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“In our opinion, Netflix on the Wii will not be as popular as it is on the Xbox 360 and the PS3 for two main reasons: the lack of HD on the Wii, and the limited number of Wii users connected to the Internet. Further, the Wii audience has demonstrated little commitment to buying videogames (attach rates are at historical console lows), leading us to suspect that many Wiis are relegated to the playroom or (heaven forbid) the closet.” – Wedbush analyst Michael Pachter

I think it’s too early to tell if Netflix will be a success on Wii. But we learned a few weeks ago that Netflix Vice President of Corporate Communications Steve Swasey believes that the lack of HD for Nintendo’s console won’t have a negative impact.

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Xenoblade details

Posted on 14 years ago by (@NE_Brian) in News, Wii | 0 comments

– Kishin Army: A year ago, the armies invaded Kyoshin side, but were defeated by Dunban who used Monado
– Monado is the last hope for the Homs, people say the sword given by the Gods
– Monado has a mysterious power
– Wielding the sword takes a great burden on the user
– Latest trailer features an attack in which Shulk takes Monado from Dunban (he can’t control it anymore), scene takes place in Colony 9
– Shulk has a “vision” when he takes the sword
– Dikson: 44 years-old, 181 cm tall, of the Homs race, male, voiced by Tsuyoshi Koyama, Dunban’s war friend, respected as an elder, watched over Shulk
– Mumca: 30 years-old, 195cm tall, of the Homs race, male, voiced by Norio Wakamoto, warrior who competed with Dunban to control Monado

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Xenoblade screenshots

Posted on 14 years ago by (@NE_Brian) in News, Wii | 1 Comment


Thanks to Robert for the news tip!


MARIO GOES GALACTIC AGAIN!

Super Mario Galaxy 2: newly released information on gameplay elements

22 April 2010: Hold onto your seat and get ready for orbit, as the long awaited Super Mario Galaxy 2 will touch down in Europe on 11 June 2010. Bursting with new features and gameplay elements, there’s something for everyone in Mario’s latest adventure.

The Star Festival is in full flow as falling stars shower down on the Mushroom Kingdom once again. Princess Peach invites Mario to watch the festival at her castle, but en route he comes across a Luma who takes a shine to him and dives into his hat to hide, giving him the Spin move powers. Before he reaches the castle, Mario is concerned to see that a gigantic Bowser, super-sized from harnessing the power from the stars, is attacking and capturing Peach. As Bowser escapes, Mario launches into outer space in pursuit. Cue an incredible mission in outer space – to save the Princess and bring peace back to the Mushroom Kingdom!


01. [Wii] New Super Mario Bros. Wii – 32,000 / 3,687,000
02. [DS] Tomodachi Collection – 21,000 / 3,111,000

03. [PSP] Pro Baseball Spirits 2010 – 21,000 / 103,000
04. [PS3] Pro Baseball Spirits 2010 – 19,000 / 107,000
05. [PS3] Fist of the North Star: Warriors – 19,000 / 510,000
06. [DS] Pokemon Ranger: Tracks of Light – 16,000 / 396,000
07. [PS3] No More Heroes – 16,000 / NEW
08. [360] No More Heroes – 15,000 / NEW
09. [Wii] Wii Fit Plus – 15,000 / 1,832,000
10. [PS3] Yakuza 4 – 11,000 / 523,000
11. [PSP] Monster Hunter Freedom Unite (PSP the Best Reprint)
12. [DS] Etrian Odyssey III
13. [Wii] Wii Sports Resort

14. [PS2] Pro Baseball Spirits 2010
15. [Wii] Mario Kart Wii
16. [DS] New Super Mario Bros.

17. [PSP] Sokukoku no Kusabi: Hiiro no Kakera 3 Portable
18. [DS] Dragon Quest IX: Hoshizora no Mamoribito (Ultimate Hits)
19. [PS2] Clover no Kuni no Alice
20. [PS3] God of War III
21. [DS] Nicola Kanshuu: Model * Oshare Audition
22. [PSP] Gundam Assault Survive
23. [PSP] Judie no Atelier: Guramnat no Renkinjutsu – Toraware no Morito
24. [DS] The Legend of Zelda: Spirit Tracks
25. [DS] Pro Yakyuu Famista DS 2010
26. [DS] Crayon Shin-Chan: Obaka Daininden – Susume! Kasukabe Ninja Tai!
27. [DS] Pokemon HeartGold/SoulSilver

28. [PSP] God Eater
29. [DS] Dragon Quest VI
30. [PSP] Dead or Alive Paradise


Okamiden development details

Posted on 14 years ago by (@NE_Brian) in DS, News | 1 Comment

– Prototype shown at the end of 2008
– Director Kuniomi Matsushita and other staff members started working on it long before then
– Background was created with black ink art style, many people were impressed with it
– They then showed a character and the impressions were still very positive
– Character was originally Amaterasu, not Chibiterasu
– Matsushita felt pressure about finalizing a project plan, lead character designer randomly approached Matsushita and said he made Amaterasu’s child, plan solidified when Matsushita saw it
– Matsushita will sign the artwork above along with the rest of the staff when the game’s development is finished

Thanks to Thomas N for the tip!

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