Anima Ark of Sinners boss battle footage
Posted on 13 years ago by Brian(@NE_Brian) in Videos, Wii | 0 comments
Well, this game kind of turned out to be a disappointment. Impressions of those who have purchased the game in Europe haven’t been too positive. Ah well…
Off-screen Fortune Street footage
Posted on 13 years ago by Brian(@NE_Brian) in Videos, Wii | 0 comments
EEDAR June 2011 NPD predictions
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii | 0 comments
360 – 350,000 (-23%)
Wii – 345,000 (-18%)
DS – 285,000 (-44%)
PS3 – 250,000 (-18%)
3DS – 150,000 (n/a)
PSP – 80,000 (-34%)
Total – 1,460,000 (-22%)
3D Pixel Racing screenshots
Posted on 13 years ago by Brian(@NE_Brian) in Screenshots, Wii | 0 comments
Nintendo Week (7/11)
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, Videos, Wii | 0 comments
On this week’s episode: The Legend of Zelda: Ocarina of Time 3D, Mega Man 5, The Legend of Zelda: Link’s Awakening DX and Harry Potter and the Deathly Hallows Part 2.
Burnout Crash started out as a Wii game
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Burnout Crash, a new Criterion game set for the PlayStation Network and Xbox Live Arcade, was originally a project for Wii. Director Alex Ward told Giant Bomb that the studio’s initial idea involved drawing the road with the Wiimote and user-generated content.
However, the team felt that it was “quite boring”, so the project saw an overhaul. It’s interesting to hear how what was most likely an original, retail title for Wii has become a downloadable release for PSN/XBLA.
“(Burnout Crash) started off a long time ago. The original version started on the Wii, and it was a user-created game where you drew the road with a wand, and we thought if we made Crash mode you can make it all yourself. We did that for a few months and it actually turned out to be quite boring. One of our philosophies at Criterion is just ‘cos we’ve made it doesn’t mean we can’t delete it. So if we have to throw something away and shelve it, we could talk for hours about the number of ideas we’ve just thrown away because you get there and it doesn’t quite work.”
I’m not too sure that Burnout Crash would have fit within the file restrictions of WiiWare. That might be one reason why the project is no longer slated for Nintendo’s console.
Wedbush Morgan June 2011 NPD predictions
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii | 0 comments
Xbox 360 – 355,000 (-21%)
Wii – 325,000 (-23%)
DS – 290,000 (-43%)
PS3 – 240,000 (-21%)
3DS – 165,000
ESRB updates (7/11)
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii | 0 comments
Shinobi (3DS) – T
Camping Mama: Outdoor Adventures (DS) – E
Moxie Girlz (DS) – E
Emily Archer The Curse of King Tut’s Tomb (DS) – E10+
Disney Fairies: Tinker Bell (DS) – E
Disney Fairies: Tinker Bell and the Lost Treasure (DS) – E
Disney Fairies: Tinker Bell and the Great Fairy Rescue (DS) – E
Phineas and Ferb (DS) – E
Disney Phineas and Ferb: Ride Again (DS) – E
Imagine Fashion Designer (3DS) – E
Spy Kids: All the Time in the World (DS) – E
Pillow Pets (DS) – E
1001 Touch Games (DS) – E
FIFA Soccer 12 (3DS) – E
Monopoly Collection (Wii) – E
Nintendo of Europe’s press event next week is an ordinary old preview opportunity
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, News, Wii | 0 comments
Nintendo of Europe sent out an email to the press last week teasing an upcoming event. Today they’ve sent along additional details.
As it turns out, it’s just a regular old press event. Attendees will get some hands-on time with 3DS games such as Super Mario 3D, Mario Kart and Luigi’s Mansion. The Legend of Zelda: Skyward Sword will also be playable on Wii.
“Discover the possibilities of Nintendo 3DS and immerse yourself in multitude of upcoming blockbuster software titles; including Super Mario, Mario Kart and Luigi’s Mansion 2. You’ll also be able get hands on with the incredible The Legend of Zelda Skyward Sword only on Wii.”