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3DS

The Legend of Zelda: Ocarina of Time 3D

– Miyamoto once again said that the touchscreen is beneficial for the Water Temple
– Miyamoto wants players to specifically watch the cutscenes in 3D
– Animations had to be reworked due to increased frame rate
– Miyamoto thinks it’ll be best to use the gyoscope controls when no one is around to see you

Star Fox 64

– The game has motion controls
– Select your aiming mode in the options menu
– Shooting options considers your distance from the target and how it moves

Super Mario 3D

– “To give you an idea of Super Mario 3D, imagine a mixture of Super Mario 64, Super Mario Galaxy with a little bit of New Super Mario Bros”
– Unclear if the Raccoon or Tanooki suit will be in the game, but it sounds like one of them will be in the game

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The video may come in handy for some of you… that is, if you understand Japanese or French!

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Wondering why the 3DS lacks a second analog nub? Shigeru Miyamoto finally answered that very question during a recent press event in Paris. Miyamoto explained that Nintendo considered adding a second circle pad, though ultimately decided against it because they felt that it’s common to use your finger to play. In terms of camera control, Miyamoto believes that the system’s built-in gyoscope should be more effective than an additional circle pad.

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