01. [PSP] Monster Hunter Portable 3rd (Capcom) – 133,562 / 3,983,469
02. [Wii] Donkey Kong Returns (Nintendo) – 66,551 / 704,856
03. [Wii] Wii Party (Nintendo) – 53,144 / 1,730,035
04. [NDS] Pocket Monster Black/White (Pokemon) – 45,590 / 5,012,327
05. [Wii] Mario Sports Mix (Nintendo) – 40,123 / 534,061
06. [NDS] Ni no Kuni (Level-5) – 37,237 /419,524
07. [PS3] Gundam Musou 3 (Bandai-Namco) – 30,128 / 318,878
08. [NDS] Saga 3 Jikuu no Hasha Shadow or Light (Square-Enix) – 27,344 *NEW*
09. [PSP] The 3rd Birthday (Square-Enix) – 27,279 / 212,861
10. [Wii] New Super Mario Bros. Wii (Nintendo) – 24,888 / 4,202,472
11. [Wii] Wii Sports Resort [Wii Remote Plus Pack] (Nintendo) – 23,020 / 246,774
12. [Wii] Mario Kart Wii (Nintendo) – 21,230 / 3,130,795
13. [NDS] Inazuma Eleven 3 Sekai e Chousen!! Joker (Level-5) – 20,968 / 359,382
14. [PSP] AKB1/48 Idol to Koushitara (Bandai-Namco) – 20,768 / 320,562
15. [NDS] Mario vs Donkey Kong Totsugeki! Miniland (Nintendo) – 20,325 / 281,925
16. [NDS] Tongari Baushi to Mahou no Otana (Konami) – 19,406 / 296,905
17. [Wii] Wii Fit Plus (Nintendo) – 17,128 / 2,222,943
18. [Wii] Super Mario Collection Special Pack (Nintendo) – 17,077 / 820,530
19. [NDS] Super Kaseki Horida (Nintendo) 16,551 / 255,277
20. [Wii] Taiko no Tatsujin Wii Minna de Party 3 Shirome (Bandai-Namco) – 15,381 / 155,670
Thanks to Thomas N for the tip!
– Submarine and periscope modes in the Nintendo World 2011 demo
– Submarine mode is set from a side perspective
– Guide the submarine to a goal
– Take out obstacles and enemy ships
– Avoid enemy fire
– Control the submarine through a control panel on the touch screen
– Slider controls on the control panel to dive and rise to the surface
– Can also make the submarine move forward and in reverse
– Completely stop the ship by centering both sliders
– Dash to the water’s surface by keeping the horizontal slider centered and moving the vertical slider all the way to the top
– Missiles and masker controls
– Fire missiles up or forward
– Use missiles to destroy obstacles and other ships
– Use masker to mask your ship when enemies are firing missiles at you
– Masker depletes your air supply
– Have to rush to the surface to replenish air supply when your air is running out
– Map of the stage on the touch screen
– Zoom in on the map close to your submarine
– Zoom out to show the full play field
– Map marks where you’re going and shows islands and obstacles
– Takes time for the ship to adjust height and speed
– Controls change based on the submarine you’re using
– Choose your submarine before a mission
– One ship appears to allow for its angle to be turned up and down
– One mission: Swim from left to right, large island obstacle in the middle of the stage, need to dodge it by going below it, first have to get boulders out of the way with missiles, enemy ships present as well
– Ship will never move too fast, even at top speed
– Periscope mode: Control the ship’s periscope
– 360 degree view
– Fire at ships passing by
– Zoom in and out, dive and surface with slider controls
– Gyro-based controls for periscope (like Zelda, optional)
– Can use a slider to control periscope as well
– Periscope mode stage: Ships pass by, don’t try to fire at you, some ships in the distance required timing to hit the moving target
– Ship will flood when you’re hit by a missile
– Can repair damaged areas with the stylus
– “download play” option was in the menu
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