Top 10 Mario Kart tracks
Posted on 17 years ago by Brian(@NE_Brian) in DS, GameCube, News | 1 Comment
Price of Persia on Wii not out of the question
Posted on 17 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
The game ships on PS3, 360 and PC later this year, but a complementary DS title is also in the works. ‘It’s connected to the game in a very interesting way, but it’s not a port. A complementary experience, shall we say?’ And the prospect of a Wii Version? ‘We ported Two Thrones to the Wii. It was a quick and dirty port, i can say. With that we saw a lot of potential. The controls were not fully optimised, did not take full advantage of the Wii, but a lot of people saw the POP universe could certainly have a home on Wii. Since then people have been looking into that, but there’s no formal announcement. We are investigating it very seriously. You would never see a port of the game we’re making however. That’ll never, never happen.’ – Ben Mattes, Ubisoft
MySims Kingdom info (DS, Wii)
Posted on 17 years ago by Brian(@NE_Brian) in DS, News, Wii | 1 Comment
– takes place in mid-evil times
– Travel to various locations in order to help King Roland save his kingdom
– more character interactions
– goal-driven gameplay
– ability to build outdoor objects as well (bridges, fences, and more)
– same building tool as the original MySims
– motion-based activities (chopping trees, and more)
Wii vs. Xbox 360 vs. PS3 – The real winner this generation
Posted on 17 years ago by Brian(@NE_Brian) in Features, Wii | 14 Comments
Okay, this might not have been the best way to analyze the winner for this console generation. As many may have assumed at this point, this data was collected by Google Fights. The Wii does, however, has the most pages on Google according to this service, followed by the PS3 and Xbox 360 in that order. To be honest, I don’t think there will ever be a real way to declare a winner, especially with all of the arguments between each side, but hopefully things like this will lighten the situation for video gaming fans.
First day sales in Japan
Posted on 17 years ago by Brian(@NE_Brian) in DS, News, Wii | 2 Comments
Link’s Crossbow Training 36k ( 150 shipped )
Emblem of Gundam DS 13k
Hitman REBORN DS 12k
Family Stadium Wii 4600 ( 10% of shipped copies )
ESRB rates Earthbound
Posted on 17 years ago by Brian(@NE_Brian) in News, Wii | 2 Comments
In this month’s issue of Nintendo Power, it became clear that people want to see Earthbound on the Virtual Console. Perhaps we’re one step closer to seeing this happen, as the ESRB has rated the game. At this point however, I would be cautiously optimistic, as previous games that have been rated on the ESRB have yet to see a release.
Japanese hardware sales (4/21 – 4/27)
Posted on 17 years ago by Brian(@NE_Brian) in DS, News, Wii | 2 Comments
PSP 92,411
Wii 48,796
DS Lite 42,435
PS3 9,107
PS2 7,108
Xbox 360 1,283
SpongeBob SquarePants Edition trailer
Posted on 17 years ago by Brian(@NE_Brian) in DS, News | 2 Comments
Lost in Blue officially coming to the Wii
Posted on 17 years ago by Brian(@NE_Brian) in DS, News, Wii | 403 Comments
Lost in Blue, which has seen plenty of iterations on the Nintendo DS, is finally migrating to Nintendo’s newest console. Confirmed by a Konami website, Lost in Blue on the Wii will apparently allow another player to join in on the surviving fun – a fresh concept to the series – though the specifics of two-player action are unknown. Other information including a release date is also up in the air, but as always, it is expected that new details will be available shortly.
Nintendo closely guarding Miis
Posted on 17 years ago by Brian(@NE_Brian) in News, Wii | 2 Comments
“Mr. Miyamoto, the inventor of Mii, himself has been saying that, “In a sense, licensing Mii is same as licensing Mario – Nintendo should grant the license when we can conclude that the proposed project is worthwhile. Should we allow any and all the licensees to use Mii license for whichever projects, Mii’s brand image will be hurt. Because we are not granting Mario license to any and all, we should not do so with Mii either.This is the current policy of Nintendo. So, at the software development stage, we are consulting with the developers as to how they would like to make use of Mii, and our Licensing Department handles on a case-by-case basis.” -Satoru Iwata
I can’t blame Nintendo for wanting to make sure developers don’t ruin the the image of Mii characters, but it’s undeniable that there haven’t been too many titles that support the use of Miis except for a few games.