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Wii

01. [PSP] Monster Hunter Portable 3rd – 581,543 / 3,161,801
02. [PS3] Dynasty Warriors Gundam 3 – 185,908
03. [NDS] Inazuma Eleven 3: Ogre Edition – 175,604
04. [WII] Donkey Kong Country Returns – 152,990 / 316,300
05. [NDS] Pokemon: Black/White – 115,438 / 4,744,211
06. [PSP] Shining Hearts – 106,733
07. [WII] Wii Party – 92,949 / 1,411,824
08. [WII] Mario Sports Mix – 87,114 / 299,534
09. [NDS] Ninokuni: The Other World – 74,329 / 244,877
10. [NDS] Mario vs. Donkey Kong: Mini-land Mayhem – 54,628 / 163,929
11. [WII] Kirby’s Epic Yarn – 46,392 / 304,600
12. [NDS] Fossil Fighters 2 – 41,103 / 161,748
13. [NDS] Tongari Boushi to Mahou no Otana – 38,140 / 175,195
14. [WII] Wii Sports Resort with Wii Remote Plus – 37,239 / 123,348
15. [WII] Super Mario Collection Special Pack – 29,872 / 742,861
16. [WII] New Super Mario Bros. Wii – 27,543 / 4,106,019
17. [PS3] Castlevania: Lords of Shadow – 27,155 / NEW
18. [WII] Taiko no Tatsujin Wii: Minna de Party * 3-Yome! – 26,970 / 77,509
19. [PS3] Call of Duty: Black Ops (Dubbed Edition) – 23,253 / NEW
20. [WII] Mario Kart Wii – 22,579 / 3,044,425


PSP 162,558
Wii 99,681
DSi LL 72,146
DSi 71,804

PS3 49,515
DS Lite 4,227
Xbox 360 3,726
PS2 2,188
PSP go 1,949

For comparison’s sake, here are the hardware numbers from last week.

PSP – 158,029
Wii – 79,424
DSi LL – 59,709
DSi – 55,993

PS3 – 41,882
Xbox 360 – 3,695
DS Lite – 3,309
PS2 – 2,054
PSP go – 1,904


1. [PSP] Monster Hunter Portable 3rd
2. [PS3] Dynasty Warriors: Gundam 3
3. [DS] Inazuma Eleven 3: World Challenge!! The Ogre
4. [Wii] Donkey Kong Country Returns
5. [DS] Pokemon Black/White
6. [PSP] Shining Hearts
7. [Wii] Wii Party
8. [Wii] Mario Sports Mix
9. [DS] Ni no Kuni
10. [Wii] Mario Sports Mix


At E3, Shigeru Miyamoto said that The Legend of Zelda: Skyward Sword was nearly complete. In fact, at a roundtable discussion following Nintendo’s press conference, Miyamoto explained that the game would have already been released had Twilight Princess’ art style been used. It seemed as though only the game’s dungeons and bosses needed to be worked on before the title could ship to stores.

But perhaps Skyward Sword isn’t as far along as we thought. In an interview with Pocket-lint, Miyamoto stated that the game is “over half complete.” Based on the wording used, I wouldn’t be so sure that Skyward Sword will be released in early 2011, as was originally promised. Miyamoto went on to discuss his interest in making the game “very dense.”

“What we are focused on is creating gameplay mechanics so the gameplay experience feels very dense. In fact, the overall experience is going to feel more dense. We hope that people will want to go back and replay the game once they finish it.”


Miyamoto on Microsoft talking about catering for “Wii graduates”…

“I don’t think the Wii is something that people need to graduate from. Of course, I am happy that motion is fashionable now. But when we make games, we are not trying to produce trendy products. It needs to be an experience that’s meaningful, and the motion control needs to add something. So our new Zelda game takes motion control and adds something to the game to make you feel like you’re part of the adventure. I think our rivals need to find what it is they have to offer that’s new.”


I’m sure you guys haven’t forgotten about Entertainment Weekly’s choices for the “Worst Games of 2010.” Kirby’s Epic Yarn was actually the top pick – to the surprise of many fans. Jeff Jensen has apparently received a great deal of feedback for his decision. As a result, Jensen has composed a lengthy article discussing the reason for picking Kirby as the worst game. Here’s an excerpt:

“Still, do I seriously think Kirby is the worst game of the year … or do I just strongly dislike it, think its wildly overrated, had some major aesthetic and philosophical objections to it, and hoped to use my ‘Worst’ entry to provoke debate about cutesyness? I’d say more of the latter. So yes, I have a small pang of regret for calling Kirby’s Epic Yarn “the worst game of the year,” but only a small pang, especially since it’s barely a game. But if you asked me for my top-10 list of interactive storybooks for children, it would be pretty close to No. 1. After all: It is really, really cute.”

Source


This information comes from retailer Game Star…

– Virtually walk through the game with the Balance Board
– Wiimote used like a flashlight
– Game broken into chapters
– Gradually uncover the mystery of why people are being sacrificed to gods
– Complete one episode to unlock the next one

Source


The previously Wii-exclusive downloadable game Retro City Rampage has been delayed until next year, according to the game’s creator, but an additional XBLA version of the game will be coming out alongside it as well.

For those that aren’t familiar yet, Retro City Rampage is a game made by Brian Provinciano, an indie game dev, that spoofs everything there is to spoof about the gaming industry nowadays. It’s a retro-inspired GTA-like game played in 8-bit style that was original supposed to come out this month. Now, the release date stands at “Fall 2011” with the 360 version coming next summer.

Talk about a kick to the groin for Wii owners!

Via 1up


Mario Sports Mix trailer

Posted on 13 years ago by (@NE_Brian) in Videos, Wii | 0 comments



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