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Nintendo Voice Chat podcast summary

Posted on November 15, 2010 by (@NE_Brian) in DS, News, Wii

GoldenEye 007

– A lot of people thought the Wii game would just be a cash-in
– Craig highly recommends it

Donkey Kong Country Returns

– Crazy stuff in worlds 6, 7, 8
– Will spend a lot of time if you want 100%
– A lot of 1-ups, but Craig says you’ll need them
– Can buy additional 1-ups
– Great music even though most probably won’t be as impressed as they were back with the SNES
– Craig doesn’t like the blow mechanic in the game, thinks it’s mostly unnecessary
– Only use it to uncover hidden items or blow out fire on an enemy
– DK can stomp the ground as well
– Can use the Wiimote without the nunchuck, Craig actually prefers it
– Craig was dying a lot more with the nunchuck
– Craig liked the mine cart levels
– Lots of old school references
– Mr. Game & Watch in the background of one of the levels
– Craig thinks the co-op is cool, but isn’t sure he’d like to use it in the later levels
– Use coins to buy extra lives, invincibility potion, or an extra heart
– If you jump on 3 enemies in a row, you get a coin, keep jumping on enemies to get additional coins
– Run button in the game when using the classic controller mode

Call of Duty: Black Ops

– Isn’t bad on Wii
– Looks good
– Very similar to the other versions
– Missing some zombie levels though
– Running at 30 FPS (60 FPS in other versions)
– Can tweak pointer controls
– Play Zork
– Play with the Classic Controller
– Craig recommends buying the game on other consoles if possible
– Would choose GoldenEye Wii over Black Ops Wii
– Voice chat support with Headbanger headset (no WiiSpeak)

GoldenEye 007 DS/Black Ops DS

– Craig thought Black Ops DS was much better than GoldenEye 007 DS
– Both games made by the same dev

Random notes

– Craig is leaving IGN
– Can’t say who’s taking over Craig’s job yet
– Podcast probably won’t be back for awhile

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