PEARL JAM’S DEBUT ALBUM TEN COMES TO THE WiiTM ROCK BAND® MUSIC STORE; NEW TRACKS FROM DEVO, FAITH NO MORE AND FALL OUT BOY ADDED TO Wii MUSIC STORE LINEUP
Cambridge, Mass. – March 31, 2009 – Harmonix and MTV Games announced today 14 new tracks coming this week to the Rock Band® Music Store catalogue of downloadable content for Wii™ home videogame console from Nintendo, including Pearl Jam’s debut album Ten. This week’s new music lineup also includes new wave band Devo, punk band Fall Out Boy and, the rap infused metal-edged stylings of Faith No More.
Ten, the 1991 album that introduced the world to Pearl Jam, will be released in its entirety for download in the Wii Rock Band® Music Store this week including popular hit “Jeremy” and hidden track “Master/Slave”. With the song “Alive” from Ten already featured on the Rock Band 2 soundtrack, the Rock Band Music Store will feature the other eleven tracks from the album. The Pearl Jam tracks were released to owners of Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system last week.
These details come from the latest Nintendo Power…
– Characters play different roles
– Story taken in new directions
– Play as Harry Mason
– Use control stick to move Harry
– Searching for your daughter
– You’ll come across familiar elements but they’re not what you would expect
– Your answers have impact on how game plays out
– Will have less backtracking than in other Silent Hill games
– Can go through every locked door
– Use Wiimote to aim flashlight
– The Wii Remote is used to aim the flashlight
– No load times due to streaming environments
– Streaming environments that completely eliminate load times
– Wiimote used as cell phone, static noise comes out from Wiimote speaker
-The static noise comes out of the Wii Remote now. It also acts as your cell phone.
– No combat in the game – can only flee now instead
– Hold “Z” button to allow Harry to get a lead when a monster finds you
– Go through doors, climb over fences, jump through windows, barricade doors during getaway
– Static noise becomes louder as monsters approach
– Can look over your shoulder while running
– Chases aren’t quick-time events
– Monsters will attempt to thwart your escape by taking alternate routes, will also try to flank you
“In Silent Hill games, the town always gets inside the protagonist’s head. But now, it’s getting inside YOUR head.”
“This is one of the things we dreamed about when the Wii controller was first unveiled, and it’s every bit as effective as we imagined.”
– Action/adventure title
– Rabbids Go Home expands on story of the Rabbids
– The Rabbids literally want to go home
– Not sure where home is but moon captures their attention
– Gather and build a pile of junk high enough to reach the moon
– Control 2 Rabbids at once – one sits in shopping cart, another one pushes it
– Some pieces only require you to touch them to be added to your cart
– Other pieces require extra step
– Need to use “Bwah!” attack to scare clothes off bodies
– Can build with more than just items
– Stuff collected by Rabbids will give players new abilities for moving or attacking with cart
Update: Here are some pictures to the doubters out there…
Even though today’s date would indicate otherwise, the revelation of a new Silent Hill game for Wii is not actually an April Fool’s Joke. Nintendo Power’s cover story this month is Silent Hill: Shattered Memories. Tomm Hulett, producer of the game, says that Shattered Memories “is a reimagining of the first Silent Hill.” Hulett wants gamers to know that “it’s not a remake or a port.” He goes on, “That’s an important distinction. It really feels like a new game.”
Thanks to Jake for the news tip.
The first details on Tales of Graces, the “Tales of” mothership title for Wii, have been released.
– Control Aspel Rant
– Aspel is 18 years old, lives in outskirts of a kingdom
– Even occurs leaving Aspel desiring strength
– Aspel has a catch phrase: “I don’t want to lose anyone again”
– Graces has theme of “Protect” or “Defend”
– Has a large scale story
– New gameplay systems
– Releasing in Japan this Winter
– DS version releasing July 30 (Japan)
– Wii version coming in winter
– Has online functions
– New rule is “transformation mode” – deflecting enemy attacks with your own causes gauge to fill to create bigger combos
– No word on North American release yet
Since last E3, Nintendo has said that more Mario and Zelda games are in development and therefore can be expected in the future. Speaking with Japanese magazine Famitsu, Shigeru Miyamoto has reiterated the same message.
“I want to make games that are intuitively fun and haven’t been done before; games that make you enjoy owning a DS and glad there’s a Wii in your home. From that perspective, I think we need more ‘clutch’ games like that. We’re making Mario and Zelda too, of course, so don’t worry.”
Miyamoto doesn’t make it clear on whether or not he was referring to The Legend of Zelda: Spirit Tracks or a new game for Wii. However, it would be pretty safe to say that a Zelda title for Nintendo’s console is in development as well.