3DS surpasses lifetime GameCube sales in Japan
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, GameCube, News | 0 comments
By selling over four million units in Japan, the 3DS has beaten out the GameCube’s lifetime sales. The 3DS stands at 4,135,739 units sold while the GameCube moved 4,040,000 units.
The 3DS reached the four million units sold mark at a much, much quicker pace than the GameCube. Nintendo’s latest handheld has only been out for a few months, yet has already reached the milestone.
[That One Show] Skyward Sword Exposes Twilight Princess’ Flaws?
Posted on 13 years ago by Austin(@NE_Austin) in Features, GameCube, Wii | 0 comments
Nintendo Power’s top 25 GameCube games of all time
Posted on 13 years ago by Brian(@NE_Brian) in GameCube, News | 0 comments
Nintendo Power celebrated the GameCube’s tenth anniversary in its latest issue by providing a listing of the top 25 games for the console. You can find the results after the break.
Confirmed: Skyward Sword has been in development for five years, fewer detours compared to Twilight Princess
Posted on 13 years ago by Brian(@NE_Brian) in GameCube, News, Wii | 0 comments
Quotes from Shigeru Miyamoto in the past have confused fans as to how long The Legend of Zelda: Skyward Sword has been in development. In early 2008, Shigeru Miyamoto exapleind that “the Zelda team is forming again to work on new games”, before clarifying a few months later that a new project was already underway.
In any case, the first edition of Iwata Asks for Skyward Sword confirms that it has definitely been in the works for about five years. The discussion below also hints at some of the troubles the team faced – MotionPlus incorporation specifically.
Aonuma: I’m Aonuma, the producer. There have been all kinds of twists and turns since development began almost five years ago. Until completion of The Legend of Zelda: Skyward Sword, I talked with Director Fujibayashi about how we could take the project in a good direction, backed up the staff, and consulted with Miyamoto-san.
Iwata: You say that there were twists and turns, but I heard there were few detours this time compared to the last game The Legend of Zelda: Twilight Princess
Aonuma: Well…
Iwata: You can’t say there weren’t any? (laughs)
Aonuma: Yes. (laughs) I can’t say there weren’t any at all. I thought I would talk about that today.
Cooking Mama 4: Kitchen Magic screenshots
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, GameCube, Screenshots | 0 comments
Nintendo Week (9/15)
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, DS, GameCube, Videos, Wii | 0 comments
On this week’s episode: Star Fox 64 3D, Kirby Mass Attack, The Legend of Zelda: Twilight Princess and Nicktoons MLB.
Nintendo Week (9/8)
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, DS, GameCube, Videos | 0 comments
On this week’s episode: Star Fox 64 3D, Let’s Golf! 3D, The Legend of Zelda: The Wind Waker and Aliens: Infestation.
New Wii model announced for UK, removes GameCube support
Posted on 13 years ago by Brian(@NE_Brian) in GameCube, News, Wii | 0 comments
– Streamlined Wii console
– Launching in the UK before Christmas
– Comes as part of a new value bundle, includes Wii Party and Wii Sports
– Slightly altered configuration
– Designed to sit horizontally
– No GameCube game/controller support
– Comes with a Wii Remote Plus and nunchuck
– Other value Wii bundles will be released
Koizumi would like to see Sunshine/Galaxy games in 3D, others as well
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, GameCube, News, Wii | 0 comments
Super Mario Land director Yoshiaki Koizumi has expressed some interest in seeing older Nintendo games in 3D. When asked if there are any titles he’d like to remake, he said:
“I guess I can’t really say one title specifically because then the world will expect us to make it and I’ll get into a whole lot of trouble!
“I can say that I really would like to see a lot of those games that use 3D worlds on 2D display just so I could see what they look like in 3D and see what kind of different experiences people would have playing through them on a 3D display. So in that sense I would love to see Sunshine and both Galaxy games presented in 3D, and a lot of the Zelda [games] would be interesting too.”
Koizumi has already seen one of his wishes fulfilled: Zelda: Ocarina of Time is already out on the 3DS, and I’m sure we’ll see more from the franchise on the system in the future. I doubt Nintendo would port the Galaxy games over, though perhaps Sunshine is a possibility.
Star Fox: Assault concept art
Posted on 13 years ago by Brian(@NE_Brian) in GameCube, News | 0 comments
These images have been made available thanks to concept artist Hidetomo Komaki. Komaki worked at Namco Bandai for four years before moving on to Game Republic in 2005. He now works for Filmworks FX/Stranger Comics.
Thanks to Jake for the tip!