Capcom talks mature titles on Wii
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 2 Comments
“…Understand that publishers will point to retailers not asking for/supporting that content in significant volumes (unless there’s a big brand like RE attached). And retailers will in turn point to consumers not demanding/supporting that content (again, without a big brand or Nintendo attached) and then consumers come back to publishers screaming ‘why isn’t that content being created’. So there’s no easy answer here…Dead Rising: Chop Till you Drop is one [New mature Capcom games other than RE titles]. I also hate the term ‘mature’ content, unless you’re just referring to an ESRB rating…I have no news to share at this time [dark surprises for Wii owners this year].” – Christian Svensson, Corporate Officer/VP of Strategic Planning & Business Development
Unfortunately, there is a cycle when it comes to mature content on Wii. That’s what happened with Winter…No one wanted to take a chance and agree to publish a mature game because they felt that consumers wouldn’t want to buy it in the end.
Japanese engineers believe Nintendo has a lot of potential in the future
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
Top 6 companies to work for
1. Toyota Motor Corp (Previous Rank 2)
2. Honda Motor Corp (Previous Rank 1)
3. Panasonic Corp (Previous Rank 5)
4. Nintendo Co Ltd (Previous Rank 6)
5. Canon Inc (Previous Rank 3)
6. Sony Corp (Previous Rank 4)
Reliability
1. Panasonic
2. Toyota
3. Toshiba
4. Canon
5. Denso
6. Nintendo
7. Sony
8. Sharp
9. Intel
10. NEC
Stability
1. Toyota
2. Panasonic
3. Hitachi
4. Toshiba
5. NEC
6. Canon
7. Denso
8. Kawasaki HI
9. Aisin Seiki
10. Mitsubishi HI
Innovativeness
1. Intel
2. Sony
3. Canon
4. Honda
5. Toyota
6. Nintendo
7. Panasonic
8. Sharp
9. Denso
10. Keyence
Future Potential
1. Nintendo
2. Toyota
3. Panasonic
4. Sony
5. Intel
6. Canon
7. Denso
8. Honda
9. Sharp
10. Honda Engineering
FINAL FANTASY CRYSTAL CHRONICLES: Echoes of Time Launch Date Announced for North America
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Multiplayer RPG Linking Wii and Nintendo DS Arrives on Both Platforms on March 24, 2009
LOS ANGELES (January 26, 2009) — Square Enix, Inc., the publisher of Square Enix® interactive entertainment products in North America, announced today that FINAL FANTASY® CRYSTAL CHRONICLES®: Echoes of Time™ will be released simultaneously for both Wii™ and Nintendo DS™ on March 24, 2009.
An innovative new concept in multiplayer gaming, FINAL FANTASY CRYSTAL CHRONICLES: Echoes of Time will enable Wii and DS users to play side by side for the first time. This breakthrough in gaming connectivity allows players on both Nintendo platforms to journey together in the fantastical world of the beloved FINAL FANTASY CRYSTAL CHRONICLES series.
Pole’s Big Adventure Japanese Player Demo
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
“Outsiders” Provide Unique Twist to NASCAR Kart Racing
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
January 27, 2009—In addition to 14 NASCAR Sprint Cup Series drivers, NASCAR Kart Racing players can take the wheel as one of 10 original animated characters known as “Outsiders”. Hit the off-road courses or take these “Outsiders” for a spin through classic NASCAR tracks like Daytona International Speedway, Talladega Superspeedway, Dover International Speedway and Bristol Motorspeedway. Each “Outsider” hails from a racing background outside of NASCAR, providing a unique twist to the NASCAR Kart Racing experience. Players can choose from the following “Outsiders”:
Billy Backfire
Bobby Backfire
Kelly Kates
Linda Leadbetter
Maurice L’éclair
“Shakes” McDaniel
“Thriller” Tadwell
Monica Torres
Luke Trigger
Terri Winsome
Teenage Mutant Ninja Turtles: Smash Up info
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
– Dark graphics
– Locations include the Manhattan skyline, motel roof and jungle area
– Take out opponents by knocking them off the stage or deplete their life meter
– Game has some context-sensitive moves
– No motion controls for attacks
– Game will have controls for other aspects
– Levels change while you’re fighting
– Restore health with pizza
– TMNT co-creator working on the story for single-player
– Comic publisher Mirage filling out roster
– 4 players online
Thanks to joclo for the news tip!
Shining Force Feather screenshots
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 0 comments
Wii Fit Body Check Channel on the way
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
– New Wii Channel program
– Will shortly be used by NEC, Panasonic, Hitachi for numerous health products/services
– Provides simple interface for users to obtain health instructions
– Also connects to the Internet, sends Wii Fit data to health professionals
Onechanbara: Bikini Zombie Slayers Aya Saki Slaughter gameplay
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
Godfather II producer says game not on Wii due to lack of next gen hardware
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
“We felt that in order to truly deliver on the vision of The Godfather II we really had to focus and take advantage of what the next gen hardware has to offer, including online connectivity. The next gen hardware is simply more robust and allows for a higher visual bar and immersive experience. A next gen hardware focus enables higher-resolution textures, longer draw distances, and better frame-rates. But we also harnessed the power of the Xbox 360 and Playstation 3 to make gameplay improvements as well. We were able to create an all new Artificial Intelligence system to make our characters act and react more intelligently.” – Dave Woldman, Godfather II Producer
Mr. Woldman’s aren’t exactly incorrect, but I don’t feel as though that’s a great reason for denying Wii owners the chance to play Godfather II. The first game, after all, was received very well on the Wii…Would it really be that difficult to create a game that comes even remotely closed to the 360/PS3 versions?