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Wii U

A plethora of new Wii U photos have been released. Well, technically they aren’t new as the original images date back to June, but I don’t believe we’ve seen them before. Although all of the photos can be found in the gallery above, you can also find ultra high-res pictures here.


Chunsoft president Kouichi Nakamura has weighed in on Dragon Quest X. Nakamura worked on the first Dragon Quest game back in 1986, but he did a lot more than you may think. Nakamura was actually one of the primary contributors on that title.

When asked about Dragon Quest X, Nakamura said:

“Well, this is just my opinion, and I’m only speaking for myself. I see a lot of people are upset that Dragon Quest X will be an MMO. But to me, much of what made Dragon Quest successful in the first place was that it took hardcore, difficult RPGs like Ultima and Wizardry and made them accessible to the masses so that everyone could play and enjoy them. These days, MMOs represent that kind of demanding, hardcore game. So, it only seems natural to me that Dragon Quest would attempt to make that genre something everyone can enjoy as well.”

Source


Army Corps of Hell
Lord of Apocalypse
Bravely Default
Deus Ex: Human Revolution
Dragon Quest Anniversary Collection
Dragon Quest X
Final Fantasy Type-0
Final Fantasy XIII-2
Dragon Quest Heroes Rocket Slime 3
Kingdom Hearts 3D
Fortune Street
Call of Duty: Modern Warfare 3
Theatrhythm Final Fantasy
Chaos Rings II
Chaos Rings
Knights of the Crystals
Dragon Quest Monsters: Joker 2 Professional


Most of the screenshots above are new, but we’ve also included a few images that previously contained a watermark from Famitsu.


– Focuses on three strokes concept first revealed at E3
– First stroke represents the katana
– Second stroke represents consequence
– New demo shown at the conference
– New Play Style system
– This system accommodates experienced players and those who aren’t so familiar with Ninja Gaiden
– Two playing styles for the system: Ninja (focuses on action gameplay) and Hero (focuses on story, auto-guard and auto-evade support)
– Demo involved Hayabusa taking on enemies through the streets of London
– Won’t use the same kind of dismemberment system the past games have used because the developers wanted players to feel what it’s like to “cut someone down”
– Developers didn’t shy away from making the game violent and wanted players to feel the consequence of this violence
– Concept for online play: “a world of ninjas”
– Eight-player multiplayer mode
– Challenge other ninjas in the world to become number one
– Will feature close-combat fighting, online multiplayer, and both cooperative and multiplayer experiences

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