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Wii U

Shigeru Miyamoto has commented on the likes of Pikmin 3 and Zelda for Wii U in a new interview.

Specifically, Miyamoto discussed the length of Pikmin 3’s development and the benefits of having it on a more powerful console. As for Zelda, he said that some players weren’t fond of the game’s motion controls, and Nintendo is “in the phase where we’re looking back at what’s worked very well and what has been missing and how can we evolve it further.”

Read on below for Miyamoto’s official comments about these projects and more.


The zombie game shown during the latest Nintendo Direct presentation was indeed ZombiU. A Ubisoft representative confirmed this at E3 2012.

While that probably isn’t the most surprising news, the origins of its inclusion in Nintendo Direct are fairly interesting.

About a month or two ago, Ubisoft demoed ZombiU to Nintendo. Nintendo must have considered the game to be quite good, as the company contacted Ubisoft about including the game in Nintendo Direct soon after.

Ubisoft has also commented on the switch from Killer Freaks to ZombiU, explaining that a zombie survival game seemed more appealing and enjoyable once the developers started to learn about the specifics of the Wii U GamePad. ZombiU is a nod to the company’s first game, Zombi, which was released in 1986.

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Art of Balance Touch! Video
Prince of Persia Video
Cat Frenzy Video
Curling Super Championship Video
Nintendo Direct: June 3, 2012



Nintendo of Europe has posted a Wii U infographic covering the console’s specs. We’ve posted the image for you above.

Source


IGN has published a second interview with Takashi Tezuka, this time focusing on New Super Mario Bros. 2.

Tezuka commented on the core differences between the 3DS title and New Super Mario Bros. Wii U, revealed that the Assist Block will be in Bros. 2, discussed the game’s difficulty, and even fielded a question about a return to Super Mario Bros. 2.

Head past the break for all of Tezuka’s comments.



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