Second portion of Miyamoto’s 4Gamer interview translated (unofficially)
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 0 comments
Shigeru Miyamoto recently conducted an interview with Japanese publication 4Gamer. A portion of the talk was unofficially translated a few days ago, and now the second piece has appeared – it’s all about Pikmin 3 this time. You can find the full thing here.
Aksys Games Panel – full Anime Expo video
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Videos | 0 comments
Photos of Nintendo at San Diego Comic-Con 2013
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, Images | 1 Comment
Oddworld creator would work with Iwata “in a second”, positive Nintendo will still be around in 100 years
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 3 Comments
During an investor’s briefing Q&A several weeks ago, Nintendo president Satoru Iwata made a few remarks stating that he wouldn’t lay off staff simply to improve the company’s financial situation. Instead, Iwata is interested in making great games. This is something that has resonated well with Lorne Lanning, creator of Oddworld.
Lanning, speaking with GamesBeat in a new interview, spoke highly of Iwata as a whole. He went as far as to say that he’d “work with him in a second.” And Nintendo overall? Lanning thinks that they’ll still be here in 100 years.
Lanning said:
Aksys Games: The Art of Localization – full Anime Expo panel
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Videos | 0 comments
Video: “Nintendo Minute at San Diego Comic-Con 2013”
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
Why Sakurai isn’t keen on adding fighting characters to Smash Bros.
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 21 Comments
Masahiro Sakurai doesn’t sound too big on bringing fighting game characters into the Super Smash Bros. series.
Sakurai explained to GamesTM this month:
“The biggest feature we look at in Smash Bros. is, ‘What does this character bring to Smash Bros. that other characters don’t?’ If you look at… someone from a fighting game already, and people like fighting with this character, from my point of view, it’s like ‘this guy does what this guy already does. He fills the role that this character already has. So while you may like this character and he’s interesting, that doesn’t really merge well, here.”
Only one new third-party character has been confirmed for the new Smash Bros. game: Mega Man. Based on Sakurai’s comments, fighters from well-known franchises like Street Fighter, Tekken, and Soulcalibur are unlikely to be represented.
Thanks to joclo for sending this quote our way.
Mario Kart Arcade GP DX videos
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
Dual Destinies is like a part of a new series, don’t expect Phoenix Wright to appear in a Resident Evil game
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 1 Comment
Siliconera recently chatted with Ace Attorney series producer Motohide Eshiro and Ace Attorney: Dual Destinies scenario director Takeshi Yamazaki. You can find the full thing here, but there are a couple of points that stand out.
First, there’s a vague hint from Yamazaki that Dual Destinies could be the start of its own series. The first three Phoenix Wright games kind of stand together as their own trilogy, and Capcom could be thinking of doing something similar starting with Dual Destinies.
“It takes place a year after the previous game [Apollo Justice], so it’s a continuation of that story, so in a way you can think of it as a direct link to that one, as part of a new series, so to speak.”
Nintendo confirms that the company isn’t “currently” accepting Japanese indies
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
News popped up yesterday that Nintendo is not yet accepting indie developers from Japan. Nintendo has since officially confirmed that this is true, but hasn’t truly explained why the policy is in place.
An official statement from the company reads:
“The policy in question is the decision of Nintendo’s department responsible for licensing activities in each region, and the licensing department of Nintendo is currently not accepting subject applications from individuals in Japan.”
With Nintendo using words like “currently” and “at this time”, that gives the impression that Japanese indie will eventually be allowed on board. The situation stinks for the time being, but there isn’t much that can be done!