Puddle out on the North American Wii U eShop next week
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Puddle will finally be coming out on the North American eShop next week. Developer Neko Entertainment has confirmed a January 31 release.
The wait for Puddle has been abnormally long in the US. Originally, the game launched on the European eShop for the Wii U’s launch.
EA trademarks “Battledrome” in the US
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
EA filed a new trademark for Battledrome with the USPTO.
Does that name sound familiar? Perhaps some of you have heard of Metaltech: Battledrome, an old PC game from the 90s.
EA’s trademark may or may not have any connection to the title. It’ll be interesting to see if the company puts the name to any use in the future.
THQ CEO on lack of bids for Vigil, new IP Crawler
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Arguably the biggest travesty to have resulted from THQ’s auction this week is the lack of interest in Darksiders-maker Vigil Games. Numerous assets and studios were purchased from THQ – but not Vigil.
In an interview with Game Informer, CEO Jason Rubin explained – at least somewhat – why others may have been hesitant to make a purchase:
“Having just finished a product, Vigil was farthest from release of their next game. We were not able to garner any interest from buyers, despite a herculean effort. Additionally, they were working on a new IP, which meant even more risk for a buyer.”
It’s been made clear that Vigil’s next project was a new IP under the codename “Crawler”. Rubin noted that the game “is a fantastic idea, and truly unique.”
“When the teams got together recently to show each other their titles, Crawler dropped the most jaws. It is a fantastic idea, and truly unique. The fact that nobody bid for the team and title is a travesty. It makes no sense to me.”
A poetic story about Earthbound from series creator Shigesato Itoi
Posted on 12 years ago by Austin(@NE_Austin) in General Gaming, General Nintendo, News, Podcast Stories | 0 comments

At first glance something like this comes off as a little “odd”, but when you get passed the weird translation oddities and the stigma of being weirdly artistic in this industry, I think this sort of thing is super awesome to see from a developer. The following is a (long) piece written by Earthbound series creator Shigesato Itio where he tells you exactly what the games mean to him as a person. It’s a pleasant little read if you’ve got some time to kill!
You can find it all after the break actually, since it’s pretty long.
Zen Pinball 2 release date coming “any day now”
Posted on 12 years ago by Austin(@NE_Austin) in News, Wii U, Wii U eShop | 0 comments
If you’re one of the folks waiting patiently for Zen Pinball 2, you shouldn’t have to wait much longer according to the game’s developer:

The game was supposed to come out back in December, and now the tentative release date is “January”. My guess is that it’s going to be early February though, because I don’t think they can finish it up, send it to Nintendo, get it approved, and get a release date before the end of the month. It just doesn’t seem like it’d happen!
Wii U Virtual Console in Europe will use a 50Hz refresh rate
Posted on 12 years ago by Austin(@NE_Austin) in News, Wii U, Wii U eShop | 0 comments
It all sounds like technical mumbo jumbo at first– after all, why should you care about the refresh rate of a console?– but when you watch the following video you should notice a difference between the left and right images:
It’s not terribly striking, is it? I didn’t think so either, but the one on the right is using a visual refresh rate of 50Hz (standard for older PAL releases) as opposed to the NTSC standard of 60Hz. What does this mean? It means, essentially, that the European version literally runs slower (visuals and music included) than the other versions of the game because their televisions used to only refresh at a rate of 50 times per second. You notice in the video that the NTSC player gets much farther much faster than the PAL player– that’s due to the PAL version’s slowdown.
It also apparently makes the image slightly blurrier and more compressed looking… apparently. Someone should capture it in full HD so I can decide whether that is worth getting up in arms about or not!
Rock Band Music Store update (1/29/13)
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
The following Rock Band Music Store songs will be made available on January 29:
- Aerosmith – “Walk This Way”
- Aerosmith – “Sweet Emotion” – Pro Guitar and Pro Bass expansions available for 100 Wii Points
- Aerosmith – “Back in the Saddle”
- Aerosmith – “Dream On (Live)” – keyboard support, Pro Guitar and Pro Bass expansions available for 100 Wii Points
- Aerosmith – “Legendary Child”
- Aerosmith – “Lover Alot”
Each song can be purchased for 200 Wii Points.
Source: Harmonix PR
Japanese Magi: The Labyrinth of Magic 3DS commercial
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
How to gather Spirit Bomb energy in Dragon Ball Heroes: Ultimate Mission
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Podcast Stories | 0 comments
There are two main ways to collect energy for a Spirit Bomb in Dragon Ball Heroes: Ultimate Mission.
The first is by playing a roulette mini-game, which hands out small bursts of energy. If you land on the same image three times, you’ll gain a bonus.
There’s another way of building the bomb attack. You can obtain energy from others via a StreetPass training feature in Story Mode. When the Spirit Bomb is ready to go, it can be used for the next battle you partake in.
Capcom releasing a couple of special Resident Evil: Revelations bundles in Japan
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments

When Resident Evil: Revelations’ console edition launches in May, Japan will have access to two special bundles.
For 42,000 yen, fans can purchase a premium set. This includes a copy of Resident Evil: Revelations, an arranged soundtrack CD, BSAA card case, and a BSAA wristwatch made by US Agency. A deluxe case houses the watch, which features numbers that glow in the dark.
A second 39,900 yen watch set bundles together a copy of the game and US Agency watch. There will also be a limited edition containing the game, soundtrack CD, and BSAA card case for 7,490 yen and a standalone game for 4,990 yen ($55).