Right around E3, we heard the surprising, yet joyful news that XSEED will be bringing Fragile to North America. However, there were no rumblings of a European/Australian release. Until today that is. Rising Star Games, which has localized a bunch of games for the markets including No More Heroes, officially announced that the company is working on giving the same treatment to Fragile. According to the game’s official website, the game will arrive in Spring 2010.
– Real time editing
– Expanded song mode
– Playing the game on DSi allows you to use dual mode
– Dual mode -> Additional analog synth choices, twice the drums machines/tracks
– Releasing 9/17 in Japan
– 50 bosses
– Will have boss fights against multiple opponents
– Shinobu playable
– Shinobu runs faster than Travis, can jump
“You know, that’s really something that has yet to be determined [enemy target range]. We’re still balancing how necessary it is to have that many enemies on screen with game play. So we’re working out the numbers. I mean ideally, we want gamers to feel like they are being attacked by hordes of creatures, so we’re trying to pour on the numbers as much as possible. But in some cases, it might not be necessary. If you are fighting a giant Werewolf, you may not want a horde of giant Werewolves coming after you.
So it’s all dependent on how the gameplay turns out. It would be great if we can get 100 enemies running on screen at once but if it’s not necessary then we won’t go that route. Or if it seems cool, then we’ll do it. HVS’ goal has been – and maybe this will help clarify some of what we’re thinking under the hood – we want to show players things they’ve never seen before. And moving forward with all of our games we want to do things that are more and more impressive. So that when gamers hear of our upcoming games, and finally get a chance to play them, they know that there is a developer out there that really cares about bringing them a quality entertainment experience.” – The Grinder Art Director, Matt Corso
It’s very impressive that High Voltage has been able to pull off putting so many enemies onscreen at once. And seeing as how we’ve got a long way to go before The Grinder releases, I’m sure the company will be able to make strides with their engine over the next few months.
FC:
-Tantei Jinguuji Shaburo: Toki no Sugiyuku Mama ni (June 30th)
-Final Fantasy III
SFC:
-Super Punch-Out!!
VCA:
-Marvel Land (June 30th)
-Shinobi
Today, Nintendo has confirmed both the release date and price of the classic Pokemon remakes. Heart Gold and Soul Silver will launch in Japan on September 12. It was previously thought that the two titles would be available on that same day, so the speculation was right on the money. You can pick up either version for 4800 yen. There is no announcement as of yet for a North American release, but you can bet that Nintendo will be making an announcement eventually.
Wii Sports Resort (Wii) – 155,000 (41%)
Ken to Mahou to Gakuen Mono 2 (PSP) – 25,000 (53%)
BlazBlue (PS3) – 21,000 (52%), (360) – 15,000 (64%)
Atelier Rorona: Arland no Renkinjutsushi (PS3) – SE 18,000 (63%) / LE 3,900 (72%)
Agarest Senki Zero (PS3) – SE 7,300 (44%) / LE 2,200 (53%)
Valhalla Knights 2: Battle Stance (PSP) – 5,800 (23%)
Bionic Commando (PS3) – 3,800 (25%), (360) – 3,000 (32%)
Time Leap (360) – 3,700 (48%)
Kono Aozora ni Yakusoku o: Tenohira no Rakuen (PSP) – LE 3,100 (74%) / SE 1,700 (47%)
Really? Really! DS (DS) – LE 2,800 (47%)
Mamoru-kun wa Norowarete Shimatta! (360) – LE 2,400 (48%) / SE 1,600 (36%)
Wand of Fortune (PS2) – SE 2,200 (50%) / LE 1,500 (75%)
Wanted: Weapons of Fate (PS3) – 2,000 (25%)
Pia Carrot e Youkoso!! G.P. Gakuen Princess Portable (PSP) – SE 1,600 (36%)
Himehibi: New Princess Days!! Zoku! Ni-Gakki (PS2) – 1,600 (35%)
Memories Off: AfterRain (PSP) – LE 1,400 (41%)
Fushigi Yuugi DS (DS) – SE 1,300 (25%)
Eureka Seven: New Wave Graduation, Welcome Price w/ DVD (PS2) – 1,200 (32%)