Trine 2: Director’s Cut is 50% off on the North American Wii U eShop
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U eShop | 0 comments
Trine 2: Director’s Cut is seeing an unannounced sale on the Wii U eShop. Until April 30, the downloadable title is available for $9.99. That’s a fantastic price point for Trine 2, so you should consider purchasing the game.
Kirby’s Adventure Wii U VC trailer
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Shovel Knight Kickstarter ends with all stretch goals reached, over $300,000 raised
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
Shovel Knight’s Kickstarter campaign has just come to an end after a month of fundraising. The game managed to collect $311,502 in contributions – well over the initial $75,000 goal.
It’s safe to say that Shovel Knight has caught the interest of gamers. Thanks to their donations, all of the title’s stretch goals were reached. Shovel Knight will include a New Game +, three playable boss knights, a gender swap mode, challenge mode, and 4-player battle mode. You can find all of the accomplished stretch goals here.
Congratulations to Yacht Club Games on their success!
Off-screen Cloudberry Kingdom footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Club Nintendo Europe now handing out stars for all eShop downloads
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
Club Nintendo’s European site has been a bit behind its North American counterpart when it comes to eShop downloads. Whereas the US site provides coins for pretty much all purchases, that hasn’t been the case in Europe – until now.
Wii U and 3DS owners will receive stars for all downloaded content from both eShops. You can then turn those points into rewards and other goodies on Club Nintendo.
Off-screen Coaster Crazy footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Nicalis to publish student-made game on the Wii U eShop
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Nicalis has announced plans to publish a student-made game at iDÉAME today. The company intends to distribute, market, and sell the title on the Wii U eShop next year once it’s ported over. Sounds like a neat initiative on the part of Nicalis!
Coaster Crazy set for the Wii U eShop
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Coaster Crazy, originally released for iOS, will be making its way to the Wii U eShop. Frontier Developments announced the new version at iDÉAME V.
Details shared thus far include:
- Mixes simulation and puzzles
- Modify the placement of the tracks and obstacles so the passengers make it to the end while completing challenges (i.e. achieve a certain speed), three challenges per level (60 levels total)
- Use the Wii U Gamepad to control everything, mainly using the touch screen (but most of the actions can also be done pressing buttons).
- Off-TV, no Multiplayer
You can find a few off-screen shots of Coaster Crazy above.
Nintendo to host ‘Nintendo Games Seminar’ for university students in Japan, first time in three years
Posted on 11 years ago by Austin(@NE_Austin) in General Nintendo, News, Podcast Stories, Wii U, Wii U eShop | 0 comments
For those unaware (like I was until this morning!), Nintendo used to host something they called “Nintendo Games Seminar” at the University of Japan where they would help and encourage aspiring game developers to make games of higher quality with a higher success rate. It was a way for Nintendo to not only influence the direction that young developers would take with their careers, but also to find new talent to hire when the seminar was over. Now, they’re restarting the program:
– Seminar will run from July 2013 to March 2014
– Must be an under/post-graduate student at a University in or around Tokyo or Osaka
– 12 participants per location (Tokyo/Osaka)
– Choose between programming, graphic design, or sound
– Seminar will focus on developing games with Nintendo’s “Web Framework”
– More details on May 13th