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Wii U

Bit.Trip Runner 2 was delayed to November earlier today, and Gaijin Games artist Mike Roush is once again reminding everyone that a Wii U version is possible. The console should be out for the holidays… wouldn’t Bit.Trip Runner 2 be a nice launch title for the Wii U’s store?

Regarding a Wii U version, Roush said:

“(A Wii U version is) definitely something we’re thinking about. My guess is we will always be with Nintendo. Everyone at Gaijin Games is a Nintendo fanboy, so we will most likely continue that relationship in the future. We’ll make one game and cross-platform it to the best of our ability. When we made these decisions we never knew about Wii U. So rather than us ‘leaving Nintendo’, it’s that these decisions were made a year ago. We would never leave Nintendo, we love them to death.”

That’s not the only news from Roush. He teased an idea Gaijin Games has for something called “BitTroid”. It would be “a mash-up of Bit.Trip and Metroid.”

He said:

“We’ve been joking around for years about making ‘BitTroid’ – a mash-up of Bit.Trip and Metroid. We’ve never thought about it seriously but we talk about it often. It would be something we’d love to do. We’d need to get a sub-team focused on that and do it in the old Bit.Trip style.”

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Hideo Kojima has never actually created a title for a Nintendo home console. Might that change for Wii U?

If the Metal Gear Solid director does make a title for the new system, it would be “unique”.

Speaking about the Wii U, Kojima said:

“Wii U is kind of a special case. The way the player interacts with the device is very different than any other device out there. So if I were to make a game for the Wii U, it would have to be a unique game.”

And what about the Fox Engine?

Kojima also commented on that for a brief moment:

“I don’t want any misconceptions that [the Fox Engine] is specific to a certain hardware platform, because it’s not. The way we envision it, it’s more this platform that isn’t mounted to a particular hardware.”

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Ubisoft Montreal is the main developer behind Assassin’s Creed III. However, it appears that Ubisoft Annecy is working on the game’s multiplayer aspects.

Studio employee Tim Browne has listed his position as “Lead Game Designer on Assassin’s Creed 3 Multiplayer”. That’s a pretty clear-cut indication that Annecy will be responsible for the multiplayer functionality in Assassin’s Creed III!

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The PC version of Ghost Recon Online will be free to play. That being said, the game will support microtransactions for improved weapons and other items.

The Wii U title will apparently operation in a similar fashion. According to a new report, there will be in-game purchases – players will be able to acquire new content by using “Ghost Coins” purchased with real-world money or through in-game currency.

It’s also worth mentioning that the developers are probably implementing weapon/gear hot-switching between respawns on the Wii U tablet.

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It seems that GameTrailers has finally fixed their embed issues with GTTV episodes, meaning we can post the latest show right here! You’ll find footage of Darksiders II in the video above – just make sure you skip to the 17 minute mark!

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Below are a couple of winners from the 2012 BAFTA Video Game Awards. You can find the full listing here.

Action: Batman: Arkham City
Artistic Acievement: Rayman Origins

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One day, we’ll see Sonic on Wii U. It’s inevitable. The franchise did experience a fair amount of success on the Wii, and Sonic started to return to form with Sonic Colors.

Team Sonic boss Takashi Iizuka told Eurogamer that the series “is the right fit because it is that kind of family experience game.” However, SEGA is still thinking about how to “apply using the controller to Sonic”.

Iizuka said:

“The Wii was an extremely successful platform. It was totally global. It went into the families that maybe would not have picked up a home console before. It created that living room experience with families, and it had great success. Now, adding the controller, and in a sense upgrading the Wii, it has got potential to further that and increase its customer base. I feel Sonic is the right fit because it is that kind of family experience game. I do feel Wii U is applicable to Sonic. But how we will apply using the controller to Sonic is something we’re still thinking about at the moment.”

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