01./00. [3DS] Donkey Kong Country Returns 3D
02./01. [3DS] Friend Collection: New Life #
03./00. [3DS] Chousoku Henkei Gyrozetter: Albatross no Tsubasa
04./03. [3DS] Luigi’s Mansion: Dark Moon
05./05. [3DS] Animal Crossing: New Leaf #
06./04. [PS3] Resident Evil: Revelations
07./06. [3DS] Shin Megami Tensei IV #
08./07. [PS3] Terraria
09./02. [PS3] Kamen Rider: Battride War #
10./09. [3DS] Dragon Ball Heroes: Ultimate Mission
11./10. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition #
12./13. [3DS] New Super Mario Bros. 2 #
13./12. [3DS] Monster Hunter 3 Ultimate (Best Price!)
14./15. [3DS] Mario Kart 7
15./08. [PSV] Valhalla Knights 3
16./17. [3DS] Tousouchuu: Shijou Saikyou no Hunter-Tachi Kara Nigekire!
17./23. [PSP] God Eater: Burst (PSP the Best Reprint)
18./21. [NDS] Pokemon Black 2 / White 2
19./19. [3DS] Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb
20./20. [WIU] New Super Mario Bros. U
These are probably some of the best comparisons we have of the new Smash Bros. and Brawl. Kirby is actually completely round on Wii U!
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Good ol’ Laval.
The three musketeers of gaming podcasts had to schedule an emergency Thursday episode, or risk missing their first week ever! This episode features discussions about Animal Crossing’s localization, a lengthy praise-ologue of Mario Galaxy 2, your regular news, and a whole heaping giant pile of listener mail. To top it off, we discuss our (and your) overall impressions of Nintendo at E3 this year.
This Week’s Podcast Crew: Austin, Jack, and Laura
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Well, it looks like the time has come… and sooner than I originally anticipated. I think it’s time to disconnect the forum and main site. Some important aspects can’t be fixed until that connection is broken, so now’s as good a time as any!
The forum’s news sub-board will still exist. When everything is finished, I’m considering opening it fully so that anyone can post a topic. If it becomes superfluous or you guys think it’s silly, I’ll remove it.
No exact timetable for the disconnect since I have a lot of items to take care of beforehand, but I wanted to give everyone a heads up as to what our plans are. What we’ll likely end up doing is implementing Disqus for comments going forward. It works well enough on GE, and a lot of people already have accounts since it’s a widely-used comments system.
Thoughts, complaints, or anything else? Post in the comments, forum, or send us an email!
Time for another stupid video! Nintendo president Satoru Iwata makes a few “announcements” in this Nintendo Direct Mini.
Pencil Test Studios has become an official Wii U developer, the company has announced on Facebook. It was reported yesterday that Nintendo of America had expressed interest in the developer’s title, Armikrog.
Pencil Test’s Facebook message reads:
“We’re getting some love from Nintendo… Pencil Test Studios is now a licensed Wii U developer.”
Armikrog probably won’t make its Kickstarter target of $900,000. Only four days remain and a little less than $300,000 will need to be raised before then. Still, with Pencil Test now having a Wii U dev kit, perhaps there’s a chance of Armikrog coming to the eShop regardless.
Disastercake’s RPG, “Soul Saga”, has a chance of landing on Wii U. The game will head to the eShop if a $105,000 stretch goal is reached on Kickstarter.
Mike from Disastercake already has a few ideas in mind as to what the team could do on Wii U:
I’m not exactly positive how I will deal with it exactly yet, but I think I will be adding a lot of the GUI (graphical user interface) on the Wii U controller, clearing up the space on the TV to look more like a movie. I think it’s great to have lots of screen real estate, and game designers have been struggling to find ways to get the GUI out of the way of the pretty graphics for a long time.
[In the game] the player has a Steampunk styled smart phone for communicating with other people in the game world, so that menu GUI would be able to find a good place on the controller. So if the player gets a text message while roaming the world, the Wii U GamePad will start to vibrate and make a noise. Or, if the player has an incoming call it will also vibrate and ring and display the caller’s portrait on the GamePad like it was a smart phone. The player can then answer the phone to initiate the conversation, or just hang up on them if they want to dodge that call.
More information about Soul Saga can be found on the Kickstarter page here. At present, the title is roughly $35,000 funded. Disastercake is looking to reach $60,000 within the next 22 days.
Thanks to Ken P for the tip.