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General Nintendo

Some of the content from the latest Nintendo Direct could have improved the Big N’s E3 2012 conference greatly. We received an official confirmation about Fire Emblem: Awakening in the states, a new 3DS model was announced, a small Smash Bros. update was delivered, and there was even a considerable amount of eShop news.

One question Nintendo followers have been mulling over is the following: why weren’t these announcements showcased at E3?

An explanation sent out by Nintendo’s PR reads:

“At E3 we had very specific announcements that we wanted to focus on. We had a lot of things to talk about, and we had to decide which things were most appropriate for each method of announcement. E3 is just one of the many opportunities for companies to make announcements, and we’re always looking for the most appropriate ways to both inform and surprise consumers.”

I personally don’t mind Nintendo making announcements outside of E3, but I, too, can’t help but feel disappointed with the company’s presence at the expo. Last night’s Nintendo Direct felt like a mini-E3 in some ways – it definitely featured a lot of exciting content.

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Nintendo of America president Reggie Fils-Aime believes the company’s fans have an insatiable apatite.

He feels that Nintendo delivered on a number of fan requests at this year’s E3, such as a new Pikmin, a Mario game launching with a new console, and a brand new project that brings big franchises together in Nintendo Land. Despite this, most fans have been vocal in saying that the Big N’s conference was a disappointment.

Reggie commented on this and more in an interview with Kotaku. Find out what else he had to say by heading past the break.


Nintendo president Satoru Iwata delivered the surprising news last night that Namco Bandai would be playing a significant role in the next Smash Bros. entry as one of its main developers.

There are some franchise followers out there who weren’t pleased with the announcement. One person went as far as to send an angry tweet to Masahiro Sakurai, writing that Namco Bandai is “incompetent”. The fan additionally said that Sakurai shouldn’t be involved with the development process.

Unsurprisingly, Sakurai wasn’t amused with the comments. He responded with the following:

“Knock off looking down on them with narrow-minded thinking.”

This is a very unconventional move for the Smash Bros. series and Nintendo as a whole, but we might as well give the project a chance, right? I mean, we don’t even know anything about the Wii U/3DS games yet.

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The Japanese presentation should begin in a half hour. It looks like it’s a bit longer than normal, clocking in at 53 minutes. Another 11 minutes will showcase bonus content.

We’ll have coverage throughout and after the event, as well as updates from the North America/European presentations.


THQ’s latest departure is Teri Manby, who has resigned from the company. Manby was vice president, corporate controller, and chief accounting. Come July 6, she’ll be gone from THQ.

The moved prompted THQ to promote Rose Cunningham to Vice President, Corporate Controller of the Company. CFO Paul Pucino will become the Chief Accounting Officer.

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Platinum Games released a behind-the-scenes video last week giving fans a bit of insight as to how it approaches game development and more. The issue was that it was only available in Japanese – until now.

English subtitles can now be seen in the video above. Just click the “CC” button and you should be good to go!



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