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Sin and Punishment 2

– Retail game, not WiiWare title
– Character designed from original game working on S&P2
– Masato Maegawa (Treasure president) very pleased with VC sales of Sin and Punishment

Virtual Console

– Maegawa also happy with sales of other VC titles, specifically Gunstar Heroes
– Wants more people to purchase Dynamite Headdy on the VC – compared to other Treasure titles, VC sales are much lower on the game

Bleach Versus Crusade

– Playable at TGS
– Releasing in Japan this December

WiiWare/XBLA

– “Maegawa pretty much confirmed that Treasure will be doing a downloadable game in the future”
– Maegawa has seen the sales of other WiiWare/PSN/XBLA titles, believes it’s viable to work on a downloadable title
– Treasure impressed with IntiCreates’ job on with Mega Man 9
– Treasure still going to release mainly retail titles

Source

Virtual Console

1 (1) – Super Mario Bros. 3
2 (2) – Super Mario RPG: Legend of the Seven Stars
3 (4) – Super Mario Bros.
4 (3) – Mega Man 2
5 (6) – Super Dodge Ball
6 (5) – Super Mario World
7 (9) – Punch-Out!!
8 (7) – Super Mario Bros. 2
9 (8) – The Legend of Zelda
10 (10) – Super Mario 64
11 (12) – The Legend of Zelda: Ocarina of Time
12 (13) – Sonic the Hedgehog
13 (14) – Mario Kart 64
14 (11) – Mega Man
15 (15) – Donkey Kong Country
16 (16) – Kirby’s Adventure
17 (17) – Pac-Man
18 (19) – Paper Mario
19 (18) – The Legend of Zelda: A Link to the Past
20 (20) – Donkey Kong

WiiWare

1 (1) – Mega Man 9
2 (6) – Bomberman Blast
3 (2) – My Aquarium
4 (14) – Art Style: ORBIENT
5 (5) – Dr. Mario Online Rx
6 (4) – My Pokemon Ranch
7 (3) – Strong Bad Episode 2: Strong Badia the Free
8 (7) – Defend your Castle
9 (8) – Strong Bad Episode 1: Homestar Ruiner
10 (9) – Wild West Guns
11 (10) – Pong Toss – Frat Party Games
12 (11) – TV Show King
13 (12) – Final Fantasy Crystal Chronicles: My Life as a King
14 (13) – LostWinds
15 (15) – Midnight Pool
16 (16) – Family Table Tennis
17 (20) – Cocoto Fishing Master
18 (19) – Gyrostarr
19 (18) – V.I.P. Casino: Blackjack
20 (17) – Groovin’ Blocks

LONDON, ENGLAND, October 9th 2008 – With the bewitching Halloween re-release of Doodle Hex, the spell casting battle game for Nintendo DS™, mere weeks away, Pinnacle Software and developer Tragnarion Studios have unveiled the first in a series of recently discovered, hitherto believed ‘lost’, spell sheets to assist new and existing players in their continuing battle against enemy Doodle Hex rune casters. Just don’t ask us where we got them!

With each of the 14 playable characters in Doodle Hex having their own set of 20 unique offensive and defensive spells, these previously unreleased spell sheets, beginning with the sheets for Cassie and Djin, will prove invaluable to Doodle Hex players everywhere, novice and experienced alike. In addition, the release of ‘Top Trumps’ style character stats alongside the spell sheets for each of the characters in the game will, combined, unlock a whole new world of potential spell strategies to the player, as well as illustrating an astonishing level of depth to the gameplay.

• Gaara
Created as a weapon by orders of the Kazekage of the Hidden Sand Village, Gaara hated the world and lived only to kill until he met Naruto. After the epic battle between the two, Gaara’s attitude has lightened up a bit. Gaara had finally found another who understood…who is living through a similar plight. Now, he and his siblings, Kankuro and Temari can be found assisting the Hidden Leaf Village as its new ally where once they were enemies. His abilities are beyond those of most chunin and jonin.

• Itachi
He is Sasuke’s mysterious older brother. Once a renowned ninja of the Hidden Leaf Village, he left the village to be painted as a betrayer after practically wiping out the Uchiha Clan. Sasuke is the only surviving Uchiha left in the Hidden Leaf Village.

• Kisame
A powerful ninja from the Hidden Mist Village, the same village where the mighty Zabuza originated from, not much is known about him except that he carries a giant sword that saps its victim of their chakra. He and Itachi work together for an enigmatic organization known as Akatsuki.

“It’s a crazy, over-the-top and gruesome brawler, multiplayer kind of Smash TV-style game. Like Monkey Island, you have to save the good animals, and if they get infected, you have to take out the bad animals. It’s a simple little game concept, but it’s funny as hell and there’s lots of comedy, and we think it’s something really good. Internally, where we’ve been on the fence with it is we’ve put a lot into the development of it, and we’re looking at doing it as a WiiWare title, but honestly we’ve had a little bit of trouble squeezing it into 40 megs. We’ve got a lot of cinematics, and a lot of comedy there. We don’t want to kill the comedy.” – High Voltage Software VP/Chief Creative Officer Eric Nofsinger.

Source

Publishers with surprise announcements for TGS:

Acquire
SNK
Konami
SCE
Bandai Namco
From
MMV
Microsoft
Tecmo
Koei (Dynasty Warrior 5 Empire for PS3)

Publishers w/o Surprise announcements for TGS:

Arc System
IREM
EA
Squeenix
Sega
Taito
Hudson

Undisclosed:

Capcom
Level 5

Source

Famitsu review scores

Posted 16 years ago by in DS, News, Wii | 0 comments

Away: Shuffle Dungeon (NDS, AQ Interactive): 8 / 8 / 7 / 8 – (31/40)
Nazo Nazo & Quiz Ichi Kotae Jikkon Q Mate! (NDS, Konami): 5 / 6 / 5 / 5 – (21/40)
Culdcept DS (NDS, Sega): 9 / 7 / 8 / 9 – (33/40)
Yattaman DS 2 (NDS, Takara Tomy): 7 / 6 / 6 / 7 – (26/40)

Yuusha no Kuse ni Namaikida Or 2 (PSP, Sony): 9 / 8 / 8 / 9 – (34/40)
Kanuchi: Shiroki Tsubasa no Shou (PS2, Idea Factory): 6 / 6 / 5 / 5 – (22/40)
Sky Crawlers: Innocent Aces (Wii, Bandai Namco): 8 / 8 / 8 / 8 – (32/40)
Daikaijuu Battle: Ultra Coliseum (Wii, Bandai Namco): 7 / 8 / 7 / 7 – (29/40)

FaceBreaker (PS3/Xbox 360, EA): 5 / 5 / 4 / 3 – (17/40)
Kidou Senshi Gundam 00: Gundam Meisters (PS2, Bandai Namco): 6 / 6 / 6 / 6 – (24/40)

Source

DanceDanceRevolution Fans Now Have Popular Disney Characters and 40 Favorite Disney Songs for the Nintendo WiiTM

EL SEGUNDO, CA – October 7, 2008 – Konami Digital Entertainment, Inc. today announced the launch of DanceDanceRevolution®: Disney Grooves for the Nintendo Wii. The title is being developed by Bemani, the original pioneers of the video game music genre that brought to market the hit sensation DanceDanceRevolution® Hottest Party! The latest installment, combines the popular rhythm-dancing phenomenon with classic Disney songs and characters creating a “must-have” for fans of DanceDanceRevolution®: Disney GroovesDanceDanceRevolution®, Disney and the Wii.

“DanceDanceRevolution®:Disney Grooves marks the third time we have worked with Disney on a DanceDanceRevolution title,” said Anthony Crouts, Vice President of Marketing for Konami Digital Entertainment, Inc. “However, this is the first one that utilizes the unique capabilities of the Wii to offer an ultimate interactive dancing experience that is certain to thrill fans of Disney and the DanceDanceRevolution franchise.”

DanceDanceRevolution®: Disney Grooves features some of the most popular Disney characters of all-time including Mickey, Minnie, Goofy, Donald and Daisy along with enhanced graphics and 40 favorite Disney tunes. Players will have to complete dance challenges in order to unlock more and more music. For a more personalized experience DanceDanceRevolution®: Disney Grooves will allow players to customize their very own Mii’s with special Disney costumes in its Dressing Room mode.

They each have their own unique strengths…who will you become?

October 7, 2008

Like most RPGs worth their salt, Dokapon Kingdom allows players to choose from a variety of job classes in the development of their ideal adventurer. At the beginning, players choose from one of three job types – Warrior, Thief, or Magician – each with a unique bonus ability or trait. For example, the Warrior can randomly receive a boost to his or her attack at the start of a turn, although the Warrior insists that no illegal performance enhancement drugs are involved. The Thief can steal one random item or field magic from another player when he or she passes through them on the play field (and they really don’t care what they snatch, so long as their target has something to lose). Lastly, the Magician can cast two field magic spells prior to their turn, whereas other player classes can only cast one.

After a little bit of adventuring, players will be able to master their existing job and unlock new ones. Clerics can randomly heal a little HP at the start of a turn (“we don’t need no steenkin’ potions”), the Acrobat can bounce back from a fatal blow every now and then (gracefully, we should add), and the Ninja can use two items prior to the start of a turn (that’s what agility gets you). There’s a ton of variety, and a ton of different ways to play based on the kind of character you work towards. Each class also has a preferred type of weapon, yielding a significant performance increase when equipped for the right type of adventurer.

Here’s a listing of job classes you’ll find in Dokapon Kingdom (excluding a couple secret ones):


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