Create Your Own Perfect Garden in Spring 2009505 Games is today delighted to announce that the superbly successful Cooking Mama brand is set to extend its instantly recognisable mix of pick-up-and-play game play and fun mini-games into the world of gardening; with the release of Gardening Mama.
Heading to Nintendo DS™ in Spring 2009, Gardening Mama sees Mama heading into the great outdoors to turn an empty garden into a tranquil paradise. Green-fingered players use the touch screen to dig holes, plant seeds, mix fertiliser and ultimately grow a range of fruits, flowers and vegetables.
Just like Cooking Mama saw players engaging in different stages of a recipe, Gardening Mama breaks the plant growing process up into small bite-size chunks of game play. The simple mini-games can be played by wannabe gardeners of all ages, as they grow increasingly more colourful and rare flowers.
Zoo Games is bringing back traditional family fun but with a new, spicy twist
24 October 2008 – We all remember the days when mums, dads, brothers and sisters spent real quality time together, having fun and playing games in the living room. In more recent years, this type of family interaction seemed to have become a thing of the past. Order Up! is the brand new, family game for the Nintendo Wii that not only teaches you a thing or two about running your own restaurant, but also gets parents and kids having fun together once more.
Order Up! is a delicious blend of precision restaurant cooking and culinary empire building, all rolled into one tasty treat. As a promising new chef on the island of Port Abello, you get to build your own restaurant empire from the ground up. Rising from humble beginnings as a cook in a fast food restaurant, you will have to come to grips with dozens of different ingredients, skills, cooking styles and different cuisines, from classic American Diner food, to Mexican and Italian dishes.
Home Sweet Home (WiiWare)
Tetris Party (WiiWare)
The Incredible Maze (WiiWare)
Hardcore gamers, fear not. Even with mass-market titles like Wii Music, Shigeru Miyamoto has no plans of abandoning core titles such as Zelda. Miyamoto explained this week that ” What you can’t forget is that we need to continue to make Zelda games.” Miyamoto went on to say, “The way we operate is that we usually have people moving from one team to another, so giving people the opportunity to move around from a project like a Zelda game to something a little different like WiiMusic has really helped invigorate the staff and helped create a really great internal team. In fact, the lead art designer on WiiMusic is one of the lead art designers of Pikmin. The art design for WiiFit was one of the Zelda designers. But they’ve all gone back to their original teams.”
If all goes to plan, Strong Bad Episode 3 should be releasing this coming Monday on WiiWare. As has been the case with prior Strong Bad titles, the third episode will set you back 1,000 points.