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Wii U

Sonic Generations isn’t coming to Wii because the system can’t deliver HD graphics. However, things are obviously different with Wii U. Does that mean that the game will see a release on the console? Short answer: no.

The title is due out later this year, whereas the Wii U is at least a year away from launch. Some publishers are willing to create a separate Wii U version of multiplatform games coming late 2011 such as Warner Bros. with Batman: Arkham City. SEGA, however, does not think that strategy is reasonable.

SEGA’s executive vice president of marketing Alan Pritchard said in a recent interview:

“The timing just doesn’t work. Generations releases this November, and the Wii U is coming out next spring/summer. I think one of the things we don’t have to do, or reduce where possible, is we don’t want to port games. I think if there’s going to be a Sonic game for the Wii U, it needs to be built from the ground up. It’s more likely that it would be a separate stand-alone installment or in conjunction with a multiplatform release in the future. But to bring out Generations on a platform six or eight months after we release PS3, 360, and 3DS probably won’t be the best strategy.”

The other interesting quote from the comments above is that Pritchard indicated Wii U will launch in spring/summer of 2012. Nintendo hasn’t said anything officially about a release date other than the fact that it could ship anytime between April 1 and December 31. A few days before the console was announced, Japanese publication Nikkei said that it could make it to store in mid-2012.

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Shield Pose video

Posted on 12 years ago by (@NE_Brian) in Videos, Wii U | 0 comments


This information comes from Valhalla Games’ Tomonobu Itagaki…

“There’s always a possibility. If Nintendo’s fan base increases, especially in terms of hardcore games, then yes. Machine performance-wise, it can handle it.”

According to THQ, Valhalla Games is one of a few THQ studios investigating the Wii U hardware currently. These developers are looking to see which experiences are a good fit for the platform.

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Nintendo has been very hesitant to discuss online details for their new console, Wii U. Ubisoft shared some fairly interesting online details for Ghost Recon Online a couple of days ago, but wouldn’t say if the functions that were mentioned, such as a flexible friends list, would be available for all titles on the platform. Well, it looks like we have our answer now.

Charlie Scibetta, Senior Director for Nintendo of America Corporate Communications, revealed in an interview that the system won’t “have a centralized, one size fits all type of online gaming approach.” Instead, Nintendo will be working with third-parties to bring their ideas to the Wii U.

Said Scibetta:

“Online gaming is very important to us. We’ve heard the demands really of the veteran gamers that want that. So we’re going to be very flexible with gaming this time when it comes to online. We’re going to work with third-party partners. We’re not going to have a centralized, one size fits all type of online gaming approach. It’s going to be more of the publishers figuring out what they want to do and then we’ll try to work to bring that to life and make sure our platform can support that vision.”

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It probably is a good thing that Skyward Sword will be Wii only. The system really needs a big title for the holidays. Plus, it’s been too darn long since we’ve played a console Zelda!

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Harada on Tekken Wii U

Posted on 12 years ago by (@NE_Brian) in News, Wii U | 1 Comment

This information comes from Tekken series producer Katsuhiro Harada…

“We’re not sure yet. We’re still evaluating the hardware and we’re currently just seeing what we can do with the basic elements that we need to make Tekken. We’re not that far yet. Some examples you could think of for Tekken Wii U could be for perhaps something akin to a strategy guide. Before now you perhaps would have to go into a specific Practice mode in order to learn about your moves and your enemy’s statistics. Now, you could pull up that data on the controller’s screen while you’re fighting an opponent. There are many possibilities for Tekken right now on Wii U.”

Most Wii U games are very early on in development at this point. Since nothing is even close to being final right now, we’ll have to wait until next year’s E3 to see what these games will actually be like.

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Chase Mii video

Posted on 12 years ago by (@NE_Brian) in Videos, Wii U | 0 comments


This information comes from Satoru Iwata…

“Because we put so much emphasis on the controller, there appeared to be some misunderstandings. We should have made more effort to explain how it works. We haven’t made any kind of blunder, but I should have shown a single picture of the new console, then started talking about the controller. The console is not drastically different, and Wii U is about the controller. The console itself will be almost invisible. There have been two groups of people writing about our announcement – those like the Evening Standard, who have been able to experience the Wii U, and those who have not, and are simply writing about it from wire stories and pictures. They cannot see how this can be a game changer. What Wii U will offer is very different, but I believe we have the strong potential to change the entire format of videogames and of entertainment.”

Those who weren’t aware that Nintendo was going to show a new console at E3 could have been very easily confused over the announcement. The console was practically absent in most of the pictures shown on stage. Heck, even some of the more hardcore gamers were confused as to whether the controller was just an add-on for Wii.

Ah well… Nintendo still has well over a year before this thing ships, so they have time to get their point across.

Source 1, Source 2



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