ZombiU “In The Eye of ZombiU” developer diary – episode 4
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Nintendo TVii will be out for Japanese Wii U launch
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Nintendo TVii will be ready for the Japanese launch of Wii U next month.
Starting on December 8, the app will be available to all consumers in the country. Nintendo has teamed up with Syndicated G Guide for the service.
We’re waiting on concrete details as to how Nintendo TVii will work in Japan, but it sounds like it’ll be much different than the North American version. It seems as though the app mainly functions as a source of information. You can view downloaded details about TV programs to your Wii U and view that on the GamePad. Actual television watching is done on the television.
Guy in Japan plays Wii U on the Bullet Train
Posted on 12 years ago by Austin(@NE_Austin) in News, Podcast Stories, Wii U | 0 comments
One of my favorite things about the Wii U is that– relatively speaking of course– it’s pretty portable. Without having to unplug everything and re-plug it all later, I could just take the console, the power cord, and the controller and be set to go without a TV or any other cables. One Wii U importer in Japan has put this functionality to good use by playing his console on the train to test the limits of its portability.
Needless to say, he was pretty impressed! Take a look at some images below:
Looks like he even used his phone to connect to the internet and hop on Miiverse!
Fist of the North Star: Ken’s Rage 2 boxart
Posted on 12 years ago by Brian(@NE_Brian) in Images, Wii U | 0 comments
Romance of the Three Kingdoms XII boxart
Posted on 12 years ago by Brian(@NE_Brian) in Images, Wii U | 0 comments
[Opinion] Gearbox’s reason for not putting Borderlands on Wii U is more baloney than this pseudo gaming-journalist can handle
Posted on 12 years ago by Austin(@NE_Austin) in Features, Podcast Stories, Wii U | 0 comments
Well, I feel like I don’t want to take that anymore. At least for today.
Author: Austin
I wouldn’t be writing this feature if the response to last night’s quote from Gearbox regarding why Borderlands wouldn’t be coming to Wii U was different. If bloggers and pseudo-journalists had called them out and said “Hey, you know what, that reason makes absolutely no sense!”, I wouldn’t be furiously (okay, not furiously– that’s a word to make it seem more exciting) typing away right now, anxious to tell you all why this is a bunch of baloney.
UK receiving second shipment of Wii U stock around December 15th
Posted on 12 years ago by Austin(@NE_Austin) in News, Wii U | 0 comments
Even though many costumers who pre-ordered the Wii U Deluxe bundle in the UK won’t be receiving their consoles on launch day, retailer GAME says that everyone who put money down will get one before Christmas due to a second shipment arriving sometime in mid-December. A statement on their website reads as follows:
“Please be aware this preorder does not guarantee a Wii U for launch. The second wave of Wii U stock will be arriving mid-December.”
It’s impossible to say exactly how much will be available or whether those who simply want to walk into the store and buy one will be able to, but at least folks who have their pre-orders down know that they’re at least somewhat safe.
Cardboard cut-out of Wii U controller went for up to $90,000 on eBay before being taken down
Posted on 12 years ago by Austin(@NE_Austin) in News, Podcast Stories, Random, Wii U | 0 comments
I suspect a few of you have seem this already (I noted it in the end of my feature last night), but in case you hadn’t heard how crazy things got towards the end, here’s the deal: The cardboard cutout of the Wii U Gamepad (above) had bids upwards of $90,000 over the last couple of days before being removed by eBay administrators for some ridiculous reason like “This is stupid” or “This is a piece of cardboard. You can’t charge this much for it.”.
While the lister won’t be getting rich quickly off of this hilarious mockup, he’s probably pretty happy that things went as far as they did. I wonder if anyone has gotten an interview with him yet…
Reggie: Sony/Microsoft need to react to us
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 0 comments
Amid talk that the Wii U may not be a next-generation console due to specs that are in many ways comparable to the PlayStation 3 and Xbox 360, Nintendo of America president Reggie Fils-Aime told CNET that it is Sony and Microsoft’s responsibility “to react to what we’re doing in the marketplace and figure out what their innovation will be.”
“In the end, our competitors need to react to what we’re doing in the marketplace and need to figure out what their innovation will be. It’s likely that faster processors and pretty pictures won’t be enough to motivate consumers. They need to react to what we’ve done and we need to continue innovating with the Wii U and we will.”
In the past – and especially as of late – some have said that the Wii U could become irrelevant or at the very least find itself in a position comparable to Wii if the machine’s capabilities aren’t up to par with the PS3 and Xbox 360 successors.
But for Reggie, he doesn’t believe releasing the Wii U is a way to catch up with current-gen consoles:
“We don’t believe so. For us, launching new systems is about bringing new consumer experiences to the marketplace and we’re doing that with Nintendo land and third-party publishers are doing it with games like ZombiU. For us, now is the right time to launch new hardware.”
Reggie wrapped up by saying that “consumer response [to the Wii U] has been very positive,” and the console’s performance thus far is “quite comparable” to the Wii. He also made sure to mention that he sees Wii U as “a living, breathing” product that will improve over the years.
Takemoto on why Peach isn’t playable in New Super Mario Bros. U
Posted on 12 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
New Super Mario Bros. U features a few playable characters. You can control Mario, Luigi, Toad, and your very own Mii. Peach, however, is not playable.
Explaining the move, game director Masataka Takemoto said Peach wasn’t made available to players since she would likely have a different set of moves and animation. But in the New Super Mario Bros. series, the team wants all players to be on equal footing.
“In Super Mario Bros 2, Princess Peach had her own unique moves and animation. In this series, we want all the players to have the same moves and animations as Mario, and Princess Peach isn’t suited for that.”