Yet again, a staff member from High Voltage Software is talking about some previously mentioned unknown game that the company is working on (presumably on Wii).
“Thanks for all the enthusiasm guys! Ill forward all your comments to the Grinder producer. Like Prem said, im currently not on Grinder or Gladiator so im not as “to the second” as I was on Conduit but I will make sure your comments are heard. All I can say about what im working on is “really guys, you haven’t seen nothin yet…”
What could this mystery game be, I wonder? The Conduit 2, perhaps? Or maybe something entirely new?
Ever since the game’s announcement, many rumors have circulated about a possible Wii version of Modern Warfare 2, much in the same way that Call of Duty: World at War was ported to Wii. Listings on Amazon-esque websites, as well as various comments from gaming outlets regarding the game are just the start of the rumors, it seems, as Australian game store JB Hifi has an entire section dedicated to the pre-orders of Modern Warfare 2 for Wii, including a custom made pre-order box art for the supposed game.
Not only is the box art present, but the store is actually accepting pre-orders for the game itself, further reinforcing the idea that it is indeed coming. In addition, there have been reports of other, smaller gaming outlets taking pre-orders for the game, which serves as a focal point for the Wii-owning hopefuls.
The chances of a Wii version of Modern Warfare 2 coming out are pretty high at this point, and even neglecting the pre-orders, there isn’t much of a reason for Activision not to release one. World at War sold well on Wii, and it is likely that (if they improve their late ad campaign strategy) that Modern Warfare 2 would do the same.
What do you guys think?
Bit Boy’s Incoming Secret Pulse Commands Pose a Brain Challenge for the Ant Nation
This week Nintendo offers three new WiiWare™ games, including a trip through video game history, a strategic tank battle and a virtual twist on an ant farm. Download fans will also find two Virtual Console™ SEGA classics and a Nintendo DSiWare™ game designed to keep the brain sharp.
WiiWare
Bit Boy!!
Publisher: Bplus
Players: 1-2
ESRB Rating: E (Everyone)
Price: 600 Wii Points
Description: Get ready for the most spectacular journey through time in the history of video games!! Accompany Bit Boy Kubi through a crazy pixellated adventure and battle hordes of nasty monsters in 4-bit dungeons, 8-bit caves, 16-bit strongholds, 32-bit labyrinths, 64-bit arenas and 128-bit worlds!! Rescue Kubi’s friends!! Set off in the ultimate pursuit of fruits and high scores!! Grab a friend for even more fun in Cooperative mode!! The Wii Remote is your joystick – let the arcade adventure begin!!
According to Media Create sales data, Dragon Quest IX sold 2,318,932 copies in just two days. That figure is much different than the rumored first day sales figure, but it’s still quite impressive. Media Create additionally reported that the game possessed an astounding 81.56% sell through rate. Dragon Quest IX is performing better than its predecessor and takes the crown for the best first week sales on the DS.
2 1 TIGER WOODS PGA TOUR 10 EA TIBURON EA SPORTS ELECTRONIC ARTS
1 2 FIGHT NIGHT ROUND 4 EA CANADA EA SPORTS ELECTRONIC ARTS
3 3 TRANSFORMERS: REVENGE OF THE FALLEN LUXOFLUX ACTIVISION ACTIVISION BLIZZARD
10 4 HARRY POTTER & THE HALF-BLOOD PRINCE EA BRIGHT LIGHT EA GAMES ELECTRONIC ARTS
6 5 CALL OF JUAREZ: BOUND IN BLOOD TECHLAND UBISOFT UBISOFT
4 6 WII FIT NINTENDO NINTENDO NINTENDO
9 7 VIRTUA TENNIS 2009 SUMO DIGITAL SEGA SEGA
7 8 THE SIMS 3 THE SIMS STUDIO EA GAMES ELECTRONIC ARTS
12 9 CALL OF DUTY 4: MODERN WARFARE INFINITY WARD ACTIVISION ACTIVISION BLIZZARD
8 10 [PROTOTYPE] RADICAL ENTERTAINMENT ACTIVISION ACTIVISION BLIZZARD
Game Info
System: Nintendo Wii
Genre: First Person Shooter/Action
Players: 1 Local, 12 Online
Release Date: June 23, 2009
Publisher: Sega
Developer: High Voltage Software
The excitement surrounding the Wii and its launch was, to put it bluntly, huge. The idea that games could be controlled by the movements of the player was mesmerizing and on top of that the price of admission was cheap. But this bliss faded quickly when Wii owners came to realize that the revolutionary motion controller was not as perfect as many had hoped, the only flawless feature being the Wii’s IR sensor. This sensor, however. would spawn a new following as the possible innovator of the increasingly popular FPS genre, idealistically offering precision aiming and a more natural feeling for shooting than the clunky (albeit improving) dual analog control scheme. Sadly, games came and went and one poorly designed FPS after another went from development to shelf to bargain bin. It has been nearly three years since the Wii’s launch, and the number of FPSs worth playing on the system can be counted on half of one hand. This begs the question, why? Could it be that the Wii is simply so underpowered that it can’t handle the prowess of modern FPS games? Many would have held that as the truth, that is, until High Voltage Software stepped in to take the reigns of the genre and show every other third parties how it’s done.