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Did you know that Resident Evil: Revelations will cost fifty bucks? I personally had no idea until a few moments ago, but that is the game’s actual price tag. That’s about $10 more compared to your average 3DS title.

Capcom believes that the increase in price is justified. A spokesperson said:

“Resident Evil Revelations is an all new Resident Evil title with over 20 hours of gameplay, and cutscenes beautifully rendered in fear-inducing 3D. A true console experience on a handheld device, Resident Evil Revelations is an epic title that offers both a single-player campaign for that classic survival horror gaming experience, and an additional RAID mode that can be played cooperatively or single player. To handle all of that data Resident Evil Revelations requires a 4GB cartridge, resulting in a higher price point.”

Although we’ve heard that Revelations is very comparable to the console entries, you have to wonder if this is a smart move. No matter how great it may be, selling a portable game at $50 could be tough.

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Bionic Games, the developer behind Capcom’s Spyborgs, has shut down. Co-founder Mike Stout was actually involved with Activision’s Skylanders: Spyro’s Adventure, so I guess that’s a pretty good confirmation that the studio is gone. Their website has disappeared, too.

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The North American Super Mario 3D Land website has opened its doors today. The site features a variety of gameplay information as well as plenty of video clips. You can find all of the footage compiled into one handy video above.


Update:Added in direct-feed video.

…Yeah.

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Although the Circle Pad Pro will be available alongside Resident Evil: Revelations in February, there are no plans to offer any sort of bundle for the two products. Capcom confirmed the news last week.

If you ask me, offering a bundle would have been a smart move. In addition to possibly boosting Revelations’ sales (we’ve seen Nintendo peripherals fly off store shelves before), Nintendo would also show that they’re open to collaborating with third-parties in different ways.

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Earlier today, we posted the review scores from the latest Nintendo Power. Rayman Origins was the highest-scoring title of the month, earning a 9.5/10. Heck, it even beat out Super Mario 3D Land!

Most fans have been appreciating Rayman Origins’ beautiful art style, though that’s not the only element Nintendo Power enjoyed. The magazine also praised the title’s soundtrack, fluid gameplay, pacing, multiplayer, and more. The reviewer even said that it’s the “Best Rayman game ever made” and called it a “platforming masterpiece.”

Here’s a summary of the positive points included within the review:

+Beautiful art
+Inspired soundtrack that amplifies the manic atmosphere
+Nothing plain or boring
+Extremely fluid
+Some of the “tightest” level design in the reviewers’ 26 year experience with platformers
+Great at creating sense of momentum
+Perfect difficult
+Great multiplayer
+Always introducing new concepts

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Last year, XGen Studios and Amanita Design announced that Machinarium would be coming to WiiWare. We haven’t heard about the game since then… and here’s why: the game isn’t coming to the service any longer.

In a new interview, Amanita founder Jakub Dvorský critized the Wii in general for its low resolution and the WiiWare file size limit. I’m sure that the developers were having a tough time squeezing their title into the 40MB restriction.

Dvorský said:

“We don’t like Wii because the resolution is so low and there is a size limit on WiiWare of 40MB, which is so low for nowadays. It’s crazy.”

On the bright side, there’s a strong chance that Samorost 3 will be considered for Wii U:

“Of course we want to bring it to as many platforms as possible. Definitely PC, Mac and tablets – iPad and Android tablets. And hopefully also some bigger consoles. We are in contact with Sony. They are interested, so we want to bring it to PlayStation. We’re also interested in Xbox. Nintendo Wii U looks promising because it will be a powerful machine and that’s what we want.”

Thanks to Robert for the tip!



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