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3DS

One feature you won’t be seeing in The Legend of Zelda: Ocarina of Time is StreetPass support. Nintendo confirmed earlier this week that there are no plans to use the function. Personally, I don’t think it’s that big of a deal. I can’t really imagine many practical, enjoyable ways that StreetPass could be used in Ocarina of Time 3D.

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– Smooth 30 FPS
– Hyrule’s landscape has been improved
– Castle Town’s market now fully rendered
– No blurry pixelated pre-rendered bitmap in Castle Town
– Building exteriors have been remodeled including The Happy Mask Shop
– Improved water effects for Lake Hylia
– Perimeter lined with 3D trees instead of “tree walls”
– Fishing pond’s ground textured with a rocky surface, small waterfall added in the back
– Temple of Time’s interior has been furnished with an actual ceiling
– 2D backgrounds (such as when looking into Castle Town through the gate from outside) now are rendered 3D backdrops
– Windows gaze upon rendered landscapes
– Death Mountain is polygonal when viewing from Hyrule Field instead of a cardboard cutout
– Equip items to X and Y buttons
– Ocarina is in a spot in the lower-left corner of the touchscreen
– Can see the song list while playing the Ocarina
– Music is the same
– Master Quest confirmed

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