Super Smash Bros. to run in 1080p on Wii U
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Super Smash Bros. Wii U entry will run in 1080p. The news was shared during Nintendo’s Wii U Software Showcase event earlier today.
That’s all, folks!
Ubisoft has reduced Wii U plans, expects price cut
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Based on the latest comments from Ubisoft, you can probably expect to see fewer titles from the publisher on Wii U.
The company said during an investor meeting that it has reduced plans for Wii U due to the system’s soft launch. Ubisoft is also expecting a price cut due to recent sales struggles and the weaker yen.
Analyst David Gibson relayed the news from Ubisoft:
Ubisoft at investor meeting said it has reduced plans for WiiU following soft launch and expects price cuts given sales and weaker yen
— David Gibson (@gibbogame) June 12, 2013
Off-screen The Wonderful 101 footage
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Disney Infinity stage demo footage
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Nintendo believes it can keep up with the competition
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Wii U sales haven’t been up to snuff these past few months, but Nintendo doesn’t sound concerned. Senior communications director Charlie Scibetta believes that the system’s games will lead to increased momentum.
GameSpot asked Scibetta if Nintendo stands to see a difficult holiday season against the likes of the PlayStation 4 and Xbox One. To this, he said: “the short answer is no.”
“If you’re a consumer going in and you have these options; we know what the price points are now from the competitors, we know what the games are from the competitors; and we know now what the Wii U is going to offer. We feel good about where we stack up. It’s the software that’s going to motivate them.”
“We saw with the Nintendo 3DS, it got off to a slow start, but then when software started rolling in, sales have done really well.”
Wii U still has plenty of opportunity, Iwata says
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Satoru Iwata isn’t ready to hang in the towel for the Wii U just yet. In spite of the doom and gloom surrounding the system, Iwata feels that “there is plenty of opportunity left”. It’s much too early for Wii U’s fate to be decided, he feels.
Iwata told The Wall Street Journal:
“I think there is plenty of opportunity left for the Wii U. We don’t think anything has been decided in the first six months.”
Video: “Nintendo @E3 2013 Day 1 Full Recap”
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Videos, Wii U | 0 comments
Call of Duty: Ghosts finally confirmed for Wii U, no release date
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Activision won’t say if Call of Duty: Ghosts is coming to Wii U, but developer Infinity Ward apparently has no problem making its own confirmation.
During a stage show on GameSpot, executive producer Mark Rubin said that nothing has been said regarding the Wii U version because “we want to keep it mysterious.” Whatever that means.
Rubin said:
“That’s probably in the next-gen bin, but we’re not actually talking about Wii U yet. ‘Cause we want to keep it mysterious.”
Shigeru Miyamoto Talks About Pikmin 3
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Batman: Arkham Origins will have specific functionality on Wii U, WB Montreal not talking DLC
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Batman: Arkham Origins senior producer Ben Mattes has confirmed that the Wii U version of the game will offer specific functionality on Wii U. Mattes wouldn’t reveal any specifics, but you can probably expect some carry-over from Arkham City, such as off-TV play and unique GamePad implementation.
“We’re not talking about specific features but we’re encouraging people to imagine. We obviously paid to attention to the Wii U platform and what sort of functionality makes sense for that platform.”
Mattes was also asked about Origins DLC on Wii U. To this, he said that Warner Bros. Montreal is “not yet talking about” DLC and how it relates to different platforms.