Top 5 game sales worldwide (Amazon)
Posted on 13 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Multiplatform
North America:
1. Child of Eden (Ubisoft, X360)
2. The Legend of Zelda: Ocarina of Time 3D (Nintendo, 3DS)
3. Your Shape: Fitness Evolved (Ubisoft, X360)
4. Just Dance 2 (Ubisoft, Wii)
5. Call of Duty: Black Ops (Activision, X360)
Japan:
1. Steins;Gate (Kadokawa Shoten, PSP)
2. Zelda no Densetsu: Toki no Ocarina 3D (Nintendo, 3DS)
3. ToHeart 2: Dungeon Travelers (Aqua Plus, PSP)
4. GoldenEye 007 (Nintendo, Wii)
5. Meruru no Atelier (Gust, PS3)
UK:
1. Zumba Fitness (505 Games, Wii)
2. L.A. Noire (Rockstar, X360)
3. Wii Fit Plus with Balance Board (Nintendo, Wii)
4. L.A. Noire (Rockstar, PS3)
5. Just Dance 2 (Ubisoft, Wii)
Nintendo Wii
North America:
1. Just Dance 2 (Ubisoft)
2. Zumba Fitness (Majesco)
3. Just Dance (Ubisoft)
4. Mario Kart Wii (Nintendo)
5. Wii Fit Plus with Balance Board (Nintendo)
Japan:
1. GoldenEye 007 (Nintendo)
2. Billy’s Boot Camp: Wii de Enjoy Diet! (Rocket Company)
3. Wii Fit Plus with Balance Board (Nintendo)
4. Mario Kart Wii (Nintendo)
5. Wii Party (Nintendo)
UK:
1. Zumba Fitness (505 Games)
2. Wii Fit Plus with Balance Board (Nintendo)
3. Just Dance 2 (Ubisoft)
4. Lego Pirates of the Caribbean (Disney)
5. Just Dance (Ubisoft)
Nintendo 3DS
North America:
1. The Legend of Zelda: Ocarina of Time 3D (Nintendo)
2. Resident Evil: The Mercenaries 3D (Capcom)
3. Tom Clancy’s Ghost Recon: Shadow Wars (Ubisoft)
4. Super Street Fighter IV: 3D Edition (Capcom)
5. Pilotwings Resort (Nintendo)
Japan:
1. Tales of the Abyss (Namco Bandai)
2. Zelda no Densetsu: Toki no Ocarina 3D (Nintendo)
3. Biohazard: The Mercenaries 3D (Capcom)
4. One Piece Unlimited Cruise SP (Namco Bandai)
5. Pac-Man & Galaga Dimensions (Namco Bandai)
UK:
1. The Legend of Zelda: Ocarina of Time 3D (Nintendo)
2. Resident Evil: The Mercenaries 3D (Capcom)
3. Pilotwings Resort (Nintendo)
4. Nintendogs + Cats: Golden Retriever & New Friends (Nintendo)
5. Rabbids 3D (Ubisoft).
Nintendo DS
North America:
1. New Super Mario Bros. (Nintendo)
2. Pokemon White Version (Nintendo)
3. Mario Kart DS (Nintendo)
4. Pokemon Black Version (Nintendo)
5. Cars 2 (Disney)
Japan:
1. Tennis no Oji-Sama Gyutto! Dokidoki Survival Umi to Yama no Love Passion (Konami)
2. Pocket Monsters White (Nintendo)
3. Pocket Monsters Black (Nintendo)
4. Dragon Quest Monsters Joker 2: Professional (Square Enix)
5. Fire Emblem: Shin Monshou no Nazo Hikari to Kage no Eiyuu (Nintendo)
UK:
1. Let’s Draw! (Majesco)
2. Lego Pirates of the Caribbean (Disney)
3. Art Academy (Nintendo)
4. Pokemon Black Version (Nintendo)
5. Pokemon White Version (Nintendo)
HD screenshots of various Wii/GameCube games
Posted on 13 years ago by Brian(@NE_Brian) in GameCube, Screenshots, Wii | 0 comments
Games featured in the gallery: Pikmin 1/2, Mario Sports Mix, Super Smash Bros. Brawl, Onechanbara: Bikini Zombie Slayers, Baten Kaitos, Super Mario Galaxy, SoulCalibur 2, Wii Play: Motion, The Legend of Zelda: Twilight Princess, Earth Seeker (first images in HD), James Bond 007: Everything or Nothing, Dragon Ball: Revenge of King Piccolo, Donkey Kong Country Returns, Metroid Prime, The Legend of Zelda: The Wind Waker, Resident Evil 4: Wii Edition, TimeSplitters: Future Perfect.
It’s pretty interesting to see what some of these games look like in HD – GameCube games especially. I personally always wanted to see Baten Kaitos in HD while playing it on GameCube. The art in that game is particularly gorgeous.
Thanks to TJ for the tip!
Rumor: Pandora’s Tower appearing at Japan Expo
Posted on 13 years ago by Brian(@NE_Brian) in Rumors, Wii | 0 comments
Last year, Solatorobo appeared at the Japan Expo in France. We later learned that Nintendo of Europe was localizing the game for numerous territories. A new rumor claims that Pandora’s Tower will be seeing similar treatment. However, we won’t be able to confirm the speculation until the event is over.
An odd exchange between Iwata and an investor
Posted on 13 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii | 0 comments
The conversation below is indeed real! It’s somewhat unexpected and quite different from what we generally see at these shareholders meetings. Yeah, it’s strange. Without further ado…
Investor: “I’m concerned about the falling stock price. I own stock, but I don’t own a single Nintendo product. I believe games are a waste of time. By the way, the reason I own Nintendo stock is because the name is nice, it’s in Kyoto and it was listed in the year of my birth.”
Iwata: “There are people in this world who don’t feel that games are a waste of time, so Nintendo continues to exist. We’d like to eliminate the thinking that playing games by yourself is negative, or when there’s a crime you immediately tie it into games. We’d like to raise the social importance of games. We’re working to expand the gaming population, yourself included.”
Investor: “During the Tohoku earthquake disaster, I believe people in the evacuation centers were lacking in exercise. Why didn’t you bring Wii Fit to them? Why didn’t you show off to the media that you’re doing more for the victims?”
Pachter tweets in favor of Operation Rainfall
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Journalists, other industry insiders, and even retailers have tried to spread the word about Operation Rainfall. Even though Nintendo of America dealt a major blow to the campaign last night by saying that they don’t have any plans to localize Xenoblade, The Last Story, and Pandora’s Tower in North America, Michael Pachter has lent a small bit of support towards Operation Rainfall’s plans.
The Wedbush Securities analyst tweeted just a few hours ago:
“@OpRainfall a grass roots movement to convince Nintendo to localize games like Xenoblade. Interesting, if Reggie is reading this, I agree …I agree that Nintendo should localize Xenoblade Chronicles, The Last Story, and Pandora’s Tower for the American market @oprainfall”
Bethesda talks Wii U, Wii was never an option
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii, Wii U | 0 comments
This information comes from Bethesda marketing VP Pete Hines…
“Our motto has always been: We want to make our games available to the widest audience possible on whatever platforms that will support the game. So to whatever extent new consoles fit with the kind of games we are making and support them technologically, we would certainly do that. The Wii wasn’t even an option – we would have to make wholesale changes to the games we were making on Xbox 360, PS3 and PC to make them work on Wii. I honestly know nothing about the tech specs of the new platforms (Wii U and Vita) and whether or not they are a good fit for what we are making with say Rage and Skyrim and Prey 2. If they are a good fit for the kind of games we are making then absolutely, we would look to put them out for those. But beyond that I can’t get into specifics.”
A comment comment from developers/publishers we’ve been hearing lately is that Wii U can provide experiences that the Wii could not. Also, they’ve been saying that the increase in technical specifications make it easier to work on a Nintendo platform. I am wondering just how much more powerful Wii U is compared to the PS3/360 though, since that’s something more industry members have been avoiding lately.
European Ubisoft release dates
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, News, Wii | 0 comments
Call of Juarez: The Cartel – July 22nd
Driver: San Francisco – September 2nd
Driver Renegade – September 2nd
Might & Magic: Heroes VI – September 9th
Splinter Cell Trilogy HD – September 23rd
Motion Sports: Adrenaline – October 7th
Just Dance 3 – October 11th
Rayman Origins – November
Your Shape Fitness Evolved 2012 – November
The Black Eyed Peas Experience – Calendar 2011
Anno 2070 – Winter (Late December – Late March)
Ghost Recon Future Soldier – Q1 2012 (January-March)
Active Life: Magical Carnival screenshots
Posted on 13 years ago by Brian(@NE_Brian) in Screenshots, Wii | 0 comments
Namco Bandai Games announces Active Life: Magical Carnival for Wii
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
And just when you thought the Active Life franchise was dead… Namco Bandai has taken a small breather with the series, last launching a title in 2009. The newest game, Magical Carnival, will be shipping over two years later.
Enjoy a Day at the Carnival with the Whole Family in the Newest Addition to the ACTIVE LIFEâ„¢ Game Series
SANTA CLARA, Calif., (June 30, 2011) – NAMCO BANDAI Games America Inc., today announced ACTIVE LIFE™: MAGICAL CARNIVAL™ exclusively for Wii™, the newest installment in the popular ACTIVE LIFE™ series. ACTIVE LIFE: MAGICAL CARNIVAL takes players on a fun-filled and family-friendly trip to the carnival as they use the Wii Remote™ and ACTIVE LIFE Mat Controller to explore exciting carnival attractions and complete a variety of energetic activities with modes for one to 10 players. ACTIVE LIFE: MAGICAL CARNIVAL is scheduled to be released throughout North America on October 25, 2011.
Enjoy the theme park of your dreams without ever leaving home! ACTIVE LIFE: MAGICAL CARNIVAL lets players explore an array of intriguing themed carnival attractions including haunted houses, a lively circus tent, a pirate ship on the high-seas, a colorful parade and exciting fantasy zone. A veritable thrill-ride of activities will keep the whole family moving as they tame lions, steer pirate ships, explore haunted houses, ride a flying carpet and much more.
Super Meat Boy probably not heading to 3DS, same goes for Team Meat’s new game
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, News, Wii | 0 comments
Remember when Super Meat Boy was heading to WiiWare? Remember when it was going to be an exclusive release on consoles? Well, it’s funny how things turn out!
As many of you probably know, Super Meat Boy ended up missing its launch on WiiWare due to file size restrictions, so it was instead made available for other platforms such as Xbox Live Arcade.
After that disappointment, Team Meat hinted that they might bring Super Meat Boy to 3DS. Based on recent commentary from Team Meat co-founder Edmund McMillen, however, it doesn’t appear that plan will be happening any time soon.
“We said we’re approved as 3DS developers. We don’t have dev kits though – not many people do. At least that’s what we heard. Who knows, maybe they’re lying to us. We’ve asked about when we could get one and they said there’s stock coming, but we probably shouldn’t even talk about this. We were originally kind of into porting Meat Boy to it, but the game we’re working on now is very exciting and it probably won’t work on the 3DS. I don’t know if it will or not, or if it would be a good idea for it.