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Another explosive World to discover in Big Bang Mini!

RIO DE JANEIRO: Bad weather greets you in the Rio de Janeiro World and renders your homing missiles unavailable. Fire your shots according to the rhythm to create successively more powerful attacks. Hold the stylus over your ship and shake the stylus to create a Bullet Repeller, or just defeat the enemies in successive chains. Using the larger shots created by good timing is the most effective way to defeat enemies and progress through all of the world’s levels. Destroying the enemies in chains will immediately refill your Bullet Repeller charge. World Upgrade: Bullet Repeller: Scribbling rapidly over your ship with the stylus is the easiest way to create the repeller if enemies aren’t available to chain shoot. The Bullet Repeller is especially useful in the Rio de Janeiro World, since some enemies will fire homing-type missiles at you.

About SouthPeak Games
SouthPeak Interactive Corporation develops and publishes interactive entertainment software for all current hardware platforms including: PLAYSTATION®3 computer entertainment system, PSP® (PlayStation® Portable) system, PlayStation®2 computer entertainment system, Xbox 360™ videogame and entertainment system, Wii™, Nintendo DS™ and PC. SouthPeak’s games cover all major genres including action/adventure, role playing, racing, puzzle strategy, fighting and combat. SouthPeak’s products are sold in retail outlets in North America, Europe, Australia and Asia. SouthPeak is headquartered in Midlothian, Virginia, and has offices in Grapevine, Texas and Leicester, England. www.southpeakgames.com

About Arkedo Studio
Arkedo is a Paris-based studio comprised of three game developers (four when the weather is nice), focused on making arcade-style games for the Nintendo DS. Founded in early 2006, the studio’s award-winning first Nintendo DS title was well received by both the public and the press. Arkedo’s secret plan to rule the world includes creating quirky and witty games, along with a good amount of patience. Learn more by visiting www.arkedo.com.

NINTENDO DS IS A TRADEMARK OF NINTENDO.

1. Dragon Quest IX (NDS, Square Enix)
2. Final Fantasy XIII (PS3, Square Enix)
3. Biohazard 5 [Resident Evil 5](PS3, Capcom)
4. Dragon Quest VI (NDS, Square Enix)
5. Monster Hunter 3 (Wii, Capcom)

6. Amagami (PS2, Enterbrain)
7. Ryuga Gotoku 3 [Yakuza 3] (PS3, Sega)
8. Final Fantasy Versus XIII (PS3, Square Enix)
9. The Last Remnant (PS3, Square Enix)
10. Street Fighter IV (PS3, Capcom)
11. Star Ocean: The Last Hope (360, Square Enix)
12. Ninokuni: The Another World (NDS, Level 5)
13. Gyakuten Kenji (NDS, Capcom)

14. Final Fantasy Agito XIII (PSP, Square Enix)
15. Seventh Dragon (NDS, Sega)

Source

“Since I became the head of development for Capcom, there’s really three main pillars to my approach to development. The first one is original titles. Every certain number of years we will make a certain number of original titles. Then, sequels for fans of our current series. The third one is using older IP. Really, it’s a matter of granting what the fans are looking for. We started making those games and people have continued to look for them, and really there is interest out there. As you say, it’s really about respecting the IP and then doing a remake that follows as an extension. Mega Man 9 is one of the games I would add to your list. We’d certainly like to continue doing more of those. The basic idea is that if there’s demand out there—if there’s interest out there—we will respect the IP and go forward.” – Keiji Inafune

Source

Korg DS-10 walkthrough

Posted 15 years ago by in DS, News | 0 comments

Become a Music Legend, Without the Need for Costly Instrument Peripherals
Milton Keynes – 505 Games is today pleased to reveal We Rock: Drum King, a brand new rhythm-action game for Nintendo Wii™, which sees you becoming the drummer in a band that’s on the road to global stardom. It’s due to rock out across Europe in April 2009.

Unlike many rhythm games, to become a music legend in We Rock: Drum King you only require two Wii Remotes, rather than having to clutter your living room with potentially expensive instruments. The remotes become your virtual drumsticks as you beat your way through 30 awesome tunes, including Bloc Party’s Banquet and Born To Be Wild by Steppenwolf.

Famitsu review scores

Posted 15 years ago by in DS, News, Wii | 2 Comments

The latest Famitsu review scores are as follows:

Left 4 Dead (Xbox 360, Electronic Arts): 10 / 9 / 8 / 8 – (35/40)
WWE SmackDown! vs. Raw 2009 (PS3, THQ): 8 / 8 / 7 / 7 – (30/40)
Zubo (NDS, EA): 6 / 7 / 7 / 7 – (27/40)
Monster Racer (NDS, Koei): 8 / 8 / 8 / 7 – (31/40)
Inukana no Ichizoku (NDS, From Software): 8 / 8 / 7 / 7 – (30/40)
Rabbids Party: TV Party (NDS, Ubisoft): 5 / 6 / 6 / 5 – (22/40)

Hokuto no Ken: Raoh Gaiden – Ten no Haoh (PSP, Interchannel): 6 / 6 / 7 / 5 – (24/40)
Suzumiya Haruhi no Gekidou (Wii, Kadokawa Shoten): 6 / 6 / 5 / 5 – (22/40)
Fragile: Sayonara Tsuki no Haikyo (Wii, Bandai Namco): 8 / 8 / 8 / 7 – (31/40)
Rabbids Party: TV Party (Wii, Ubisoft): 7 / 7 / 6 / 7 – (27/40)

Numerous sources have stated that the DSi, Nintendo’s latest handheld creation, has been given a price point and release date for North America. The system would launch in April at $179.99. The specific date given for release is April 4. Naturally, Nintendo declined to comment. Though this story has been checked with three independent sources, mark this down as a rumor until Nintendo of America officially confirms the news.

Bit.Trip Beat video

Posted 15 years ago by in News, Wii | 3 Comments

Torrance, CA (January 13, 2009) – Aksys Games, a publisher of interactive entertainment software, is pleased to unveil BIT.TRIP BEAT exclusively for WiiWare™! Developed by Gaijin Games, BIT.TRIP BEAT marks the first adventure of Commander Video. Using the Wii Remote™, players will test their twitch skills as they battle through a retro-esque universe, familiar to the old generation and yet reinvented for the new.

BIT.TRIP BEAT STORY

Everything comes from something. We were before we became. From life comes rhythm, and from rhythm comes life. We are beings of information. Everything is a conduit for learning. We communicate in bits and bytes. And we will return to something once we become nothing; after our BIT.TRIP is complete. “BIT.TRIP BEAT is a crazy mix of 80s aesthetics and modern game design,” states Michael Manzanares, Producer of Aksys Games. “It’s challenging, yet fair, and completely addicting.”


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