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Wii

NGamer review scores

Posted on 13 years ago by (@NE_Brian) in 3DS, DS, News, Wii | 0 comments

3DS

Steel Diver – 70%
Ghost Recon Shadow Wars – 84%
Super Monkey Ball 3D 60%
Ridge Racer 3D – 86%
Asphalt 3D – 30%
LEGO Star Wars III : The Clone Wars – 64%
Pro Evolution Soccer 2011 3D – 85%
Rayman 3D – 58%
Tom Clancy’s Splinter Cell 3D – 48%
Samurai Warriors Chronicles – 79%
Professor Layton and the Mask of Miracle – 85%

DS

Dragon Quest VI: Realms of Revelation – 83%
Bejeweled Twist – 85%
Rango – 38%
De Blob 2 – 74%
Valentine’s Day – 7%
You Don’t Know Jack – 56%

Wii

Rango – 49%
Top Spin 4 – 51%
Tiger Woods PGA Tour 12: The Masters – 81%
WWE All-Stars – 85%
The Last Story – 85%

WiiWare

Viral Survival – 2/5
Arcade Essentials – 1/5
Bit.Trip Flux – 2/5

Thanks to Jake for the tip!


– Takes place on the Graecia continent
– Festival has begun in the kingdom of Elysium
– Ceres has been chosen to sing at the event
– As she takes the podium, beasts appear
– Ende finds Ceres, but she’s unconscious
– Ceres is about to be taken into custody by the army as a witness to the beast appearance
– Graiai helps the two escape to an isolated tower
– Graiai is a merchant
– Ceres is cursed by the beast attack
– Ende enters the tower so that he can collect beast flesh and remove the curse
– Ceres: 15 years old, selected from a larger number of girls to sing at the harvest festival, follows the Eos religion
– Ende: 22 years old, was a former soldier of Athens during a war with Elysium, doesn’t speak too much
– Graiai: Dwarf race, gives you the Orichalcum Chain which lets its possessor know Ceres’ state
– Timer in the lower left of the screen shows how far Ceres’ curse has progressed
– Game is over when the counter hits zero
– Use the chain to restrain the servant beasts you encounter in the towers and tear their flesh off for delivery to Ceres
– Twelve towers
– Towers are of different size, theme
– Red Flame Tower blocks your progress with fire
– Boss at the deepest point in each tower
– Flesh of the bosses of all the towers is required to completely clear Ceres of her curse
– Servant beast flesh only halts the curse

Source


PSP – 57,379
3DS – 42,979
PS3 – 27,453
Wii – 10,249
DSi LL – 9,706
DSi – 9,566

PS2 – 1,996
Xbox 360 – 1,789
PSP go – 696
DS Lite – 629

For comparison’s sake, here are the hardware numbers from last week.

3DS – 50,710
PSP – 50,479
PS3 – 28,973
Wii – 11,808
DSi LL – 9,760
DSi – 8,604

Xbox 360 – 1,963
PS2 – 1,862
DS Lite – 730
PSP go – 616


1. Tales of Xillia (PS3)
2. Dragon Quest X (Wii)
3. Super Robot Wars Z (PSP)
4. Final Fantasy Versus XIII (PS3)
5. The Legend of Zelda: Ocarina of Time (3DS)
6. Metal Gear Solid Rising (PS3)
7. Mario Kart 3D (3DS)
8. Final Fantasy XIII-2 (PS3)
9. Final Fantasy Type 0 (PSP)
10. Yakuza: Of the End (PS3)
11. Persona 2: Innocent Sin (PSP)
12. The Last Guardian (PS3)
13. Tales of the Abyss (3DS)
14. Dark Souls (PS3)
15. Fotokano: Picture Girlfriend (PSP)

Source


– Main character: Ende
– Heroine: Ceres
– No voice actor information yet
– Heavy on action
– Action RPG
– Chain is your primary weapon
– Use this weapon to capture enemies
– Also swing to grab items and trigger various gimmicks
– Simple control scheme
– Story: curse has fallen on Ceres
– Gather beast flesh to remove the curse
– Made by Ganbarion (Jump Super Stars, One Piece Unlimited Cruise)
– ¥6,800

Source


Update: Courtesy of this week’s Famitsu, you can also check out the first scans below and the first batch of information here.


It appears that Pandora’s Tower already has a release date. It’ll launch in Japan on May 26.


The Wii Zapper, Wii Wheel, and Wii Balance Board (you can throw MotionPlus in there as well) aren’t the only accessories Nintendo has worked on for their home console. A 2009 patent indicates that they were also experimenting with something called “Wii Light.” It isn’t clear if this is a project that Nintendo is still working on. It sounds interesting, though! Here’s a rundown of what Wii Light is capable of:

– Plug the accessory into the Wii, LEDs show a rainbow of colors
– Red, blue, green LEDs
– Can show 256 colors by turning on different LEDs and adjusting saturation
– Light from the LEDs go through condensing lenses to blend the colors from each LED so the light appears as one colored beam
– Different intensities and patterns (example: blinking)
– Could change color when a bullet hits its mark or if a fist reaches a face
– Games could be programmed to synchronize button presses with light flashes or changing colors
– Music game proposal: Wii Light changes colors to match background music, light can sync to a player’s plastic instrument so players can hear and see how well they’re playing

Source



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