How the New Super Mario Bros. 2 camera works in multiplayer
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
New Super Mario Bros. 2’s multiplayer mode works a little bit different than the Wii release in terms of camera control. Whereas the console game has more room to work with since the action takes place on a television screen, NSMB2 sees players progressing on two relatively small screens.
In local co-op, an arrow is placed over either Mario of Luigi. The arrow indicates which player is “in possession” of the camera. If you’re left without the arrow, you’ll need to follow the other player around.
It is possible to gain control of the camera. Simply power-drop on your fellow friend and you’ll see the arrow hover over your head.
Japanese eShop update (7/25/12)
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
This week’s Japanese eShop update is as follows:
3DS Downloadable Titles
ARC STYLE: Joshi Soccer!! 3D (Women’s Soccer) – 500 yen
Smile Purikua! Let’s go! Meruhen World DEMO – FREE
Dasshatsu Adventure Ky? K?sha no Sh?jo DEMO – FREE
Virtual Console
Neko Jara Monogatari (Game Boy) – 400 yen
Rayman: Mister Dark no Wana (Rayman, Game Boy Color) – 600 yen
Super Mario Bros. 2 (Super Mario Bros.: The Lost Levels, Famicom) – 500 yen
Video Content
Video explaining the Club Nintendo bonuses for purchasing New Super Mario Bros. 2 or Onitore digitally
Rare hasn’t announced any 3DS plans, but not ruling out future development
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Microsoft’s ownership of Rare is an interesting case. Because it doesn’t have any portable systems of its own, Microsoft has allowed Rare to make games for Nintendo’s handhelds. That’s how we got Diddy Kong Racing DS and Viva Piñata: Pocket Paradise a few years ago.
That was last generation. Could Rare make a couple of games for the 3DS, too?
In a new “Scribes” update, Rare said the following when asked if the studio plans on making any 3DS titles:
“No 3DS plans have been announced, and I’ve heard nothing along those lines, though of course that’s not an outright denial as there are bound to be all sorts of things going on at a high management level that most of us know nothing about (and, conversely, things we do hear that are apparently not true at all – those personal hovercrafts are taking far longer than expected). So that’s the best you’ll get for now. Thanks for the reminder to nick my son’s 3DS and have a stab at Kid Icarus though.”
So nothing is imminent, and Rare may not have anything in development for the 3DS. But the fact that they’re leaving the door slightly open gives a tiny bit of hope for the future.
Little Inferno likely out for Wii U launch, Tomorrow Corp has some 3DS interest
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
When Wii U arrives, it could have another high-quality title launch. Tomorrow Corp’s Kyle Gray has said that the team hopes to have Little Inferno available as soon as Nintendo’s new console hits store shelves.
As far as Wii U exclusive features go, Gray said:
“We’re tinkering with some features, but one thing we know for certain is that it will be the only version to exclusively have a Wii U logo.”
Gray commented on the 3DS as well. When asked if the team has any interest in developing for the handheld, Gray noted:
“It seems like it could be a good fit, but we won’t know until we have some time to tinker with it.”
EDGE review scores – September 2012
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
The latest EDGE review scores are as follows:
Spelunky – 9
Deadlight – 6
Quantum Conundrum – 6
Krater: Shadows Over Solside – 4
The Elder Scrolls V: Skyrim – Dawnguard – 6
Theatrhythm Final Fantasy – 6
Tiny and Big: Grandpa’s Leftovers – 7
Thomas Was Alone – 7
Thanks to joclo for the tip.
Myst 3DS trailer
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Is it just me, or is this port of Myst incredibly pointless? Most of the action takes place on the touch screen anyway…
Harada talks Tag 2 for Wii U, fears that the console isn’t next-gen, Smash Bros.
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 0 comments
Tekken series producer Katsuhiro Harada has fielded three important topics concerning Wii U.
He was recently asked about the Wii U version of Tekken Tag Tournament 2, his thoughts on the console being next-gen, and Namco Bandai’s involvement with the next Smash Bros. release.
On Tekken Tag Tournament 2, Harada discussed some of ideas he’s been thinking about for the GamePad. Also mentioned was console exclusives, such as the already-revealed “Mushroom Mode”.
As for the power of Wii U, Harada said “the graphics chips seems to be pretty decent”. But he feels that people are focusing too much on specs while not considering the system’s capabilities and features. Harada personally likes the idea of being able to take a full-fledged game, put it in the GamePad screen, and continue playing it elsewhere if someone needs access to the TV.
Lastly, Smash Bros. Harada doesn’t believe that fans should be concerned about its development since Masahiro Sakurai is handling game design. Harada won’t be too involved since he’ll be occupied with the Tekken series.
Harada also has no plans to push for certain characters from series such as Tekken and SoulCalibur. He stated, “The sole decision will probably be made in a way that if more people want Tekken characters in it then Sakurai might choose to do so, if not then so be it.”
Head on below for all of Harada’s comments about Wii U.
3DS XL launches in Europe tomorrow
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
The biggest screen ever on a Nintendo handheld console enters Europe on July 28th alongside New Art Academy & Freakyforms Deluxe: Your Creations, Alive!
27th July 2012 – 3D handheld gaming will be taken to the next level when Nintendo 3DS XL launches across Europe tomorrow. The new Nintendo 3DS XL, available at launch in Silver + Black, Red + Black and Blue + Black, boasts the biggest screen ever on a Nintendo handheld console. With 90% bigger screens the Nintendo 3DS XL’s surface itself is only 46% bigger than the current Nintendo 3DS – meaning that 3D experiences still comfortably fit in the palm of your hands.
The glasses free 3D upper screen on the Nintendo 3DS XL will offer a larger area – measuring 4.88 inches – for viewing content and games and there will also be proportionally more 3D screen compared to the overall frame. Meanwhile the rim around the edge of the top screen has been streamlined, creating a slim look and the 90% increase in the upper screen size of the Nintendo 3DS XL compared to Nintendo 3DS is reflected for the bottom screen, which is now 4.18 inches.