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GO SNOW KIDS!
505 Games To Publish Top Jetix TV Show On Nintendo DS
Milton Keynes – 25th February 2009 – 505 Games today announced a European Publishing deal with French production and distribution outfit Alphanim and Jetix Europe’s licensing division for the hit children’s TV series Galactik Football. Developed by Beast Studios, Galactik Football passed its medical with flying colours and will play exclusively for Nintendo DS in June 2009.

Galactik Football is a fast-paced futuristic sports game where players are responsible for a young team of stars from the planet Akillian called the Snow Kids. The aim of the game is victory in the illustrious Galactik Football Cup, knocking out rival teams such as the Wambas, the Technoids and the terrifying Shadows along the way. Using a combination of traditional football skills and a range of special ‘Flux-powered’ super moves unique to the series, Galactik Football is a high adrenaline sports game that plays like nothing else on Nintendo DS.


The latest Famitsu review scores are as follows:

[Wii] Relaxuma: Minna de Goyururi Seikatsu?7 6 6 4
[PS3/360] Biohazard 5?10 10 9 9
[NDS] Seventh Dragon?9 8 8 8
[NDS] Sukashishipanman DS: Shokotak Koto Nakagawa Shouko Produce!?7 6 6 6
[NDS] Aibou DS?8 7 7 8
[NDS] kimokawaE!?4 6 6 5

Dengeki scores

[PS3] Yakuza 3?95 90 100 90
[PS3] Tom Clancy’s ENDWAR?85 80 80 70
[PS3] Biohazard 5 85 85 85 85
[PSP] Mimana 75 80 75 55
[PSP] Shin Sangoku Musou: Multi Raid 80 85 75 85

Will update this post if more scores happen to be revealed…


Handhelds

– Article up going through all of the Nintendo handhelds
– Nintendo been updating handhelds every 1-2 years
– GBA and DS were supposed to coexist but that didn’t happen
– Bozon feels more could have been done with GBA before moving on to the DS
– TMNT game that came out on consoles wasn’t good but one on GBA was a lot of fun

Dead Rising: Chop Till You Drop

– An average but fun game for Wii
– Had to cut a lot of corners to put it on Wii
– Cut out the ability to use camera
– Daemon still has fun mowing down zombies
– Average but totally average and playable game
– Short game – under 10 hours
– Will probably be a rental for most people
– When you use certain weapons zombies just wait to be killed
– Game is really easy – might have scaled back the difficulty
– The point: Daemon had fun playing it, could have been a lot worse, could have been a lot better
– Zombies pop up out of nowhere
– Using the RE4 engine but doesn’t look as good as RE4
– Craig thinks it’s strange to use the RE engine for Dead Rising – different kinds of designs


silver_nds_gamecard_case_1

Silver Nintendo DS Game Card Case – comes with aluminum stylus – 700 coins
White Nintendo DS Game Card Case – 600 coins


“We are not talking to one person alone, with all his or her attention as we did on our previous projects. We can’t fool him or her with pretty graphics and trippy music alone anymore. On the Wii… you get distracted. It’s part of the package. People interrupt. A discussion starts. So we are basically talking to very short-attention-span audience. The good part of this is that you must be really incisive about your game. You also have to keep it simple (and hopefully not stupid, unless intentionally). Also, we want to keep on talking to kids, even more than what we did [with] BBM, and the Wii audience is cool for that. We will try some hopefully clever tricks, even for the solo mode, on how the game can adapt to things actually happening in the living room where you play,” he explains, giving use a glimpse of one idea: “Say you are a father, playing by yourself a nice level of the solo Arcade mode. Your 4-year-old daughter comes in and wants to join. What’s her mood today? Does she want to help you fight the baddies, or does she want to have fun tickling them so they can get crazy and annoy you more?” – Arkedo’s Camille Guermonprez

– Looking to include solo Arcade mode based on Big Bang Mini DS
– Five worlds from DS version will be revisited
– Higher resolution
– More multiplayer modes
– Want to include some tricks
– Handicapping is planned
– Apparently controls well

Source


Other than confirming that Red Steel 2 actually exists, Ubisoft has refrained from sharing specific game details. That will change next month though, as the next issue of NGamer will have the scoop on the game. Red Steel 2 will indeed have MotionPlus support, and the magazine promises to have information on “MotionPlus swordsmanship.” The May edition of NGamer will go on sale on March 25.

Thanks to Smash1 for the news tip.


Rumors relating to Final Fantasy: The After began to appear last year when Takashi Tokita stated that Square Enix would do their best to release the game for overseas territories. Now a very similar title, Final Fantasy IV: The After Years, has popped up in both the European Patent and Trademark database and United States Patent and Trademark Office. According to Cubed3, the game would arrive on WiiWare and quite possibly XBLA and PSN as well.

Source 1, Source 2


Looks like more information can be expected in March…


Capcom revealed the following information in a Q&A conference call…

“There is no significant change in Capcom’s strategy, and we will primarily release game titles for PS3, Xbox 360 and Wii. In addition, we plan to release our leading titles overseas to acquire game users, as the overseas market for Wii is extensive. One of our leading titles is ‘Monster Hunter 3 (tri-).’ If we can gain recognition of this product in the European and North American markets, our market strategy will see a noticeable change. Meanwhile, we are reviewing the possibility of releasing new titles besides ‘Ace Attorney’ for Nintendo DS.” – Capcom

Source


– Poll includes votes from 300 industry professionals from GameIndustry.biz:

* 01 3D TV/Gaming
* 02 Wii MotionPlus
* 03 iPhone
* 04 DSi
* 05 New Xbox Experience
* 06 PlayStation 3
* 07 New Wii peripheral
* 08 Android
* 09 DX11
* =10 New PlayStation 3 controller
* =10 Digital distribution
* =10 id’s Tech 5

Source



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