Submit a news tip



News

Looks like more information can be expected in March…


Capcom revealed the following information in a Q&A conference call…

“There is no significant change in Capcom’s strategy, and we will primarily release game titles for PS3, Xbox 360 and Wii. In addition, we plan to release our leading titles overseas to acquire game users, as the overseas market for Wii is extensive. One of our leading titles is ‘Monster Hunter 3 (tri-).’ If we can gain recognition of this product in the European and North American markets, our market strategy will see a noticeable change. Meanwhile, we are reviewing the possibility of releasing new titles besides ‘Ace Attorney’ for Nintendo DS.” – Capcom

Source


– Poll includes votes from 300 industry professionals from GameIndustry.biz:

* 01 3D TV/Gaming
* 02 Wii MotionPlus
* 03 iPhone
* 04 DSi
* 05 New Xbox Experience
* 06 PlayStation 3
* 07 New Wii peripheral
* 08 Android
* 09 DX11
* =10 New PlayStation 3 controller
* =10 Digital distribution
* =10 id’s Tech 5

Source


CID present day…

Posted on 15 years ago by (@NE_Brian) in News, Wii | 0 comments

CID begins his adventure!
NORTHAMPTONSHIRE, UK Tues 24th February

Mia has grown, and is struggling with the fact that Professor B M Werken wants her to be his little girl when she wants to be her own person.

D-Troit is pure evil and has his own Crash Impact Dummy manufacturing plant, now joint market leader with the Professor’s outfit. His Crash Test Dummies are a little evil-looking though. There’s just… something about them. There’s still a little tiny piece of good in him, mind you, and that’s important.


Onslaught art

Posted on 15 years ago by (@NE_Brian) in News, Wii | 0 comments


[flashvideo file=http://www.nintendoeverything.com/wp-content/uploads/2009/02/dead_rising_webisode_2.flv /]


“Interestingly, I actually spend far more time playing Wii with my four year-old boy than I do with any other game console. So I’m definitely sympathetic to the platform. But “Rage” is not a viable option on the Wii because of the technology. We’ve been pitched and talked about a project to do a title that would fit well on the Wii, and it’s actually related to an iPhone title that we’re doing. But that’s still kind of up in the air as to what other developer we would partner with on there. I’d like to do something there, because I love a lot of what Nintendo has done with the Wii and the DS, but it’s just out of sync with the developments that are currently going on at id…it would have to be a completely different game[new IP]. We would use one of our existing IPs where we have a little bit of leverage. It’s not something that really any of our titles, that are under development currently would be appropriate for.” – id Software’s John Carmack

Mr. Carmack has worked on Wolfenstein 3D, Doom, Quake, and much more. Personally, I’d love to see some of his work on the Wii and DS.

Source


“[the developer] will explore new ways of maybe doing Director’s Cuts of other Broken Swords, or Beneath a Steel Sky, or new Broken Swords or new adventures [if remakes are popular].” – Charles Cecil, founder of York-based Revolution Software

“[On bringing Broken Sword 3/4] It would be a case of reinterpreting them, probably taking more liberties than we did with the first one. The first one, I didn’t want to change any of the assets, I just wanted to add to them. I don’t think I’d take that philosophy. But yeah, it would probably be a move back to 2D for those two. So that would be a major reinterpretation.” – Charles Cecil, founder of York-based Revolution Software

“I think there’s a very good chance of that [new Beneath the Steel Sky]. Dave Gibbons (of Watchmen fame) and I have talked about it for so long now. One of the huge advantages was when the game could no longer be played, because it was originally written in DOS it pretty much disappeared. And then the wonderful people at ScummVM wrote their ScummVM emulator. We gave them the source code and they rewrote it. My sense was that because the game had no intrinsic value before ScummVM, because it was DOS and nobody could play it, that actually we should give it away for free. It’s been extraordinarily successful. Obviously people have been able to download it for free, and literally millions and millions of people have played it. That has meant that actually the brand is really well known now. It wasn’t a deliberate thing at all, but it’s just the way that it’s happened. So commercially it makes a lot more sense than it would ever have done a year or two years ago, before it was being given away. Dave is very busy at the moment and we’re very busy at the moment. There will be a point at which we come together and go, right, we’ve been talking about this for so long, we’re going to actually do something. That moment hasn’t come yet, but it will happen at some point I’m sure. Dave and I even started throwing ideas around at one point. It’s probably going to happen at some point. It is a successful brand, people are very passionate about it, it’s fun and it would be great to work with Dave again.” – Charles Cecil, founder of York-based Revolution Software

For those of you who don’t know, Beneath a Steel Sky released way back in 1994 for DOS. It is possible that, granted a new game was created, Beneath a Steel Sky 2 could land on either the Wii or DS.

Source


[flashvideo file=http://www.nintendoeverything.com/wp-content/uploads/2009/02/crystal_defenders_r2_trailer.flv /]



Manage Cookie Settings