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General Nintendo

A whole bunch of Japanese companies shared plans for 2013 in this week’s Famitsu. The feature was mostly filled with teases and hints for the future.

Here’s what some of the makers and publishers had to say:

  • Aquaplus: In 2013, there are plans to release one title after another.
  • Aquire: 2013 will continue to bring challenges.
  • Compile Heart / Idea Factory: A new title in a popular series, of course something new that exceeds the imagination, is being prepared.
  • CyberConnect2: 2013 will have Naruto Shippuden: Ultimate Ninja Storm 3, JoJo’s Bizarre Adventure: All-Star Battle, Night Runner (tentative), and more.
  • D3 Publisher: 2013 lineup includes Smakare, Storm Lover 2nd, Vitamin Z: Gradation, Vitamin R, Dream Club Host Girl Collection, Dream Club Zero Special Edipyon!, Puzzle Royale, Earth Defense Force 2025, Dream Club New Shop Np5, and Onechanbara Z: Kagura (A re-release? New platforms?).
  • Ganbarion: New projects will be announced.
  • Imageepoch: They are preparing to publish their fourth and fifth titles.
  • SNK Playmore: 2013 will mark a great charge for Metal Slug.
  • Sony Computer Entertainment Japan: 2013 will be a bright new year and they will deliver surprising entertainment to everyone.

Source 1, Source 2


2D Mario games tend to sell better than the 3D entries. New Super Mario Bros. Wii outperformed both Galaxy titles combined, and New Super Mario Bros. 2 is quickly catching up to Super Mario 3D Land despite having been released nearly a year later.

New Super Mario Bros. U director Masataka Takemoto was asked for his thoughts as to why he believes 2D Mario games are more popular than the 3D ones in this month’s issue of GamesTM. Takemoto responded by noting that some players may not be as comfortable with 3D controls, and “maybe a wider range of people were more accepting of the New Super Mario Bros. series, which may have seemed simpler to them.”

Takemoto’s comments in full:

“I don’t think it’s because one game is better than the other. It’s just that compared to 2D, there seems to be more people who are not as comfortable with 3D controls. And maybe a wider range of people were more accepting of the New Super Mario Bros. series, which may have seemed simpler to them.”

Thanks to joclo for the tip.



Capcom’s Monster Hunter spinoff series, Monster Hunter Diary, has been around for a couple of years now. A trio of games have been released since 2010.

Now it looks like Capcom is looking to take Monster Hunter Diary in a different direction. A trademark for Monster Hunter Diary: Puri Puri Poogie Race was spotted in the Japanese database, hinting that the Poogie racing aspect from Monster Hunter Diary: Poka Poka Felyne Village will be turned into its own title.

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Square Enix has trademarked something called “Soul Suspect” in Japan, which is also going by the name of “Murdered: Soul Suspect”.

Based on the title, it sounds like Soul Suspect could be a mystery game. These trademarks tend to come with announcements, so look for news on the unannounced project in the future.

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Game Freak included a New Year’s greeting card in the latest issue of Nintendo Dream. In it, Pokemon director Junichi Masuda wrote that the company plans to work toward evolving the Pokemon world in 2013. Masuda unfortunately didn’t go into any detail.

Cryptic, Masuda. Very cryptic.

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Much like Senran Kagura, Marvelous AQL has plans to turn Kaio: King of Pirates into a multimedia franchise. In addition to the 3DS game led by Keiji Inafune, there are plans for a manga and anime adaptation.

Japanese V-Jump readers can expect the first manga next year. Marvelous AQL hasn’t confirmed when the anime will air as of now.

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As a show that has been running for over 600 episodes, it makes sense that the Pokemon anime series would have its fair share of Christmas specials, but this time around I only want to focus on the show’s first Christmas special. Holiday Hi-Jynx (I appreciate the restraint in not calling it “Jynx-le Bells”) aired fairly early in the series’ run —early enough for the episode to actually be broadcast.


Like many indie studios, Little Inferno developer Tomorrow Corporation is interested in working on the Wii U in the future.

Tomorrow Corp’s Kyle Gray said in a recent interview:

“We’re definitely interested in working on the Wii U again, but that really depends on the next game itself. It’s going to be pretty difficult to top the weirdness of Little Inferno, but we’re all excited to see what’s next!”

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Japan has been getting classic Mega Man 3DS eShop titles on a regular basis. That hasn’t been the same in North America, but Capcom finally confirmed that the NES title will arrive starting on December 27 and throughout 2013.

Capcom senior community manager Brett Elston was recently about the hurdles in releasing the Mega Man games on the North American eShop. Ultimately, the delay came about since Capcom wanted to have the retro titles lined up for Mega Man’s 25th anniversary.

“Now that we’ve announced the release date of these titles (starting with MM1 on 12/27), we’ll come clean and say most of those ‘hurdles’ were getting everything lined up for the anniversary period. We wanted to have MM1 arrive as close to 12/17 as possible, which required close coordination with Nintendo.”

Elston also commented on whether he believes Mega Man could still find a home at retail. He noted that it is “entirely possible we’ll find an idea or concept that warrants a full disc release, but for the immediate future, digital feels like the right way to experience Mega Man.”

“It’s entirely possible we’ll find an idea or concept that warrants a full disc release, but for the immediate future, digital feels like the right way to experience Mega Man. What form it takes, and which platform(s) it appears on, would need to suit the game and the intended audience. That said, the perceived quality of a digital title should be quite strong these days; just because something arrives via download and not in a box doesn’t mean it’s ‘lesser’ in some way.”

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GamesMaster’s full interview with Shigeru Miyamoto has been posted online. We previously posted quotes regarding the possibility of abandoned GameCube-GBA link ideas being realized on Wii U, and origins of Pikmin.

Check out the full interview transcript below. Miyamoto addressed the importance of online, creating a social network, his future and changing role at Nintendo, and more.



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