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Wii U

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Nintendo E3 2012 Wii U Developer Discussion
Game Guide Wii Fit U
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Wii U Follow Up Presentation – E3 2012
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New Super Mario Bros. U E3 2012 Trailer
Luigi’s Mansion: Dark Moon E3 2012 Trailer
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Scribblenauts Unlimited – 3DS E3 2012 Trailer
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Scribblenauts Unlimited – Wii U E3 2012 Trailer
Project P-100 E3 2012 Trailer
ZombiU Trailer – E3 2012
Tank! Tank! Tank! E3 2012 Trailer
Darksiders II – Death Lives E3 2012 Wii U Trailer Part 1
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Trine 2: Director’s Cut E3 2012 Wii U Trailer
Developer Interview – David Adams E3 2012 – Darksiders II
Developer Interview – Joe Tringali E3 2012 – Scribblenauts Unlimited Wii U
Developer Interview – Randy Pitchford E3 2012 – Aliens: Colonial Marines
Developer Interview – Alex Hutchinson E3 2012 – Assassin’s Creed III
Developer Interview – Patrick Emond E3 2012 – Batman: Arkham City Armored Edition
New Super Mario Bros. 2 E3 2012 Trailer
Heroes of Ruin Multiplayer Trailer
Batman: Arkham City Armored Edition Trailer – E3 2012
Rayman Legends E3 2012 Trailer – Levels
Transformers Prime E3 2012 Trailer
Mass Effect 3 E3 2012 Trailer
LEGO Batman 2: DC Super Heroes E3 2012 Announcement Trailer
Just Dance 4 E3 2012 Trailer


TopWare Interactive has announced “Sacrilegium”, a new Wii U/PlayStation 3/Xbox 360/PC game from Two Worlds developer Reality Pump. It’s a survival horror game that makes use of the GRACE 2 engine.

Sacrilegium stars a 20 year-old female named Alex who uses her martial arts skills, “knowledge and heart to survive and to save her soul from certain corruption.” Players can expect quick-time events, cinematic combat, and “ultra-realistic motion capture”.

You can find a bunch of details about the game after the break.



This is the second Wii U infographic released by Nintendo. You can find another one here.

Source


Katsuya Eguchi has fielded a number of questions about the Wii U in a new interview. Eguchi was asked about the Virtual Console for Wii U, resolution of games, and framerates.

We’ll mention a few things here right off the bat: Nintendo would like to avoid selling Wii U at a loss, VC games may run on the GamePad screen, Nintendo may consider 1080p resolution for their games, and almost all of Nintendo Land’s attractions run at 60 frames-per-second.

You can Eguchi’s quotes about these topics and more after the break.



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