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General Nintendo

Kuju Entertainment has appointed Dominic Wheatley as the company’s new CEO and Gary Bracey as the new Commercial Director.

This news is significant for one important reason. Headstrong Games, one of Kuju’s subsidiaries, has created titles such as Battalion Wars, The House of the Dead: Overkill, and Art Academy.

The official announcement has been posted below.


The official Tokyo Game Show 2012 site has seen a grand opening today. You can access the English page here.

For a list of exhibitors attending TGS 2012, head past the break. Capcom and Konami are just a couple of companies attending the show.



To celebrate the start of Wimbledon, the oldest tennis tournament in the world, Nintendo has released a special Mario Tennis Open infographic which showcases the great history of Mario Tennis titles released since the first game in 1995.

Nintendo has delivered action-packed tennis fun since Mario’s Tennis first appeared on the Virtual Boy handheld in 1995. Each new game across the Nintendo 64, Game Boy Colour, GameCube and Game Boy Advance brings more excitement and features, increasing the number of playable characters, mini-games, multiplayer modes and colourful graphics.


When the opportunity arises, I have no choice but to post anything Okami-related that I find interesting. So here are some photos of an impressive Okami carpet made by one loyal fan.

The carpet comes in at 53cm x 119 cm. Based on what I can gather from the original Polish source, an embroidery stitch was used and 155,078 stitches were created in total.

Source


The latest Iwata Asks focuses on Kingdom Hearts 3D. Square Enix’s Tetsuya Nomura and Nintendo president Satoru Iwata were the main participants in the interview. We’ve rounded up a bunch of details from the discussion which you can find after the break.


I got an iPad a few weeks ago.

Since then I’ve nabbed a ton of games for it, from the terrible free ones like McDonald’s Happy Meal Builder (seriously, try it) to the top-notch like Plants vs. Zombies HD. The accessibility of games and the dangerously cheap cost of them had me all but convinced that this was the way casual gaming would be from here on out. I thought “Well, this is it. Gaming as a whole sure isn’t dead, but it may very well be slipping out of its casual hayday.”

Then, to my great luck, I got a review code for Art of Balance Touch! on the 3DS eShop. A simple game upon first glance, but given a few minutes with it and I realized something rather pleasant: Games are still better on dedicated gaming platforms than phones and tablets. They just are.



An official Kirby’s Return to Dream Land soundtrack will be available fom the Japanese Club Nintendo website. Titled “Kirby Wii Music Selection”, the reward offers a total of 45 tracks from the game.

Club Nintendo members can order the soundtrack for 400 points. It seems as though the item can be received for 250 points when Kirby’s Return to Dream Land/Kirby’s Dream Collection Special Edition are registered with the site.

Source


Numerous developers have made Need for Speed projects over the years, including Criterion Games. But after taking a two year break from the series, the studio says “it’s definitely a Criterion gig now.”

Vice president Alex Ward provided the following explanation as to how Need for Speed will be handled from here on out:


Some of the content from the latest Nintendo Direct could have improved the Big N’s E3 2012 conference greatly. We received an official confirmation about Fire Emblem: Awakening in the states, a new 3DS model was announced, a small Smash Bros. update was delivered, and there was even a considerable amount of eShop news.

One question Nintendo followers have been mulling over is the following: why weren’t these announcements showcased at E3?

An explanation sent out by Nintendo’s PR reads:

“At E3 we had very specific announcements that we wanted to focus on. We had a lot of things to talk about, and we had to decide which things were most appropriate for each method of announcement. E3 is just one of the many opportunities for companies to make announcements, and we’re always looking for the most appropriate ways to both inform and surprise consumers.”

I personally don’t mind Nintendo making announcements outside of E3, but I, too, can’t help but feel disappointed with the company’s presence at the expo. Last night’s Nintendo Direct felt like a mini-E3 in some ways – it definitely featured a lot of exciting content.

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