Submit a news tip



Wii U

A few more Deus Ex: Human Revolution Director’s Cut details have emerged.

First up, Deus Ex’s new version will support off-TV play. This is confirmed by French outlet Gameblog and German publication 4Players. Gameblog also writes that a New Game+ is included in Director’s Cut, and it will feature a visually cleaner look than the original PlayStation 3 and Xbox 360 release thanks to improved anti-aliasing.

Slightly less clear is Director’s Cut’s Miiverse implementation. There’s talk that you’ll be able to add vocal annotations with the GamePad microphone and share recordings through the social network, though it’s unclear if something was lost in translation.

Source


Aliens: Colonial Marines was supposed to arrive on Wii U in March. So… uh… where is it?

Neither SEGA nor Wii U developer Demiurge are talking. Time is running out with only ten days remaining in March.

When asked about the status of Colonial Marines for Wii U, a SEGA representative said:

“We’re still not commenting on [Aliens: Colonial Marines] at this point. Sorry, I don’t have better news.”

Another representative for Demiurge wasn’t much help either:

“I’m sorry to say that we at Demiurge can’t really comment.”

At this point, I wouldn’t be surprised if Aliens was cancelled for Wii U. And it wouldn’t be much of a loss.

Source


The Deep Island: Riptide Wii U saga continues.

Initially, reasons for the game’s non-appearance on Nintendo’s console seemed to be related to the game’s engine. But it was soon clarified that the Wii U could run Riptide’s Chrome Engine just fine, and Deep Silver would need to offer their own comment about the situation.

And now the latest. Deep Silver commented on why it decided against releasing Dead Island: Riptide for Wii U, noting on its Twitter account:

I’m guessing this is all about sales. Deep Silver probably didn’t believe Riptide would perform well on Wii U.

Thanks to Jake for the tip.

Source


Monster Hunter 3 Ultimate technically isn’t a new game. While it’s new in the sense of the content it provides, the game is built upon the foundations of the original Wii title.

So what’s new? For those who are unclear, view the infographic below.

MH3_INFO_UK.jpg

Source


Fast & Furious: Showdown was leaked through a listing on EB Games’ Australian website. While we know that it’s on the way, Activision has yet to officially announce the game.

A statement provided to CVG confirms that news is coming soon. The comment reads:

“We will have more details and information in the coming weeks.”

EB Games’ listing hinted at a mid-May launch for Fast & Furious: Showdown. If true, its release is only a couple of months away. Activision should really begin promoting Showdown at this point!

Source


Two of Monster Hunter 3 Ultimate’s tools are not yet available through the eShop. The Data Transfer Program, which allows users to move saves between the Wii U and 3DS versions, is missing in action. So is the Packet Relay Tools download that makes 3DS online play possible.

Both are coming very soon, Capcom has said. The company “is working closely with Nintendo to make these available for download as soon as possible and apologize for the delay.”

“The Monster Hunter 3 Ultimate Packet Relay Tools and the Monster Hunter 3 Ultimate Data Transfer Program are not yet live on the Nintendo eShop. Capcom is working closely with Nintendo to make these available for download as soon as possible and apologize for the delay.”

Source


Even more Deus Ex: Human Revolution Director’s Cut details have emerged. The latest information batch covers gameplay changes, visual improvements, and more.

Here’s the roundup:

– More than a port
– Eidos Montreal says it’s the “ultimate edition of the game”
– Eidos is working with Straight Right on the game
– Deus Ex’s boss battles were originally outsourced
– The three bosses have had their map layouts reworked to provide players with alternative potential strategies
– New hacking challenges are available to players who focus on hacking, and stealth options are available to those who focus on stealth
– Barrett’s map has been reworked to provide a second additional layer so Jensen can hide, forcing his foe to lose sight of him
– Energy system is more forgiving on Wii U
– Can have two energy cell recharge by default on all but the hardest difficulty
– Players can now use Jensen’s augmentation powers more freely
– Improved AI for enemies to include the tweaks made for The Missing Link downloadable expansion
– Enemy cone of vision has been retrofitted into the entire game for the Wii U version
– Missing Link DLC originally looked better than the main game since the developers were more comfortable with their tools when they came to create them
– Missing Link’s improved visuals have now been applied to Director’s Cut full game
– Includes better shaders and revamped lighting system
– New fog system that “makes the atmosphere really stand out”
– Choppy shadows are now smoothed
– Visual improvements not possible on the Xbox 360 since there’s not enough disc space available
– Anti-aliasing also wouldn’t work on the console but is in for Wii U
– GamePad ued for new augmentation called Neural Hub
– The game’s Smart Vision augmentation, which allows players to see enemies through walls, was extended and fused with the GamePad, resulting in the Neural Hub
– Use the GamePad to see enemy health, armor type (heavy, medium, or light) and loot
– Can use the GamePad to navigate menus, display the map, augmentation system, inventory, etc.
– Swipe controls
– Grenade throwback: equip a proximity detector that alerts him to a nearby grenade
– If an enemy chucks a grenade at you, the GamePad will vibrate, and you can swipe the touch-screen to pick it up and lob it back
– Touch screen shows Jensen’s radar by default, which is a sort of hybrid between the main radar and the 2D map
– Can open the 2D map on the GamePad and use the stylus to write notes that will appear on the main radar screen
– Use the touch screen for the hacking mini-game
– Weapons that have a scope (ex: sniper rifle) will let you use your TV to center your target, then enter a precision mode using the touch-screen, which displays the cross-hair
– Around 8 hours of commentary from Eidos Montreal
– Icons dotted around the world can activate this voice over, and you’re free to continue playing as you listen

Head past the break for commentary from Deus Ex executive game director Jean-Francois Dugas and game designer Emile Pedneault.


The latest Japanese hardware sales from Media Create are as follows:

3DS LL – 47,985
Vita – 36,028
3DS – 21,454
PS3 – 20,676
PSP – 12,721
Wii U – 9,539
Wii – 1,323
Xbox 360 – 543

For comparison’s sake, here are the hardware numbers from last week:

Vita – 63,581
3DS LL – 39,801
3DS – 21,207
PS3 – 19,567
PSP – 18,023
Wii U – 9,454
Wii – 1,363
Xbox 360 – 738



Manage Cookie Settings