luigi’s Mansion 3, Pokémon Sword and Shield, Marvel Ultimate Alliance 3 and The Legend of Zelda: Link’s Awakening. Oni Dino was lucky enough to greet Mr. Takahashi Tezuka and Bill Trinen, but the main focus was getting footage and impressions for our lovely readers and listeners here at Nintendo Everything. They’re not important – you lovelies are.

You can check out footage of Oni Dino playing games from E3 on our YouTube and hear Oni Dino chat about E3 impressions from the show floor on our weekly podcast (available on iTunes, Spotify, and many more platforms).

For more detailed impressions, check below the break.

Hello my beautiful materia! We’re closing out our celebration of E3 this week on NEP with another bonus episode. We start things off by discussing Final Fantasy VII Remake since Oni’s been playing the original on Switch lately. We then chat about the event as a whole, how E3 changes moving forward into 2020 and what it means for the games industry as a whole. Galen and Oni also discuss Microsoft’s Scarlett and trends in games at E3, too. Check below the break for more details and timestamps.

To celebrate E3, we’ve been putting out double content all month long! Check out our last 4 episodes! If you’d like to support our show, you can help out by sharing the show with someone who hasn’t heard of us before, and by rating us 5 stars on iTunes! We really appreciate all your support!

Thank you so much for listening!

System: Switch (eShop)
Release date: June 20, 2019
Developer: DeadToast Entertainment
Publisher: Devolver Digital


Let me begin with a full disclosure: I have never used hallucinogenic drugs in my life, and after playing My Friend Pedro, I don’t think I’ll ever need to. It’s a game where you can take commands from a talking banana, explore the inner psyche of said banana, and slow down time to gun down your enemies with all the grace of a ballet dancer. This latest release from darling indie publisher Devolver Digital is unabashedly weird, violent, and, in its own strange way, beautiful. The experience may be over far too soon, but this potassium-packed shoot’em up still manages to create a truly appealing experience.

Hello my beautiful Banjos and Kazooies! This week is post E3, and we have so much to talk about, it’s not even fair to our monthly data cap! Oni talks first-hand experiences on the Show Floor and discusses the entirety of the Nintendo E3 Direct and then some with Galen!

Part way through the episode, Galen suddenly had a swig of idiot juice and started being wrong about everything, but Oni keeps him on track as he recalls Eiji Aonuma’s old plans for new gameplay in Breath of the Wild. The gang may have figured out how the sequel is gonna go! Or at least they’d like to think they have… Check below the break for the full details!

To celebrate E3, we’re doing double content all month long! Mostly. We hope you’re enjoying! The best way to support our show is to recommend the podcast to others, and rate us 5 stars on iTunes! We really appreciate all the support you’ve given us throughout the show.

Thank you so much for listening!

Just like that, E3 2019 is over. It was a busy week of announcements, with Nintendo contributing a lot to the news cycle.

The latest Nintendo Direct aired on Tuesday. A number of announcements were made, including a sequel to Zelda: Breath of the Wild, No More Heroes 3, Trials of Mana (and its previous collection coming west), Contra Rogue Corps, Panzer Dragoon Remake, Empire of Sin, and The Dark Crystal. A number of ports also appeared such as The Witcher 3, Spyro Reignited Trilogy, and Alien: Isolation. On top of that, we got first looks and release dates for the likes of Animal Crossing: New Horizons, Zelda: Link’s Awakening, and Luigi’s Mansion 3.

Now that we’ve had a few days to digest everything, how do you feel about Nintendo’s presence at E3 2019, and the Direct in particular? What was your personal highlight of the show? Let us know in the comments below.

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Hello my beautiful Sobbles, Grookeys and Scorbunnies! More bonus time on NEP with another double length episode! E3 got us lit up, so we talk about the recent game leaks and announcements all over the place. Particularly, we dive real deep on the Pokemon Sword and Shield details we got from the Direct. The tea is particularly good this week.

Following that, we have a fun chat about E3 wishlists, both realistic and idealistic, and then answer some awesome listener mail we got this week. You all really pulled through on this one!

To celebrate E3, we’re doing double content all month long… probably! We hope you’re enjoying! The best way to support our show is to recommend the podcast to others, and rate us 5 stars on iTunes!

Thank you so much for listening!

System: Switch
Release date: June 11, 2019
Developer: King Art
Publisher: THQ Nordic


Nintendo has always stood apart in the games industry for its dedication to creating games that can be enjoyed by players of all skill levels. Brilliant titles like Super Mario Odyssey can spark joy in players regardless of whether they’re five or fifty-five years old. However, there are also developers who adopt a contrasting mentality. Their games aren’t designed for everyone – instead, they’re created for very specific audiences with very specific preferences. Battle Worlds: Kronos is a prime example of this. This turn-based strategy game is designed explicitly for longtime fans of its genre, featuring hardcore difficulty and massive scale. Its sprawling complexity is sure to please its audience, but it doesn’t do much to appeal to anybody outside this demographic.