Fan looks to make documentary about the cultural impact of Zelda, funded via Kickstarter
Posted on 11 years ago by Austin(@NE_Austin) in General Gaming, General Nintendo, Videos | 0 comments
I must admit, the documentary looks like it takes itself a little bit too seriously for my taste, at least based on the video above. Still, I think he makes a good point: Zelda has managed to challenge and foster our imaginations more effectively than arguably any other piece of art I’ve ever consumed, and at least in my case, it’s an experience only matched by a few other games– and maybe some books or movies here and there.
Certainly something worth making a documentary about!
Capcom revises their strategy due to game cancellations but expects a net profit this year
Posted on 11 years ago by Austin(@NE_Austin) in General Gaming, General Nintendo, News | 0 comments
Here’s some good news amid companies losing a substantial amount of money across the industry: Capcom expects to make money this past fiscal year, despite a few short-term losses they’ve had to endure here and there. They’ve also said that outsourcing game projects doesn’t appear to be working as well due to a drop in quality from developers that they’ve been hiring, so from here on out a larger chunk of their games will be developed internally. The actual profit number sits around ¥2.9bn– or $29.5M– and a lot of that is due to Resident Evil 5 slot machine it put out.
Wait, Capcom put out a Resident Evil 5 slot machine? What!?
[Afternoon Opinion] The problem with “always-online”, and why everyone is missing the point
Posted on 11 years ago by Austin(@NE_Austin) in Features, General Gaming, General Nintendo, Podcast Stories | 0 comments
it’s on your guys’ mind either which way.
Author: Austin
NintendoEverything is, quite obviously, a Nintendo-centric website. We deal in the happenings over at the Big N– occasionally branching out and discussing things that are going on industry-wide– but by and large we are happy to keep concerned only with the things that our favorite developer and publisher does. It’s more than enough to keep someone busy for months on end after all, and usually the topics that are being discussed on a grander scale (downloadable content, violence in video games, etc) don’t affect “us” too much, because Nintendo is usually “behind the times” when it comes to keeping up with trends.
Ah, but today, something has come up that I think is worth discussing despite that fact: This idea of “always-online”. This concept that my console, game, or PC must be connected to the internet at all times in order to play the games I want to play, or use the services I want to use. There are two arguments being made:
1) “Always-online is the future. It’s an advancement in technology that we have to get with in order for the gaming industry to move forward.”
2) “But what if I don’t have a stable internet connection? It’s ridiculous that I wouldn’t be able to play games because of technical hiccups.”
Personally, I think both of these arguments are a load of things-that-are-bad-arguments.
Nintendo’s stock jumps by 11% due to currency value changes
Posted on 11 years ago by Austin(@NE_Austin) in General Gaming, General Nintendo, News | 0 comments
You may have heard the news that Nintendo’s stock is on the rise, up 11% in one day after they announced their third party support over the next couple of months via a press release. Don’t excited though: Japanese stock-buys aren’t suddenly loving the company again. The cause of the jump seems to be a shift in value of the yen against the euro, meaning that anyone exporting products from Japan to Europe will be seeing an increase in gains for the time being.
That’s not to say that people might not be suddenly on board with the Big N again or that the increase isn’t substantial (it’s the biggest jump since 2008), but chances are that this is more of a financial-jargon reason than anything we should be invested (pun) in as gamers. As Renegade Kid’s Jools Watsham put it:
Thanks to Captain N for the tip.
Warren Specter talks next generation, Wii U, etc
Posted on 11 years ago by Austin(@NE_Austin) in General Gaming, General Nintendo, News, Wii U | 0 comments
Warren Specter’s latest game was Epic Mickey 2: The Power of Two, and it wasn’t terribly successful either critically or commercially. The esteemed game designer has been very quiet recently, likely deciding what he wants to do with his future in the industry, but just yesterday he spoke out about various topics, the most interesting of which was his opinion on where the industry is going:
The biggest risk associated with consoles, at least to me, is that they’re frozen, hardware-wise, while mobile platforms – phones and tablets – will continue to get more and more powerful. I mean, where do you think the iPad or Kindle Fire or Surface or whatever will be in 3 years? 5 years? It’s crazy to think about. And the consoles will still be right where they were in 2013 or whenever they come to market. That’d be a little scary to me if I were a console manufacturer.”
– Warren Specter
I think he hits on a really important point: Speculation is useless. Listening to folks five or ten years ago about talk about the gaming industry, they get more or less everything wrong, and yet we consider them “experts”. Take Michael Pachter for example: That guy said it doesn’t matter if he’s wrong, and he’s said he essentially makes stuff up when he’s predicting things. It’s a silly market niche without a doubt, and I’d argue that it’s more fun to speculate for imagination’s sake than for actually being taken seriously, since… well, you can’t take speculation too seriously!
Former Nintendo president Hiroshi Yamauchi is no longer Japan’s richest person, currently in 13th place
Posted on 11 years ago by Austin(@NE_Austin) in General Gaming, General Nintendo, News | 0 comments
Former Nintendo president Hiroshi Yamauchi has $2.1 billion in the bank, but unfortunately that’s no longer enough to keep him on top of Japan’s ‘Richest People’ list. Due to Nintendo’s falling share price, Yamauchi has dropped to “only” 13th place on the list since he still owns more shares of the company than anyone else. After running the company for 55 years he’s probably wondering where things are headed, but I’m guessing he has more a say in the goings-on over at NCL HQ than a lot of folks.
Tim Schafer and Ron Gilbert share stories, bid farewell to LucasArts
Posted on 11 years ago by Austin(@NE_Austin) in General Gaming, News | 0 comments
LucasArts has, unfortunately, been shut down. Despite the fact that the company had been on technological life support for many years, it’s sad to see it go, and few people are taking it as hard as Tim Schafer and Ron Gilbert. The two guys worked for LucasArts way back when the developer was doing things like Grim Fandango, so their memories are definitely more nostalgic than most of ours:
– Time Schafer
– Ron Gilbert
Gilbert went into much more detail in a blog post he wrote up, so if you’re interested in hearing more about the way things worked at LucasArts way back when, or if you just want to reminisce alongside Ron, check it out at the link.
Suda51 says he used to be an assassin, which is why he likes using them as characters
Posted on 11 years ago by Austin(@NE_Austin) in General Gaming, General Nintendo, News, Podcast Stories | 0 comments
His words, not mine:
– Grasshopper Manufacturer’s Suda51
Well, that’s certainly a Suda-like thing to say! But of course he was joking, and I’ll admit I’m not sure I follow his reasoning for using assassins over other types of characters fully, since it sounds like a non-assassin would be equally as effective in expressing the fine line between life and death… his games are great though, so I’m just going to give him the benefit of the doubt and assume I’m missing something!
GBA emulator briefly available for iPhone via “Awesome Baby Names” app
Posted on 11 years ago by Austin(@NE_Austin) in General Gaming, General Nintendo, News, Podcast Stories | 0 comments
People like putting copyrighted material onto the Apple App Store for iPhone and iPad– that’s not terribly surprising on any given day. What’s surprising about the story we have today is that our perpetrators hid the copyrighted material inside of an app that helps you generate names for your baby called “Awesome Baby Names”.
The app has since been removed, but while it was up users could pay $1.99 for it, and if they knew the secret tapping combination the emulator would boot up and give you access to many of the GBA’s best games in ROM form. Reports are that it wasn’t a very good emulator, however, citing control issues and graphical glitches all around that made it not terribly fun to play.
EA senior producer says he “heard” that Assassin’s Creed IV is being made by “nearly 1000 people”
Posted on 11 years ago by Austin(@NE_Austin) in General Gaming, News, Podcast Stories, Wii U | 0 comments
It is true that seven studios are contributing to the development of Black Flag, but as far as the number of specific people is concerned, Ubisoft won’t say. They’re staying silent on the issue (as they say they always have), which does poes the interesting question of how much the game will have to sell to turn a profit for Ubisoft.