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Just a few weeks ago Project Phoenix developer Hiroaki Yura blasted Nintendo, stating that the company’s hardware is not “exciting”. He did acknowledge that Nintendo’s systems can be “interesting”, but that’s where the positivity ended.

Yura now seems quite a bit willing to consider Project Phoenix for Wii U. Speaking with 4 color rebellion, Yura said: “I must admit that the WiiU could possibly be an interesting platform for our game”.

His comments in full:

“I must admit that the WiiU could possibly be an interesting platform for our game, however we are unsure as to what the current situation for the indie dev publishing from within Japan is like at the moment. Last time I checked was that it didn’t allow Japanese indies to publish games on the WiiU but this may have changed from a recent news article I read.”

Have I missed something? This is pretty bizarre, honestly. I do wonder why Hiroaki sounds much more open to the possibility of Project Phoenix coming to Wii U given his recent comments…

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EarthBound was as successful as Nintendo could have hoped for. It sold very well, with the company announcing this month that it became the third best-selling title on the eShop following its launch on the Wii U eShop.

Surely the positive response to EarthBound means Nintendo is working on a way to get Mother 3 to North America, right? Well, not so fast.

Nintendo of America Reggie Fils-Aime told IGN:

“To answer your specific question, I would have to say no. We knew the response to EarthBound was going to be strong. Believe me, I’ve met those fans. The first question out of their mouth is, ‘Reggie, when is EarthBound coming? Mother 3!’ I’ve met, I think, all of them. So we’re always looking at our rich history to identify those opportunities of games we could bring back and have consumers experience.”

“For me, it was Chrono Trigger. That was a key game in my early video-game-playing days, and I love when we made that game available. So we’re constantly looking at opportunities to bring back some of our great legacy content, reintroduce that to consumers, and have them enjoy it the way many of us did years and years ago.”

“I have nothing to announce regarding Mother 3 at this time.”

Mother 3 would obviously require a lot more work to bring over. For one thing, it was never officially localized. Second it’s a Game Boy Advance game, and the Wii U and 3DS currently do not support the platform on the Virtual Console (though the Wii U will be receiving support… eventually).

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Indies have become a prominent force in the gaming industry, especially over the past few months. On Nintendo’s end, the company is recognizing smaller developers more than ever on Wii U and 3DS.

Speaking with IGN, Nintendo of America president Reggie Fils-Aime discussed how working with indies is a big priority for Nintendo:

“The independent developer, especially those developers who have experience, who’ve shown real capabilities, we love those independent developers. And what we’re doing is creating even more of an infrastructure for a brand-new independent developer, someone who’s never created content before, to be effective on our platform. So it’s an area that we’re spending a lot more time and a lot more energy to create the infrastructure to help these developers publish their content and be effective. It’s something that we have had to learn how to do. Because our systems aren’t straightforward for a developer who hasn’t had a lot of experience.”



Witch Beam’s Assault Android Cactus has been confirmed for Wii U. The studio’s bullet hell shooter will be available on Wii U in Q1 2014 in addition to the PlayStation 4 and PS Vita.

Assault Android Cactus will include boss fights, dynamic music and stages, four different characters with unique play styles, and four-player local co-op.

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This week’s North American Nintendo Downloads are as follows:

Wii U retail

Rayman Legends – $59.99 (available Sept. 3)

Wii U download

Pokemon Rumble U – $17.99

Wii U VC

The Legend of Zelda – $4.99

3DS VC

Wario Land 3 – $4.99

eShop sale

Bit.Trip Saga – $4.99 until 9 a.m. PT on Sept. 15.

Source: Nintendo PR


This week’s Japanese eShop update is as follows:

3DS

Downloadable Titles
Dokopon Choice Kinkyori Renai 1-10-kan +Omake Pack (manga) – 4,200 yen
Dokopon Choice Magi Vol.1: 1-10-kan + Omake Pack (manga) – 4,200 yen
Dokopon Choice Meitantei Konan (Detective Conan) Vol.1: 1-10-kan + Omake Pack (manga) – 4,200 yen
Nikoli no Puzzle Number Link – 500 yen
Nikoli no Sudoku 3D 8(tsu) no Puzzle de 1,000 Mon (retail title) – 2,800 yen
Runabout 3D Drive: Impossible (Crash City Mahem, retail title) – 6,090 yen

Virtual Console
Mappy (Famicom) – 500 yen

Wii U

Downloadable Titles
Unmei no D?kutsu: The Cave – 1,000 yen
Unmei no D?kutsu: The Cave DEMO – FREE

Virtual Console
The Legend of Zelda (Famicom Disk System) – 500 yen

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Fuzzy Wuzzy Games has provided a few new updates about Armillo on Twitter.

First and foremost, the game should be out in Q1 2014 in North America. A release in Europe won’t be too far behind.

Fuzzy Wuzzy also says Armillo will have at least three months of exclusivity on Wii U.

The tweets in full:


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Just in case you had any doubts, The Legend of Zelda will in fact be available on the North American Wii U Virtual Console tomorrow. It’s also scheduled to arrive on the European service in a few hours. That makes Zelda a worldwide release, with Japan also receiving the game yesterday.
Source, Via



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