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nintendogs_chinese_dsi

Bundling software with DSi systems isn’t a new thing for Nintendo. In fact, the company ran a promotion on black Friday, in which five DSiWare Mario came pre-installed. In China, however, gamers will get a taste of a full retail title, Nintendogs. The only thing is that, for now, it isn’t clear if the full game or a sampling will be featured. The DSi, under the brand name iQue, will be launching in China on December 15.

Source


TWO TRIBES AND THE GAME FACTORY ANNOUNCE THE EUROPEAN RELEASE DATE FOR RUBIK’S PUZZLE GALAXY: RUSH ON WiiWareTM ON DECEMBER 11th

Brain teasing puzzler developed by Two Tribes – the puzzle masters unveils European release date on WiiWare

Harderwijk, Netherlands – December 8th, 2009 – Two Tribes, an independent developer and digital publisher, and The Game Factory, an International publisher of family-friendly and casual video and computer games, are pleased to announce the upcoming release date for the first in a new series of Rubik inspired WiiWare™ puzzle games. Rubik’s Puzzle Galaxy: RUSH will be released on December 11th on WiiWare in Europe and on December 14th in North America for 600 Wii Points™. To celebrate this announcement Two Tribes have released a new gameplay trailer at http://www.rubikspuzzlegalaxy.com/?trailer=2.


Wedbush Morgan:

Wii – 1,050,000
PS3 – 700,000
Xbox 360 – 650,000
PS2 – 175,000
PSP – 290,000
DS – 1,535,000

EEDAR

Wii – 1,200,000
PS3 – 725,000
Xbox 360 – 700,000
PS2 – 200,000
PSP – 270,000
DS – 1,580,000

Source


“I don’t have the rights to any of the IPs that I’ve made. They belong to the companies that publish them, and they’re a business so they have a right to exploit those IPs as they want…. However, to be completely honest, I’d love to do them myself. Up until very recently I really felt someday I wanted to make a sequel to Okami, and there were others who wanted me to as well. But then the other day I heard the announcement that someone else would be making a sequel and now I’m just not interested in it anymore. Once someone else touches a world that you yourself created it stops being yours. There is no point in making a sequel when the world doesn’t belong to you. Viewtiful Joe is probably all I’ve got left. That story is incomplete so I’d like to finish it someday. But that would probably be the most difficult one to do [laughs].” – Platinum Games’ Hideki Kamiya

I feel a little sad for Kamiya when it comes to Okami. In the North American version of the Wii port, he wasn’t mentioned at all despite being the game’s original director. And now, as we’ve learned, Okamiden is in development without any involvement on his part. In terms of Viewtiful Joe, I don’t think it’s likely he’ll have the opportunity to create another Viewtiful Joe title, but I would love to see it happen.

Source


A few of these are old, but most of them we haven’t featured on the site before. How many of you purchased the game today (or are planning to tomorrow)?


7th December 2009 – After 28 years, over 100 games and sales of over 222 million, new research today reveals Mario as the best-loved video game character of all time. Independent research carried out by YouGov across Europe places the Italian dynamo ahead of such gaming luminaries as Lara Croft, Sonic the Hedgehog, Pac-Man and the Master Chief from Halo.

And when it comes to game soundtracks, the majority of Europeans surveyed instantly recognised Mario’s catchy soundtrack. The Mario soundtrack was created by composer and sound director Koji Kondo for the Super Mario Bros game launch in 1985.


Kappa Michi details

Posted on 15 years ago by (@NE_Brian) in DS, News | 0 comments

kappa_michi

– Need to guide Kappa with stylus to a goal
– Traps, obstacles may stop you
– Draw a line from Kappa, extend it to create a path
– Point at the touchscreen, grab to scroll around
– Use the quick break icon to make Kappa freeze and void obstacles
– Baby Kappas will need resucing
– A big hand will come from a blue flame, if you get trapped, the game is over
– Mini-games, collectables (bromides, music and more)
– Use coins to purchase collectables
– 500 points



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