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Wii U

Despite being a developer at heart, Shigeru Miyamoto doesn’t spent most of his time making games. He reads and writes a whole lot of emails and makes phone calls instead.

“Actually, most of my working time is occupied by reading email, making phone calls and returning comments by email… I’m always trying to remind myself that even though something can be done digitally, I need to have face-to-face contact with others.”

Going in a completely different direction, we have a few words from Miyamoto regarding third-party support. Here’s what he had to say about that topic:

“It’s a matter of how seriously they commit themselves. Our mission is to approach developers, and if they’re willing to commit to experiences only available on Nintendo hardware, we are more willing to help. Each developer has his or her own ideas and we really encourage the differences.”

And this post wouldn’t be complete without a bit of a strange story from Miyamoto’s trip to Spain.

Miyamoto ended up getting stuck in a bathroom following a door lock malfunction. He was about to meet two members of the royal family, so to guarantee his prompt arrival, the door was hacked down with a crowbar and he was escorted away by police.

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Below you’ll find a comprehensive listing of download sizes for Wii U games. Retail as well as indie titles are included.

Nano Assault Neo – 81 MB
Chasing Aurora – 103 MB
Little Inferno – 114 MB
Mighty Switch Force! Hyper Drive Edition – 525 MB
Scribblenaust Unlimited – 1378 MB
ESPN Sports Connection – 1645 MB
Game Party Champions – 1719 MB
New Super Marios Bros. U – 1733 MB
Your Shape: Fitness Evolved 2013 – 1913 MB
Trine 2: Director’s Cut – 1941 MB
Nintendo Land – 2852 MB
Madden NFL 13 – 4840 MB
Ninja Gaiden 3: Razor’s Edge – 5443 MB
ZombiU – 5737 MB
Sonic & All-Stars Racing Transformed – 5898 MB
Rabbids Land – 7383 MB
EA Sports FIFA Soccer 13 – 7490 MB
Disney Epic Mickey 2: The Power of Two – 7522 MB
Darksiders II – 9574 MB
Sing Party – 12 GB
Just Dance 4 – 15 GB
Warriors Orochi 3 Hyper – 16 GB
Assassins Creed III – 17 GB

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Nintendo TVii, a Wii U app that will only be released in North America this year, will be heading to certain European territories in 2013.

Nintendo of Europe’s site reads that it “will be available in selected regions throughout Europe in 2013.” The page also promises additional details which will be shared “in due course.”


Speaking in an interview with CNN, Nintendo of America president Reggie Fils-Aime proclaimed that “third-party games like Call of Duty look dramatically better on our system.”

Reggie was asked about the specs of Wii U, keeping in mind that Sony and Microsoft will likely release new consoles with higher specs in a year or so. To this, Reggie said: “The specs are quite different from our competitor systems.”

Here’s the response in full:

“Well first off, I have to correct you. The specs are quite different than the competitor systems. Much more graphically intensive. If you do a side-by-side comparison, you would actually see that third-party games like Call of Duty look dramatically better on our system. And then in terms of what competition’s going to do in the future, we’ll see. We know that based on our own development, this two-screen gaming experience really is the next innovation that consumers are gravitating to. It’s selling extremely well here in the Americas. Already stocks are quite low in the marketplace, we’re rapidly replenishing. And so for us, certainly consumers are deciding that the innovation is well worth their investment.”

When it comes to games such as Call of Duty: Black Ops II, an analysis done by Digital Foundry states that the Wii U game “matches the look of the Xbox 360 game and thus gives it an edge visually over the PlayStation 3 release, but unfortunately it comes up well short in terms of performance”. The publication specifically cited a poor frame rate with the Wii U version.



The ‘Call of Duty’ series may still be about intricate stories and engaging characters after all.


Author: Austin

A lot of people make fun of Call of Duty for being mindless, repetitive nonsense that too many people buy into when there are way better games out there that they could be playing. Hell, whenever I need a game to be the faceman of the excessively high-octane, testosterone-fueled trends that permeate gaming culture today, I turn to Activision’s inhumanely popular first person shooter franchise. It just seems… “right”, somehow. And yet, after playing Black Ops 2 extensively over the last week or so, I can’t help but feel as though I need to clarify something:

Treyarch is now exempt from the criticisms that apply to the Modern Warfare series.


To register a child on Wii U’s Nintendo Network, you have to fork over a $0.50. Hoping to receive some clarification as to why this fee is necessary, a console owner sent in a message to Nintendo’s customer support.

According to a representative, the free is in place “so that parents have the chance to see the payment on their credit card statement, and to alert Nintendo if consent was improperly provided.” The rep also reconfirmed that the $0.50 charge is a one-time payment. Registering additional minors won’t cost you anything.

“…I can certainly understand your concerns regarding the $0.50 charge applied to verify a minor’s account through the Nintendo Network. I can tell you that this is a one-time fee to verify that a parent or guardian has provided consent. This one-time payment is a commonly used and accepted parental control method required so that parents have the chance to see the payment on their credit card statement, and to alert Nintendo if consent was improperly provided. It may be worth noting that if you have any other children who wish to create an account, once the first child’s account has been set up you will not be charged again. Your parental control PIN is all that is required to set up additional child accounts.”

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So here’s something unfortunate I came across while struggling to figure out why me and Jack couldn’t play Black Ops 2 splitscreen between the TV and Gamepad online: The game won’t let you use that feature unless you have an HDTV! I’m sure it has more to do with the aspect ratio (16:9 vs 4:3) than it does the fact that the TV is high definition, but it’s not good to hear nonetheless.

For clarification, I played GPTV (new acronym: Gamepad/TV) splitscreen a couple of nights ago just fine on a 16:9 screen. Tried today on a 4:3 screen and it didn’t work. Brought down my 16:9 TV, tried it again, and it worked. I’d rather not have to switch back and forth just because I want to use one of the key features of the Wii U version!


Numerous UK retailers are reporting Wii U sell-outs at their shops a week before the console hits the territory.

Pre-orders have been high, which doesn’t leave much inventory for remaining stock. MCV writes that “some retailers have told us their already taken orders against future Wii U shipments.”

HMV may be the one bright spot in terms of available inventory. The retailer apparently obtained some extra stock for its midnight launch.

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