More Zelda Wii U demo footage
Posted on 13 years ago by Brian(@NE_Brian) in Videos, Wii U | 2 Comments
Man, I really think this looks incredible. Not everyone has been impressed, but I definitely am! I’d actually sign up for a Zelda Wii U game that looks exactly like this right now.
Developers comment on Wii U
Posted on 13 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Iwata talks Wii U pricing, Wii won’t disappear after Wii U release
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii, Wii U | 0 comments
Everyone pretty much knew that Nintendo would share any launch related news for the Wii U. The console is at least a year away, so we won’t be getting any details until a few months before the system is ready to ship.
However, Satoru Iwata told Nikkei that Wii U won’t be sold at the Wii’s current price. Shocker, isn’t it? This means that the console will probably cost more than ¥20,000.
In other Iwata news, the Nintendo president indicated that the Wii won’t immediately disappear once the Wii U is out in stores, just like the 3DS and DS situation.
Direct quote from Miyamoto regarding Pikmin Wii U
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii U | 1 Comment
This information comes from Shigeru Miyamoto…
“As we have been working on the Wii U hardware I have been thinking that it is the perfect system for Pikmin, so we are going to make it on that. Because we have been working on Pikmin on Wii for a while, maybe it won’t take too long for it to be finished.”
I could see Pikmin Wii U being a launch title at this point. Even though it wouldn’t be a system-seller like Mario, it’d be nice to finally see the plant creatures return and get some time in the spotlight. Besides, it’s been way too long since Pikmin 2 was released.
Updated list of Wii U games
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii U | 2 Comments
Confirmed:
- Pikmin 3
- Smash Bros.
- Lego City Stories
- Darksiders II
- Ninja Gaiden: Razor’s Edge
- Batman: Arkham City
- New Ubisoft FPS IP
- New Ubisoft multi-sports family IP
- Ghost Recon Online
- Assassin’s Creed
- Rabbids
Probables:
- Aliens: Colonial Marines (showreel – prototyped, considered)
- Dirt (showreel)
- Metro Last Light (showreel)
- Tekken (showreel)
- FIFA
- Battlefield
- Madden NFL
Possibles:
- BioShock (Ken Levine was a talking head on video at Nintendo conference)
- Zelda HD (one of the demos)
- New Super Mario Bros. Mii (one of the demos)
Demos:
- Chase Mii
- Shield Pose
- Zelda HD
- New Super Mario Bros. Mii
- Battle Mii
Impressions from Day One at E3
Posted on 13 years ago by Austin(@NE_Austin) in 3DS, DS, Features, Wii, Wii U | 0 comments
*Note- this feature article was not written by me. I did not write this. This is not from me. It was written by somebody else. It was written by Jack from GamingEverything.
Day One at E3
After arriving at the Los Angeles Convention Center in downtown LA with Laura via bus, Austin, Laura, and I walked into a gigantic line, which we presumed to be the line to determine your place in line for the major company’s demo booths. Since waiting in line is a bit less fun than eating, we decided to check out the media hospitality room to grab some free grub. Unfortunately, we were greeted with another line, and after a thirty minute wait while chatting and taking photos with a cool dude from XboxPulse.com, we received some filling chicken sandwich meals.
Once we got done stuffing ourselves with free food, we hopped on over to the enormous West Hall to see all that Nintendo had to offer. Austin was the only one of us who got to see the Nintendo press conference in person (or at all, for that matter), and since I had been busy getting to the convention center earlier that morning, I had only heard secondhand reports of the goings-on in the Nokia Theater at that point. I was very excited to see the new system in person, to demo all of the announced 3DS games, and hopefully to put my Skyward Sword fears to rest. Once again however, there was a monstrous line waiting for us, so monstrous that we were unable to get hands-on with the freshly christened ‘WiiU’ that day (you’ll be able to see the six hour line in all its glory in That One Show: Episode 17).
Nintendo considering Wii U games with two tablet controllers
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii U | 2 Comments
Check out this little tidbit from a Kotaku article…
“‘We’re considering our options with maybe two screens,’ Eguchi told Kotaku, who said he considers multiple New Controller games to be ‘an interesting idea.’ That would mean games that used two new Wii U controllers. Eguchi’s five-player prototype, here at E3, has one person using a new controller and four other people using Wii Remote-Nunchuck combos.”
Okay… this kind of contradicts what the Nintendo spokesperson said about controllers not being sold separately. If games with two controllers are made available, how will we be able to purchase the second controller?
Nintendo spokesperson says Wii U console and controller won’t be sold separately
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii U | 2 Comments
This information comes from a Nintendo spokesperson…
“Both the controller and the console will be sold as one unit. You won’t be able to buy the controller alone.”
Well, that does kind of sound odd to me. The tech demos at this point have only featured one tablet controller, but does this mean we won’t see any multi-tablet games in the future?
Wii U discs can store 25GB of data
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii U | 6 Comments
According to Katsuya Eguchi, Wii U discs will be able to store 25 gigabytes of data. As we reported a few weeks ago, that’s triple the size of Wii and Xbox 360 discs. The number is also comparable to the Blu-ray discs that Sony use for the PlayStation 3.