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New Super Mario Bros. 2 has received its final price point on the North American eShop. It’ll cost $39.99 for the game download.

Using the eShop is one of three possible methods available for New Super Mario Bros. 2 purchases. You can obviously buy a full, boxed version or you can pick up a download code from retailers.

In the end it won’t make sense for a good portion of consumers to purchase the new Mario title directly from the eShop, especially with some of the boxed deals that have been floating around already. Some retailers may decided to discount their download codes at certain points, too.

Thanks to Jake for the tip.


4th July 2012 – The Fans have spoken! Four exciting new Kid Icarus: Uprising Battle Squad events have now been confirmed for this summer, following the location vote on the Nintendo 3DS Facebook page. The four additional Battle Squad events will be coming to GAME stores in Cardiff, Plymouth, Edinburgh and Birmingham. Hosted in partnership with IGN (http://www.ign.com), the UK’s largest games and entertainment website, the events offer Nintendo 3DS fans the chance to win a sensational all-expenses paid trip to Las Vegas for IPL5, the IGN Pro League gaming event – where the world’s greatest gamers battle it out!

Fans should come charged with competitive spirit, ready to take on the Battle Squad’s Pro Gamer to be in with a chance of qualifying for the Grand Final in London. At each event the three challengers to defeat the Pro-Gamer by the largest points margin will go through to the exciting Grand Final which will see expert gamers battle it out to win a once in a lifetime trip to entertainment capital Las Vegas.



European consumers who pre-order New Super Mario Bros. 2 at GAME or gamestation will receive a “one-off collectable gold coin case”. The game launches on August 17.

Source: Nintendo PR


The latest Japanese hardware sales from Media Create are as follows:

3DS – 66,391
Vita – 25,636
PS3 – 17,292
PSP – 10,674
Wii – 6,987
PS2 – 1,250
Xbox 360 – 1,156
DSi – 840
DSi LL – 728

For comparison’s sake, here are the hardware numbers from last week:

3DS – 68,056
PS3 – 15,680
Vita – 13,589
PSP – 8,954
Wii – 6,127
Xbox 360 – 1,073
PS2 – 1,065
DSi = 900
DSi LL – 704


More Monster Hunter 4 details have been transcribed from Famitsu. Much of the news comes from Ryozo Tsujimoto, the game’s producer.

For a summary of the latest information, check out the summary below.

– In development for two years
– Development scale is the largest in series history
– Developing ran in parallel with Monster Hunter Tri G
– The team was able to take the better ideas from Tri G and use them in Monster Hunter 4
– Target camera was added to Tri G because they were thinking about using it in MH4
– Can bring two Felynes with you on quests just like Tri G
– There will be “catchy” new elements related to Felynes
– Keyword for MH4: “adventure”
– Team wants solid drama for the single-player mode
– Looking to add major story developments to absorb players into the single-player mode
– Home base is called “Barubare”
– Barubare is a collection of caravans
– These caravans more to various areas
– Caravan’s leader and receptionist girl shown in Famitsu
– Uses a free camera due to the height variations
– Can do jump attacks that make use of height differences
– Enemies will see changes to their movements based off slope and height differences
– Environments can see changes and destruction
– New options and breadth to your overground actions
– Team is aiming to make a game that you’ll have fun just running around the fields
– Tsujimoto promises a fresh new play feel with new elements
– Name of the monster with big ears shown from the trailer is “Kecha Wacha”
– Field with the red rocks from the trailer is “Ruins Field” (Iseki Heigen)
– Local play of 1-4 players in mentioned in Famitsu’s information box
– Doesn’t say anything about online play

Thanks to 4Him for the tip.

Source 1, Source 2



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