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Wii

The latest Japanese hardware sales from Media Create are as follows:

3DS – 66,391
Vita – 25,636
PS3 – 17,292
PSP – 10,674
Wii – 6,987
PS2 – 1,250
Xbox 360 – 1,156
DSi – 840
DSi LL – 728

For comparison’s sake, here are the hardware numbers from last week:

3DS – 68,056
PS3 – 15,680
Vita – 13,589
PSP – 8,954
Wii – 6,127
Xbox 360 – 1,073
PS2 – 1,065
DSi = 900
DSi LL – 704


So, this is incredibly odd. Famitsu has posted its entire data of the latest software/hardware sales in Japan. It usually waits a week before providing any sort of concrete numbers, but not this time! This could be a pretty big change for Famitsu…

In any case, we’ve posted the translated software/hardware sales below. We’ll also post Media Create’s data later today.

Software

1. [NDS] Pokemon Black/White 2 – 416,850 / 2,035,471
2. [PS3] Atelier Ayesha – 75,874 / NEW
3. [PS3] Robotics;Notes – 57,797 / NEW
4. [3DS] Culdcept – 54,086 / NEW
5. [3DS] Dragon Quest Monsters: Terry’s Wonderland 3D – 43,648 / 787,615
6. [PS3] Resident Evil Chronicles HD Collection – 28,042 / NEW
7. [WII] Project Zero 2: Wii Edition – 24,804 / NEW
8. [PSV] Metal Gear Solid HD Collection – 23,586 / NEW
9. [360] Robotics;Notes – 17,076 / NEW
10. [PS3] .hack Sekai No Mukou Ni + Versus Hybrid Pack – 16,664 / NEW
11. [PS3] The IdolM@ster: Gravure For You! Vol. 9 – 14,086 / NEW
12. [WII] Mario Party 9 – 12,314 / 458,034
13. [PSV] Persona 4 Golden – 12,261 / 182,829
14. [3DS] Mario Tennis Open – 12,035 / 240,521
15. [PS3] Tokyo Jungle – 11,491 / 178,628
16. [PSP] Dies irae ~Amantes amentes~ – 11,124 / NEW
17. [PSP] Kenka Banchou Bros. Tokyo Battle Royal – 10,474 / 29,284
18. [PSP] Strike Witches: Shirogane no Tsubasa – 8,964 / NEW
19. [3DS] Super Mario 3D Land – 5,797 / 1,654,003
20. [3DS] Monster Hunter Tri G – 5,484 / 1,480,200
21. [WII] Wii Sports Resort – 5,052 / 2,909,384
22. [PS3] Dragon’s Dogma – 5,021 / 449,008
23. [3DS] Jake Hunter: Rondo of Revenge – 4,994 / NEW
24. [3DS] Mario Kart 7 – 4,652 / 1,752,616
25. [PSP] unENDing Bloody Call – 4,408 / NEW
26. [PSP] Arabic Lost Caverns 3,747 / NEW
27. [PS3] Lollipop Chainsaw – 3,626 / 62,608
28. [WII] Wii Party – 3,615 / 2,296,760
29. [PSP] Akiba’s Trip Plus – 3,421 / 36,223
30. [WII] Taiko no Tatsujin Wii: Ketteiban – 3,085 / 238,028

Hardware

3DS – 65,267
Vita – 22,638
PS3 – 16,399
PSP – 11,461
Wii – 6,880
Xbox 360 – 861
DSi – 657
PS2 – 490


We found out about Quiz Party last week. Today, Nintendo of Europe has made the game official. You can find the announcement below.

Following in the footsteps of Wii Sports, Wii Party, Wii Play Motion and Mario Party series, Nintendo are set to launch a new family favourite – QUIZ PARTY

4th July 2012 – Get your thinking cap on and prepare for hours of fun with your friends and family when the latest party favourite from Nintendo comes to Wii in the UK on 27th July. QUIZ PARTY offers you a unique and inclusive experience which can be enjoyed by everyone, and with an unlimited number of players you can truly put everyone’s general knowledge to the test!

With over 2000 questions covering a wide variety of themes, all voiced by legendary Quiz Show host Roy Walker, there really is something for everyone in QUIZ PARTY! It doesn’t matter what your favourite subject is, you could be asked a random selection of questions covering a varied range of themes Whether you are a whizz at History, Geography and Nature or if your knowledge is a little more current and you prefer Sport, TV and Films, there will be a question to suit everyone. Get the game started by selecting between two and four teams and with no limit on the number of people on each team, everyone in the room can have a go.


This piece will be on the CD for Kirby’s Dream Collection Special Edition. Hopefully other orchestrated tracks are included!


For the past couple of years, Wii releases have been very low. Third-parties have, for the most part, ended its efforts to bring core experiences to the console and Nintendo has only developed a handful of titles.

Nintendo president Satoru Iwata acknowledged the situation in a Q&A session with investors last week. He said that a lack of third-party titles and the company’s own initiatives with the 3DS and Wii U caused the Wii to suffer from a drop in momentum.

In the same response, Iwata replied to a question regarding a concern that the Wii U will miss out on future games if it is unable to compete with the PlayStation 3/Xbox 360 successors due to a lack of power. While he can’t “promise that the Wii U will never be excluded from multiplatform software for eternity”, Iwata believes that it “will not have such a big difference as the Wii had in comparison to how, on other platforms, developers could expect very different graphic capabilities of generating HD-applicable high-resolution graphics. He later discussed the benefits that the Wii U and GameTablet bring to the industry.

We’ve posted Iwata’s full response below.


As was the situation with Wii, there are many doubts about the Wii U right now. Some gaming enthusiasts, members of the press, and investors aren’t sure if the console will attain the same success as its predecessor.

Nintendo president Satoru Iwata discussed this topic during an investors meeting last week. Additionally, he briefly talked about the previously mentioned fall push for Wii U, in which launch details will be announced. Iwata hinted that titles beyond launch/launch window will be announced.


Overall, 3DS sales have improved since the system’s initial launch. It is, however, still struggling a bit overseas.

Nintendo president Satoru Iwata told investors at a meeting last week that 3DS sales have stabilized in Japan and have some momentum. But in the U.S. and Europe, “the sales pace went down after the beginning of 2012.” Iwata believes the 3DS XL and New Super Mario Bros. 2 can improve the situation.

Iwata also commented on how “one of the difficulties Nintendo is facing in terms of spreading the Nintendo 3DS is the difference of the mainstream products between Japan, where the handheld video games are the main products, and the U.S., where the home console video games are the main ones.”

Read on below for his full response.


At Nintendo’s latest shareholders meeting, one investor mentioned that third-parties haven’t been able to fully take advantage of the Wii/Wii U. This person hinted that Nintendo could consider “bringing up creators in the video game industry as a whole” and asked how the company could “cultivate brand-new developers who can come up with interesting games independent of the performance of the hardware”.

Nintendo president Satoru Iwata, responding to the question, mentioned a few things. He started out by saying that “breathtaking visuals or heavy storylines” may not have matched up well with the “pros and cons of the features of the Wii.”

He went on to say that Nintendo has been improving the situation with third-parties by providing them with access to hardware at an earlier point and brought up the Super Smash Bros. collaboration with Namco Bandai.

Regarding cultivation of new creators, Iwata pointed to the “Nintendo Game Seminar”. When working with employees from other companies, Nintendo won’t “cultivate” them. Instead, Iwata said that “it is more important to understand how we can both grow, or to find a good balance which can enhance each party’s strengths and eliminate weaknesses.”

You can find Iwata’s full response below.



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