IronFall is a third-person shooter, VD-Dev “pushing the 3DS to its limits”
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, News | 6 Comments
VD-Dev has shared the first bit of information about its new 3DS eShop game, “IronFall”.
The studio confirmed to us that Iron Fall is a third-person shooter. It’s VD-Dev’s first independent project, and has been in development for two years.
Additionally, VD-Dev tells us that the team is “pushing the 3DS to its limits.”
That’s all for now. New details will be shared in about two weeks.
Shin Megami Tensei if…, Ganbare Goemon 3 hitting the Japanese Wii U VC next week
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U eShop | 1 Comment
Two new Virtual Console games are on track for the Japanese Wii U eShop next week. Shin Megami Tensei if… and Ganbare Goemon 3: Shishijūrokubē no Karakuri Manji Gatame will be out on October 16. Pricing is set at 900 yen and 800 yen respectively.
Sonic Lost World Wii U and 3DS demos out now in Japan
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 2 Comments
Two Sonic Lost World demos are now available in Japan – one for Wii U and another for 3DS.
On Wii U, players can go through Windy Hill Zone 1. The 3DS demo contains the Window Hill Tutorial and Window Hill Zone 1 levels.
It’s possible to bring some data over to the final version, such as scores.
Hopefully we’ll be seeing the same demos in North America and Europe in the near future.
Bubble Bobble hitting the Japanese 3DS VC next week
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments

Bubble Bobble will be hitting the Japanese eShop as a Famicom download on October 16 for 500 yen. Screenshots of the game can be found above.
Mega Man X2 Wii U VC footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Inafune would be open to Capcom publishing Mighty No. 9
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 10 Comments
Working with a publisher isn’t something that Comcept is forced to consider. Thanks to generous donations received on Kickstarter, the game can be released independently.
But let’s talk hypotheticals. Say Capcom were to approach creator Keiji Inafune and the team at Comcept about handling publishing duties. Is this something Inafune would be open to? To put it simply: yes.
Inafune told Game Informer this month:
“I would hear their terms. If they had the best terms, I would go with Capcom. There is no reason not to publish with Capcom, and I certainly don’t feel like there’s a reason that I have to publish with Capcom. Literally, it would be a very cut-and-dried business negotiation. If they had the best terms, the logical businessman in me would say, ‘Yes, let’s go with them.'”
What would make Capcom publishing Mighty No. 9 particularly interesting is how Inafune would be returning to the company he started out with (and eventually left), in a sense. But again, the game could very well end up without a publisher – and no one would really mind that.
Wii U gets a minor update in Japan
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Wii U consoles in Japan have been upgraded to firmware version 4.0.1J. It’s nothing too big – just an update that improves system stability.
As far as I’m aware, 4.0.1 has not been made available in North America or Europe.
A few Magi: The Kingdom of Magic details
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Magi: The Kingdom of Magic, Namco Bandai’s second 3DS game based on the manga/anime, is set right after Labyrinth of Magic. The new title is set in Sindria Kingdom. Confirmed characters include Aladdin, Alibaba, and Morgiana.
Namco Bandai has also revealed that save data from Labyrinth of Magic can be brought into The Kingdom of Magic. Doing so unlocks a costume for a popular character.
The Fall reaches Wii U stretch goal on Kickstarter
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U eShop | 2 Comments
The Fall has reached its Wii U stretch goal on Kickstarter. That target was set at $29,000, but more than $35,000 CAD has been raised in the campaign thus far.
It may not have actually mattered had The Fall missed out on its Wii U stretch goal. Previously, developer Over the Moon gave a strong indication that the game would come to the eShop before the necessary funds were obtained.
The Wii U version of The Fall “just shortly after the initial PC/Mac release,” according to Over the Moon.
Thanks to Jake for the tip.