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PAINT AND THINNER EXPECTED TO ALTER THE WORLD WHEN DISNEY EPIC MICKEY
LAUNCHES ON NOVEMBER 26th 2010

New Gameplay Video Showcases Journey through the Forgotten World of Disney Epic Mickey

September 16, 2010 – Disney Interactive Studios announced today that Disney Epic Mickey will be available on November 26 in the United Kingdom and November 30 in North America. With its innovative style of gameplay using paint and thinner to dynamically change the game world, Disney Epic Mickey is one of the most anticipated titles of 2010.

“I believe that video games tell stories as deep and as sophisticated as movies, books or any other medium. In Disney Epic Mickey, Mickey Mouse is faced with challenges worthy of a hero, while the players’ actions and their decisions throughout the game alter the gameworld,” said Warren Spector, general manager and creative director, Disney Interactive Studios’ Junction Point in Austin. “We are honoured and humbled by the anticipation for Disney Epic Mickey, and we could not be more excited to get the game in people’s hands so that they can experience the thrill of becoming a hero and controlling their own destiny.”

Disney Epic Mickey is an action-adventure platforming game for the Wii console that sends Mickey Mouse on an epic journey of creativity and discovery. As Mickey, the player is propelled into Wasteland, an alternate world made up of Disney’s long forgotten characters and attractions, and is given the power to wield paint and paint thinner to dynamically change the world while determining Mickey’s path to becoming an epic hero.
Through the use of this unique paint and paint thinner, the key components of animation and Mickey’s tools for impacting his world, players will have the ability to shape how the story unfolds as they discover the concept of “Playstyle Matters” – an innovative style of gameplay created by Disney Interactive Studios’ Junction Point, led by industry luminary Warren Spector, where players creatively tackle different challenges in the world to explore all the possibilities and storylines – but with consequences for their chosen actions.
Disney Epic Mickey will be available exclusively for the Wii console.

Source: Disney Interactive Studios PR


Metroid Other M

– Craig liked the game
– He had been skeptical
– Peer thought the game got better as it went on, but feels the Prime games were better
– Peer doesn’t feel like Other M doesn’t always sound like a Metroid game
– He’s still happy that he got the game
– Only reason to shoot the enemies now is to see secrets in the room
– Craig hates the reason why Samus can’t use her weapons
– Some podcast members didn’t like the d-pad controls
– Craig talked to Sakamoto a few months ago, who said he wanted to make a game where it’s like playing a NES game
– Craig asked Sakamoto why not use the Classic Controller, Sakamoto said that it doesn’t come with the system
– Apparently the original intention was 2D, but according to Sakamoto’s story, Team Ninja came to him with a prototype, which he liked, though the 3D off-rails stuff was working well
– At face value it’s a great game
– Craig thinks if they added nunchuck controls, a lot of problems would have gone away
– Overall Craig highly recommends it


‘Smooth Criminal,’ ‘Black or White’ and ‘They Don’t Care About Us’ Debuting Exclusively at Tokyo Game Show

SAN FRANCISCO – September 15, 2010 – Today Ubisoft® revealed three new tracks that players will be able to perform in Michael Jackson The Experience, the video game that allows players to experience the magic of the King of Pop by dancing and singing to some of his biggest hits in environments inspired by his most iconic music videos. The Wii™ version of the game will be playable at the Tokyo Game Show, a consumer and trade show that will take place in Tokyo, Japan from September 16–19. Smooth Criminal, Black or White and They Don’t Care About Us will be available to play for the first time.

The Michael Jackson The Experience lineup of tracks announced to date now includes:


Dallas Mavericks
Players: Dirk Nowitzki, Jason Kidd and Caron Butler
Mascot: Mavs Man

Denver Nuggets
Players: Carmelo Anthony, Chauncey Billups and Kenyon Martin
Mascot: Rocky The Mountain Lion

Golden State Warriors
Players: Monta Ellis, David Lee, Stephen Curry and Andris Biedrins
Legends: Tim Hardaway and Chris Mullin

Houston Rockets
Players: Kevin Martin, Yao Ming and Trevor Ariza
Legends: Hakeem Olajuwon and Kenny Smith

Los Angeles Clippers
Players: Baron Davis, Blake Griffin and Chris Kaman
Legend: Danny Manning


LTD Famitsu hardware sales

Posted on 14 years ago by (@NE_Brian) in DS, News, Wii | 0 comments

DS – 31,039,215 units
PSP – 15,009,120 units
Wii – 10,655,962 units
PS3 – 5,501,923 units
Xbox 360 – 1,354,685 units

Source



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