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Wii U

Need for Speed: Most Wanted U seems to house some Nintendo references. There are a few licence plates in the game that point to Mario, Peach, Yoshi, and Pokemon.


Even more Deus Ex: Human Revolution Director’s Cut are now available for your viewing pleasure. Eidos Montreal officially confirmed a few elements on its blog such as off-TV play, Infologs that support Miiverse, and more.

Here’s the full rundown:

– New Game + confirmed
– This let’s you replay the game from the beginning keeping Jensen’s augmentations from your last play-through
– 45 minute “Making Of” video
– Strategy guide is included in-game
– Record “Infologs” with screenshots, voice recordings, drawing or typed notes
– Share Infologs through Miiverse with friends
– Off-TV play officially confirmed
– Looting is made simpler without the need for extra menus
– Updated radar and 2D map are now hosted right on the touch screen as well, as is the inventory
– Includes original pre-order and other bonus weapons as well as the previously confirmed Missing Link and Tong’s Rescue DLC
– New Director’s Cut achievements
– Game has left handed control mapping
– 4 control layout variations
– English, French, Italian, German and Spanish voice and subtitles
– Can choose to play the game with audio in one language but the subtitles in another

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Numerous users are reporting lock-up issues with Need for Speed: Most Wanted U. One instance, sent our way by reader Chris Becker, appears to have resulted from accessing the home menu while in-game. Not all players are experiencing lock-ups, but it looks like this could be a problem worth looking into.

Lock-ups are most definitely not anything new for the Wii U, unfortunately. Still, system users seem to be encountering issues more frequently compared to some of the console’s more-recent games.


Retailers in the UK have been reducing the Wii U’s price in hopes of attracting new consumers. Unfortunately, the move hasn’t done much to boost sales.

ShopTo is one such retailer that initiated a price change “to test the market and assess the impact of a price change for a short period of time”, according to purchasing director James Rowson. But as Rowson told MCV, the price cut “has resulted in a smaller than desired increase in sales at this stage”.

MCV also cited one “top buyer at one of the UK’s biggest games retailers” who said that it is “looking to reduce [Wii U space] slightly but must admit [Nintendo’s] silence on strategy is deafening at the moment. They’ve got to do something otherwise it is GameCube all over again.”

Nintendo doesn’t seem too concerned at this point. A spokesperson relayed upcoming plans to discuss the company’s slate of software for the rest of 2013.

“We’ll be speaking to our retailers directly over the next few weeks to take them through our plans for building Wii U momentum over the course of 2013. We have a strong and broad line-up of software launching this year and we look forward to updating – and exciting – our partners over the coming weeks.”
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If you care to see downloadable content in Need for Speed: Most Wanted U, fans will need to show their support and purchase the game. Apparently.

Criterion creative director Alex Ward told one fan on Twitter:

Ward was pressed further by another fan on Twitter, to which he indicated that Wii U owners should be directing their comments to members of the Wii U team – perhaps suggesting that he has no input as to whether or not downloadable content will happen.



There are two minds that someone could have about this: Either you say “Okay, they gave us a quality port and one free bit of DLC– that’s enough to support it and hope for more!” or you say “They put out a year old game on a next gen console, the fact that they’re not giving us the DLC is absurd.”

Both sides have merits, but I’ve gotta give the edge to the former: The Wii U isn’t selling well. A game Criterion worked really hard on (it appears) probably won’t get the recognition it deserves. They may very well lose money on the product. The fact that they’re working so hard on it at all is admirable as far as I’m concerned, but more than anything it looks like a fun game that I haven’t played before. Shouldn’t that be the only deciding factor in whether you buy something!?


Capcom is still working on getting Monster Hunter 3 Ultimate’s two big apps up on the eShop. The company is promising that the Monster Hunter 3 Ultimate Data Transfer Program and Ultimate Packet Relay Tool will both be up by Friday.

An excerpt from a recent Capcom-Unity post reads:

“While both the Monster Hunter 3 Ultimate Data Transfer Program and the Monster Hunter 3 Ultimate Packet Relay Tool (which allows you to take the 3DS version online) are not yet live on the Nintendo eShop, Nintendo is working very closely with us to get these live as soon as possible and we anticipate that they will both be available on the Nintendo eShop by Friday, March 22. We sincerely apologize for the delay and appreciate that eager fans are looking forward to the feature set offered by the two apps.”

Capcom also reminds users that a Wii LAN Adapter or Wii U LAN Adapter is required in order to use the Packet Relay Tools.

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