Activision has revealed to Kotaku that Modern Warfare is in developing for Wii. Rather than bringing the latest game in the series – Modern Warfare 2 – to the platform, Activision has instead decided to port the game to Nintendo’s console, which was originally released in 2007. An official announcement is expected tomorrow, but Activision has already confirmed that the title will launch on November 10.
Capcom has been very, very good at teasing announcements. In fact, there was a whole ordeal leading up to E3 on their Twitter regarding a secret announcement. Now Capcom’s at it again, but fans will have to wait awhile to find out what mystery lies ahead. On the company’s official Twitter account, there is a tease relating to a sequel “that will blow your mind.”
“In five, we’re having a meeting to discuss a new game sequel that will BLOW YOUR MIND when you find out about it… much, much later.”
As is usually the case with these types of secrets, we don’t know what Capcom is cooking up. That means the genre of the game, platform, etc. are completely unknown. Sadly, we’ll have to wait awhile before the mystery is unveiled.
The Sims 3 Sold 3.7 Million Copies
Wii Sales Doubled with Launch of EA SPORTS Active
Madden NFL 10 Available on August 14REDWOOD CITY, Calif., Aug 04, 2009 (BUSINESS WIRE) — Electronic Arts Inc. (NASDAQ: ERTS) today announced preliminary financial results for its fiscal first quarter ended June 30, 2009.
Fiscal First Quarter Results (comparisons are to the quarter ended June 30, 2008)
GAAP net revenue for the quarter, which includes the impact of deferred revenue adjustments, was $644 million, as compared with $804 million for the prior year. During the quarter, EA had a net revenue deferral of $172 million related to certain online-enabled packaged goods games and digital content as compared with a net benefit of $195 million in the first quarter of the prior year.
Non-GAAP net revenue was $816 million, up 34 percent as compared with $609 million for the prior year. Sales were driven by launches of The Sims(TM) 3, EA SPORTS Active(TM), and Fight Night Round 4.
SAN FRANCISCO & LONDON – SEGA of America, Inc. and SEGA Europe Ltd. today announced that Super Monkey Ball Step & Roll, the amusing and exhilarating party game will be available exclusively for Wii. The loveable characters from the original Super Monkey Ball, AiAi, MeeMee, GonGon and Baby, are back with all new mind-blowing puzzles and party games specifically designed to fully utilize the Wii Balance Board accessory and the Wii Remote and Nunchuk. Currently in development at SEGA Studios Japan, Super Monkey Ball Step & Roll adds a dynamic level of interactive gameplay with the use of the Wii Balance Board while still remaining true to the original franchise with zany level design.
“The Wii Balance Board opens new and creative ways for this long running and beloved SEGA franchise to be played,” said Sean Ratcliffe, Vice President of Marketing, SEGA of America, Inc. “Super Monkey Ball Step & Roll takes the franchise to a whole new level of interactivity and fun that is great entertainment for family and friends.”
The Conduit has been on store shelves for a few weeks now and has received mostly a positive reaction. It’s not the highest rated title rated for Wii nor is it the best-selling title on the platform, but most gamers probably wouldn’t be opposed to seeing a sequel. High Voltage Software has expressed some interest in the past regarding more games for The Conduit’s storyline, and, well, if you played the first game, you know that the ending leaves for the door wide open for another title. Fortunately, it looks like High Voltage still has plans for at least one sequel to The Conduit.
In a recent Radio-Blodec podcast, HVS’ producer Joshua Olsen was first asked about the amount of sales needed for the company to create a sequel. We have the translated response below:
“I have no idea, it all depends on the fans and sales but it’s a little early for now to assume anything. Anyway, we are very interested to make a sequel to The Conduit, it’s quite a robust world and there are more stories we want to tell.”
Next, here’s Mr. Olsen’s response regarding whether there are plans to develop a sequel:
“Sure there are, The Conduit is the first part for our hero and we want to make more parts to tell more things about him.”
Last but not least, Mr. Olsen says work has not started on a sequel, yet.
“We have not started to work on a sequel.”
Thanks to Jake for the news tip!
MAJESCO ENTERTAINMENT ANNOUNCES ‘ALVIN AND THE CHIPMUNKS: THE SQUEAKQUEL’ VIDEO GAME FOR WiiTM AND NINTENDO DSTM
In Association With The Highly-Anticipated Theatrical Release From Twentieth Century Fox, The World’s Smallest And Most Mischievous Musical Trio Comes To Console And HandheldThis Holiday Season
EDISON, N.J., August 3rd, 2009 -Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, Twentieth Century Fox Licensing & Merchandising (Fox Licensing) and Bagdasarian Productions, today announced Alvin and The Chipmunks: The Squeakquel for Wii™ and Nintendo DS™. Featuring everyone’s favorite musical group-Alvin and The Chipmunks and their girl group rivals The Chipettes making their videogame debut-this rhythm action game challenges players’ timing and musical skills as they perform in a variety of concert locations. Developed by ImaginEngine, Alvin and The Chipmunks: The Squeakquel launches this December in advance of Twentieth Century Fox’s theatrical release of the same name that opens on Christmas Day.